import java.lang.reflect.*;
/** a parser which translates streams of Tokens of type T into a Forest<R> */
-public class Parser<T extends Token, R> {
+public abstract class Parser<T extends Token, R> {
private final Table pt;
- //public Parser( Topology top) { this(new Table( top)); }
- //public Parser(String s, Topology top) { this(new Table(s, top)); }
+ /** create a parser to parse the grammar with start symbol <tt>u</tt> */
+ protected Parser(Union u) { this.pt = new Table(u, top()); }
+ protected Parser(Table pt) { this.pt = pt; }
- /**
- * create a parser to parse the grammar with start symbol <tt>u</tt>
- * @param top a "sample" Topology<T> that can be cloned (FIXME, demanding this is lame)
- */
- public Parser(Union u, Topology<T> top) { this(new Table(u, top)); }
+ public abstract Forest<R> shiftedToken(T t, Token.Location loc);
+ public abstract Topology<T> top();
- Parser(Table pt) { this.pt = pt; }
/** parse <tt>input</tt> for a exactly one unique result, throwing <tt>Ambiguous</tt> if not unique or <tt>Failed</tt> if none */
- public Tree<R> parse1(Token.Stream<T> input) throws IOException, Failed, Ambiguous { return parse(input).expand1(); }
+ public Tree<R> parse1(Token.Stream<T> input) throws IOException, Failed, Ambiguous {
+ Forest<R> ret = parse(input);
+ try { return ret.expand1(); }
+ catch (Ambiguous a) {
+ System.out.println("while expanding:");
+ System.out.println(ret);
+ throw a;
+ }
+ }
/** parse <tt>input</tt>, using the table <tt>pt</tt> to drive the parser */
public Forest<R> parse(Token.Stream<T> input) throws IOException, Failed {
GSS gss = new GSS();
- GSS.Phase current = gss.new Phase(null, input.next());
+ Token.Location loc = input.getLocation();
+ GSS.Phase current = gss.new Phase(null, input.next(), loc);
current.newNode(null, null, pt.start, true, null);
for(;;) {
- GSS.Phase next = gss.new Phase(current, input.next());
+ loc = input.getLocation();
+ GSS.Phase next = gss.new Phase(current, input.next(), loc);
current.reduce();
- current.shift(next);
+ Forest forest = current.token==null ? null : shiftedToken((T)current.token, loc);
+ current.shift(next, forest);
if (current.isDone()) return (Forest<R>)current.finalResult;
current.checkFailure();
current = next;
public Failed() { this("", null); }
public Failed(String message, Token.Location loc) { this.location = loc; this.message = message; }
public Token.Location getLocation() { return location; }
- public String toString() { return message + (location==null ? "" : (" at " + location + "\n" + location.getContext())); }
+ public String toString() { return message + (location==null ? "" : (" at " + location)); }
}
public static class Ambiguous extends RuntimeException {
// Table //////////////////////////////////////////////////////////////////////////////
/** an SLR(1) parse table which may contain conflicts */
- static class Table {
+ static class Table extends Walk.Cache {
- private final Union start0 = new Top();
- private final Sequence start0seq;
- static class Top extends Union { public Top() { super("0"); } }
-
- public final Walk.Cache cache = new Walk.Cache();
-
- public HashSet<Position> closure() {
- HashSet<Position> hp = new HashSet<Position>();
- start0.reachable(hp);
- return hp;
- }
- public Position firstPosition() { return start0seq.firstp(); }
- public Position lastPosition() { Position ret = start0seq.firstp(); while(!ret.isLast()) ret = ret.next(); return ret; }
+ public final Walk.Cache cache = this;
private void walk(Element e, HashSet<Element> hs) {
if (e==null) return;
walk(p.element(), hs);
}
}
- public HashSet<Element> walk() {
- HashSet<Element> ret = new HashSet<Element>();
- walk(start0, ret);
- return ret;
- }
-
- /*
- public String toString() {
- StringBuffer sb = new StringBuffer();
- for(Element e : walk())
- if (e instanceof Union)
- ((Union)e).toString(sb);
- return sb.toString();
- }
- */
/** the start state */
public final State start;
/** construct a parse table for the given grammar */
public Table(Topology top) { this("s", top); }
public Table(String startSymbol, Topology top) { this(new Union(startSymbol), top); }
- public Table(Union u, Topology top) {
- start0seq = new Sequence.Singleton(u, null, null);
- start0.add(start0seq);
+ public Table(Union ux, Topology top) {
+ Union start0 = new Union("0");
+ start0.add(new Sequence.Singleton(ux, null, null));
+
+ for(Sequence s : start0) cache.eof.put(s, true);
+ cache.eof.put(start0, true);
// construct the set of states
HashMap<HashSet<Position>,State> all_states = new HashMap<HashSet<Position>,State>();
- HashSet<Element> all_elements = walk();
+ HashSet<Element> all_elements = new HashSet<Element>();
+ walk(start0, all_elements);
for(Element e : all_elements)
cache.ys.put(e, new Walk.YieldSet(e, cache).walk());
- this.start = new State(closure(), all_states, all_elements);
+ HashSet<Position> hp = new HashSet<Position>();
+ reachable(start0, hp);
+ this.start = new State(hp, all_states, all_elements);
// for each state, fill in the corresponding "row" of the parse table
for(State state : all_states.values())
for(Position p : state.hs) {
// the Grammar's designated "last position" is the only accepting state
- if (p==lastPosition())
+ if (start0.contains(p.owner()) && p.next()==null)
state.accept = true;
// FIXME: how does right-nullability interact with follow restrictions?
