Execution failures in the interactive system can be due to problems with the bytecode interpreter, problems with the bytecode generator, or problems elsewhere. From the bugs seen so far, the bytecode generator is often the culprit, with the interpreter usually being correct.
Here are some tips for tracking down interactive nonsense:
-DDEBUG
(nb, that
means the RTS from the previous stage!), run with +RTS
-D2
to get a listing in great detail from the
interpreter. Note that the listing is so voluminous that
this is impractical unless you have been diligent in
the previous step.
+RTS -D2
tries hard to print useful
descriptions of what's on the stack, and often succeeds.
However, it has no way to map addresses to names in
code/data loaded by our runtime linker. So the C function
ghci_enquire
is provided. Given an address, it
searches the loaded symbol tables for symbols close to that
address. You can run it from inside GDB:
(gdb) p ghci_enquire ( 0x50a406f0 ) 0x50a406f0 + -48 == `PrelBase_Czh_con_info' 0x50a406f0 + -12 == `PrelBase_Izh_static_info' 0x50a406f0 + -48 == `PrelBase_Czh_con_entry' 0x50a406f0 + -24 == `PrelBase_Izh_con_info' 0x50a406f0 + 16 == `PrelBase_ZC_con_entry' 0x50a406f0 + 0 == `PrelBase_ZMZN_static_entry' 0x50a406f0 + -36 == `PrelBase_Czh_static_entry' 0x50a406f0 + -24 == `PrelBase_Izh_con_entry' 0x50a406f0 + 64 == `PrelBase_EQ_static_info' 0x50a406f0 + 0 == `PrelBase_ZMZN_static_info' 0x50a406f0 + 48 == `PrelBase_LT_static_entry' $1 = voidIn this case the enquired-about address is
PrelBase_ZMZN_static_entry
. If no symbols are
close to the given addr, nothing is printed. Not a great
mechanism, but better than nothing.
compiler/ghci/ByteCodeGen.lhs
) being
confused about the true set of free variables of an
expression. The compilation scheme for let
s
applies the BCO for the RHS of the let to its free
variables, so if the free-var annotation is wrong or
misleading, you end up with code which has wrong stack
offsets, which is usually fatal.
These optimisations complicate the interpreter.
If you think you have an interpreter problem, re-enable the
define REFERENCE_INTERPRETER
in
ghc/rts/Interpreter.c
. All optimisations are
thereby disabled, giving the baseline
I-only-know-how-to-enter-BCOs behaviour.
If this is biting you baaaad, it may be worth copying
sources for the compiled functions causing the problem, into
your interpreted module, in the hope that you stay in the
interpreter more of the time. Of course this doesn't work
very well if you've defined
REFERENCE_INTERPRETER
in
ghc/rts/Interpreter.c
.
Interpreter.c
which can be used to get the
stack sanity-checked after every entry, and even after after
every bytecode instruction executed. Note that some
bytecodes (PUSH_UBX
) leave the stack in
an unwalkable state, so the do_print_stack
local variable is used to suppress the stack walk after
them.
-ddump-bcos
prints each BCO along with the Core it
was generated from, which is very handy.
case
s as usual, become: push the return
continuation, enter the scrutinee. There is some magic to
make all combinations of compiled/interpreted calls and
returns work, described below. In the interpreted case, all
case alts are compiled into a single big return BCO, which
commences with instructions implementing a switch tree.
ARGCHECK magic
You may find ARGCHECK instructions at the start of BCOs which don't appear to need them; case continuations in particular. These play an important role: they force objects which should evaluated to BCOs to actually be BCOs.
Typically, there may be an application node somewhere in the heap. This is a thunk which when leant on turns into a BCO for a return continuation. The thunk may get entered with an update frame on top of the stack. This is legitimate since from one viewpoint this is an AP which simply reduces to a data object, so does not have functional type. However, once the AP turns itself into a BCO (so to speak) we cannot simply enter the BCO, because that expects to see args on top of the stack, not an update frame. Therefore any BCO which expects something on the stack above an update frame, even non-function BCOs, start with an ARGCHECK. In this case it fails, the update is done, the update frame is removed, and the BCO re-entered. Subsequent entries of the BCO of course go unhindered.
