add PIC relocations for x86_64, and use a simpler hack in place of x86_64_high_symbol()
[ghc-hetmet.git] / utils / hp2ps / Shade.h
1 #ifndef SHADE_H
2 #define SHADE_H
3
4 floatish ShadeOf  PROTO((char *));
5 void     ShadeFor PROTO((char *, floatish));
6 void     SetPSColour PROTO((floatish));
7
8 #endif /* SHADE_H */