// expected output #expect 12 #expect 13 #expect 14 // ships required in order to run this code #ship debug : Debug #ship iscratch : Iscratch // instructions not in any codebag are part of the "root codebag" // which is dispatched when the code is loaded BOB: sendto iscratch.cbd; iscratch.cbd: [*] take, deliver; debug.data: [*] take, deliver; // This codebag illustrates how to do a loop. Notice that this // is actually an uncontrolled data emitter -- it could clog the // switch fabric! BOB: { 12: sendto debug.data; 13: sendto debug.data; 14: sendto debug.data; }