The optimised (#undef REFERENCE_INTERPRETER
) handles
this case specially, so that a trip through the scheduler is
avoided. When reading traces from +RTS -D2 -RTS
, you
may see BCOs which appear to execute their initial ARGCHECK insn
twice. The first time it fails; the interpreter does the update
immediately and re-enters with no further comment.
This is all a bit ugly, and, as SimonM correctly points out, it
would have been cleaner to make BCOs unpointed (unthunkable)
objects, so that a pointer to something :: BCO#
really points directly at a BCO.
Stack management
There isn't any attempt to stub the stack, minimise its growth, or generally remove unused pointers ahead of time. This is really due to lazyness on my part, although it does have the minor advantage that doing something cleverer would almost certainly increase the number of bytecodes that would have to be executed. Of course we SLIDE out redundant stuff, to get the stack back to the sequel depth, before returning a HNF, but that's all. As usual this is probably a cause of major space leaks.
Building constructors
Constructors are built on the stack and then dumped into the heap with a single PACK instruction, which simply copies the top N words of the stack verbatim into the heap, adds an info table, and zaps N words from the stack. The constructor args are pushed onto the stack one at a time. One upshot of this is that unboxed values get pushed untaggedly onto the stack (via PUSH_UBX), because that's how they will be in the heap. That in turn means that the stack is not always walkable at arbitrary points in BCO execution, although naturally it is whenever GC might occur.
Function closures created by the interpreter use the AP-node (tagged) format, so although their fields are similarly constructed on the stack, there is never a stack walkability problem.
Unpacking constructors
At the start of a case continuation, the returned constructor is unpacked onto the stack, which means that unboxed fields have to be tagged. Rather than burdening all such continuations with a complex, general mechanism, I split it into two. The allegedly-common all-pointers case uses a single UNPACK insn to fish out all fields with no further ado. The slow case uses a sequence of more complex UPK_TAG insns, one for each field (I think). This seemed like a good compromise to me.
Perspective
I designed the bytecode mechanism with the experience of both STG hugs and Classic Hugs in mind. The latter has an small set of bytecodes, a small interpreter loop, and runs amazingly fast considering the cruddy code it has to interpret. The former had a large interpretative loop with many different opcodes, including multiple minor variants of the same thing, which made it difficult to optimise and maintain, yet it performed more or less comparably with Classic Hugs.
My design aims were therefore to minimise the interpreter's
complexity whilst maximising performance. This means reducing the
number of opcodes implemented, whilst reducing the number of insns
despatched. In particular there are only two opcodes, PUSH_UBX
and UPK_TAG, which deal with tags. STG Hugs had dozens of opcodes
for dealing with tagged data. In cases where the common
all-pointers case is significantly simpler (UNPACK) I deal with it
specially. Finally, the number of insns executed is reduced a
little by merging multiple pushes, giving PUSH_LL and PUSH_LLL.
These opcode pairings were determined by using the opcode-pair
frequency profiling stuff which is ifdef-d out in
Interpreter.c
. These significantly improve
performance without having much effect on the uglyness or
complexity of the interpreter.
Overall, the interpreter design is something which turned out well, and I was pleased with it. Unfortunately I cannot say the same of the bytecode generator.
case
returns between interpreted and compiled codeReturning to interpreted code.
Interpreted returns employ a set of polymorphic return infotables.
Each element in the set corresponds to one of the possible return
registers (R1, D1, F1) that compiled code will place the returned
value in. In fact this is a bit misleading, since R1 can be used
to return either a pointer or an int, and we need to distinguish
these cases. So, supposing the set of return registers is {R1p,
R1n, D1, F1}, there would be four corresponding infotables,
stg_ctoi_ret_R1p_info
, etc. In the pictures below we
call them stg_ctoi_ret_REP_info
.
These return itbls are polymorphic, meaning that all 8 vectored return codes and the direct return code are identical.
