#endif
#include "Stg.h"
+// ToDo: move RtsExternal stuff elsewhere
+#include "RtsExternal.h"
+
// Turn off inlining when debugging - it obfuscates things
#ifdef DEBUG
# undef STATIC_INLINE
#define FMT_Int64 "lld"
#endif
+/*
+ * Macros for untagging and retagging closure pointers
+ * For more information look at the comments in Cmm.h
+ */
+
+static inline StgWord
+GET_CLOSURE_TAG(StgClosure * p)
+{
+ return (StgWord)p & TAG_MASK;
+}
+
+static inline StgClosure *
+UNTAG_CLOSURE(StgClosure * p)
+{
+ return (StgClosure*)((StgWord)p & ~TAG_MASK);
+}
+
+static inline StgClosure *
+TAG_CLOSURE(StgWord tag,StgClosure * p)
+{
+ return (StgClosure*)((StgWord)p | tag);
+}
+
/* -----------------------------------------------------------------------------
Include everything STG-ish
-------------------------------------------------------------------------- */
/* Parallel information */
#include "Parallel.h"
#include "OSThreads.h"
-#include "SMP.h"
+#include "SMPClosureOps.h"
+#include "SpinLock.h"
/* GNU mp library */
+#if defined(HAVE_FRAMEWORK_GMP)
+#include <GMP/gmp.h>
+#else
#include "gmp.h"
+#endif
/* Macros for STG/C code */
#include "Block.h"
extern void __decodeDouble (MP_INT *man, I_ *_exp, StgDouble dbl);
extern void __decodeFloat (MP_INT *man, I_ *_exp, StgFloat flt);
+extern void __decodeDouble_2Int (I_ *man_high, I_ *man_low, I_ *exp, StgDouble dbl);
+extern void __decodeFloat_Int (I_ *man, I_ *exp, StgFloat flt);
#if defined(WANT_DOTNET_SUPPORT)
#include "DNInvoke.h"
/* declarations for runtime flags/values */
#define MAX_RTS_ARGS 32
+#ifdef DEBUG
+#define TICK_VAR(arity) \
+ extern StgInt SLOW_CALLS_##arity; \
+ extern StgInt RIGHT_ARITY_##arity; \
+ extern StgInt TAGGED_PTR_##arity;
+
+#define TICK_VAR_INI(arity) \
+ StgInt SLOW_CALLS_##arity = 1; \
+ StgInt RIGHT_ARITY_##arity = 1; \
+ StgInt TAGGED_PTR_##arity = 0;
+
+extern StgInt TOTAL_CALLS;
+
+TICK_VAR(1)
+TICK_VAR(2)
+#endif
+
/* -----------------------------------------------------------------------------
Assertions and Debuggery
-------------------------------------------------------------------------- */
-------------------------------------------------------------------------- */
#ifdef DEBUG
+#if IN_STG_CODE
+#define IF_DEBUG(c,s) if (RtsFlags[0].DebugFlags.c) { s; }
+#else
#define IF_DEBUG(c,s) if (RtsFlags.DebugFlags.c) { s; }
+#endif
#else
#define IF_DEBUG(c,s) doNothing()
#endif