Before the scrutinee is entered, the stack is arranged like this:
| | +--------+ | BCO | -------> the return contination BCO +--------+ | itbl * | -------> stg_ctoi_ret_REP_info, with all 9 codes as follows: +--------+ BCO* bco = Sp[1]; push R1/F1/D1 depending on REP push bco yield to schedOn entry, the interpreted contination BCO expects the stack to look like this:
| | +--------+ | BCO | -------> the return contination BCO +--------+ | itbl * | -------> ret_REP_ctoi_info, with all 9 codes as follows: +--------+ : VALUE : (the returned value, shown with : since it may occupy +--------+ multiple stack words)A machine code return will park the returned value in R1/F1/D1, and enter the itbl on the top of the stack. Since it's our magic itbl, this pushes the returned value onto the stack, which is where the interpreter expects to find it. It then pushes the BCO (again) and yields. The scheduler removes the BCO from the top, and enters it, so that the continuation is interpreted with the stack as shown above.
An interpreted return will create the value to return at the top
of the stack. It then examines the return itbl, which must be
immediately underneath the return value, to see if it is one of
the magic stg_ctoi_ret_REP_info
set. Since this is so,
it knows it is returning to an interpreted contination. It
therefore simply enters the BCO which it assumes it immediately
underneath the itbl on the stack.
Returning to compiled code.
Before the scrutinee is entered, the stack is arranged like this:
ptr to vec code 8 ------> return vector code 8 | | .... +--------+ ptr to vec code 1 ------> return vector code 1 | itbl * | -- Itbl end +--------+ \ .... \ Itbl start ----> direct return codeThe scrutinee value is then entered. The case continuation(s) expect the stack to look the same, with the returned HNF in a suitable return register, R1, D1, F1 etc.
A machine code return knows whether it is doing a vectored or
direct return, and, if the former, which vector element it is.
So, for a direct return we jump to Sp[0]
, and for a
vectored return, jump to ((CodePtr*)(Sp[0]))[ - ITBL_LENGTH
- vector number ]
. This is (of course) the scheme that
compiled code has been using all along.
An interpreted return will, as described just above, have examined
the itbl immediately beneath the return value it has just pushed,
and found it not to be one of the ret_REP_ctoi_info
set,
so it knows this must be a return to machine code. It needs to
pop the return value, currently on the stack, into R1/F1/D1, and
jump through the info table. Unfortunately the first part cannot
be accomplished directly since we are not in Haskellised-C world.
We therefore employ a second family of magic infotables, indexed,
like the first, on the return representation, and therefore with
names of the form stg_itoc_ret_REP_info
. (Note:
itoc
; the previous bunch were ctoi
).
This is pushed onto the stack (note, tagged values have their tag
zapped), giving:
| | +--------+ | itbl * | -------> arbitrary machine code return itbl +--------+ : VALUE : (the returned value, possibly multiple words) +--------+ | itbl * | -------> stg_itoc_ret_REP_info, with code: +--------+ pop myself (stg_itoc_ret_REP_info) off the stack pop return value into R1/D1/F1 do standard machine code return to itbl at t.o.s.We then return to the scheduler, asking it to enter the itbl at t.o.s. When entered,
stg_itoc_ret_REP_info
removes
itself from the stack, pops the return value into the relevant
return register, and returns to the itbl to which we were trying
to return in the first place.
Amazingly enough, this stuff all actually works! Well, mostly ...
Unboxed tuples: a Right Royal Spanner In The Works
The above scheme depends crucially on having magic infotables
stg_{itoc,ctoi}_ret_REP_info
for each return
representation REP
. It unfortunately fails miserably
in the face of unboxed tuple returns, because the set of required
tables would be infinite; this despite the fact that for any given
unboxed tuple return type, the scheme could be made to work fine.
This is a serious problem, because it prevents interpreted
code from doing IO
-typed returns, since IO
t
is implemented as (# t, RealWorld# #)
or
thereabouts. This restriction in turn rules out FFI stuff in the
interpreter. Not good.
Although we have no way to make general unboxed tuples work, we
can at least make IO
-types work using the following
ultra-kludgey observation: RealWorld#
doesn't really
exist and so has zero size, in compiled code. In turn this means
that a type of the form (# t, RealWorld# #)
has the
same representation as plain t
does. So the bytecode
generator, whilst rejecting code with general unboxed tuple
returns, recognises and accepts this special case. Which means
that IO
-typed stuff works in the interpreter. Just.
If anyone asks, I will claim I was out of radio contact, on a 6-month walking holiday to the south pole, at the time this was ... er ... dreamt up.
Last modified: Thursday February 7 15:33:49 GMT 2002