// all right-nullable rules get a reduction [Johnstone 2000]
if (p.isRightNullable(cache)) {
- Walk.Follow wf = new Walk.Follow(top.fresh(), p.owner(), all_elements, cache);
+ Walk.Follow wf = new Walk.Follow(top.empty(), p.owner(), all_elements, cache);
Reduction red = new Reduction(p);
state.reductions.put(wf.walk(p.owner()), red);
- if (wf.includesEof()) state.eofReductions.add(red, true);
+ if (wf.includesEof()) state.eofReductions.add(red);
}
// if the element following this position is an atom, copy the corresponding
// set of rows out of the "master" goto table and into this state's shift table
if (p.element() != null && p.element() instanceof Atom)
- state.shifts.addAll(state.gotoSetTerminals.subset(((Atom)p.element()).dup()));
+ state.shifts.addAll(state.gotoSetTerminals.subset(((Atom)p.element())));
}
}
/** a single state in the LR table and the transitions possible from it */
public class State implements Comparable<Table.State>, Iterable<Position> {
- public final int idx = master_state_idx++;
+ /*
+ public boolean isResolvable(Token t) {
+ boolean found = false;
+ for(Reduction r : getReductions(t)) {
+ Position p = r.position;
+ if (!p.isRightNullable(cache)) continue;
+ if (p.owner().firstp()==p) continue;
+ if (found) {
+ // found two items meeting criteria #1
+ return false;
+ } else {
+ found = true;
+ continue;
+ }
+ if (p.element()==null) continue;
+ Topology first = new Walk.First(top(), cache).walk(p.element());
+ if (first.contains(t))
+ }
+ }
+ */
+
+ public final int idx = master_state_idx++;
private final HashSet<Position> hs;
private transient HashMap<Element,State> gotoSetNonTerminals = new HashMap<Element,State>();
private transient TopologicalBag<Token,State> gotoSetTerminals = new TopologicalBag<Token,State>();
private TopologicalBag<Token,Reduction> reductions = new TopologicalBag<Token,Reduction>();
- private FastSet<Reduction> eofReductions = new FastSet<Reduction>();
+ private HashSet<Reduction> eofReductions = new HashSet<Reduction>();
private TopologicalBag<Token,State> shifts = new TopologicalBag<Token,State>();
private boolean accept = false;
public boolean canShift(Token t) { return shifts.contains(t); }
public Iterable<State> getShifts(Token t) { return shifts.get(t); }
public boolean isAccepting() { return accept; }
- public Iterable<Reduction> getReductions(Token t) { return reductions.get(t); }
+ public Iterable<Reduction> getReductions(Token t) { return t==null ? eofReductions : reductions.get(t); }
public Iterable<Reduction> getEofReductions() { return eofReductions; }
public Iterator<Position> iterator() { return hs.iterator(); }
if (position.isLast() || !(position.element() instanceof Atom)) continue;
Atom a = (Atom)position.element();
HashSet<Position> hp = new HashSet<Position>();
- position.next().reachable(hp);
- bag0.addAll(a.dup(), /*clo.walk()*/hp);
+ reachable(position.next(), hp);
+ bag0.addAll(a, hp);
}
// Step 1b: for each _minimal, contiguous_ set of characters having an identical next-position
if (ys != null) {
for(Element y : ys) {
HashSet<Position> hp = new HashSet<Position>();
- p.next().reachable(hp);
+ reachable(p.next(), hp);
move.addAll(y, hp);
}
}
public class Reduction {
// FIXME: cleanup; almost everything in here could go in either Sequence.Position.getRewrite() or else in GSS.Reduct
public final int numPop;
- private final Position position;
+ /*private*/ final Position position;
private final Forest[] holder; // to avoid constant reallocation
public int hashCode() { return position.hashCode(); }
public boolean equals(Object o) {
this.holder = new Forest[numPop];
}
public String toString() { return "[reduce " + position + "]"; }
- public Forest reduce(Forest f, GSS.Phase.Node parent, GSS.Phase.Node onlychild, GSS.Phase target, Forest rex) {
- holder[numPop-1] = f;
- return reduce(parent, numPop-2, rex, onlychild, target);
+
+ private Forest zero = null;
+ public Forest zero() {
+ if (zero != null) return zero;
+ if (numPop > 0) throw new Error();
+ return zero = position.rewrite(null);
+ }
+
+ public Forest reduce(GSS.Phase.Node parent) {
+ if (numPop==0) return finish(parent, zero(), parent.phase());
+ return reduce(parent, numPop-1, null, parent.phase());
}
- public Forest reduce(GSS.Phase.Node parent, GSS.Phase.Node onlychild, GSS.Phase target, Forest rex) {
- return reduce(parent, numPop-1, rex, onlychild, target);
+
+ public Forest reduce(GSS.Phase.Node parent, GSS.Phase.Node onlychild) {
+ if (numPop<=0) throw new Error("called wrong form of reduce()");
+ int pos = numPop-1;
+ holder[pos] = parent.pending();
+ if (pos==0) {
+ System.arraycopy(holder, 0, position.holder, 0, holder.length);
+ return finish(onlychild, position.rewrite(parent.phase().getLocation()), parent.phase());
+ }
+ return reduce(onlychild, pos-1, null, parent.phase());
}
// FIXME: this could be more elegant and/or cleaner and/or somewhere else
- private Forest reduce(GSS.Phase.Node parent, int pos, Forest rex, GSS.Phase.Node onlychild, GSS.Phase target) {
- if (pos>=0) holder[pos] = parent.pending();
- if (pos<=0 && rex==null) {
+ private Forest reduce(GSS.Phase.Node parent, int pos, Forest rex, GSS.Phase target) {
+ if (pos<0) return finish(parent, rex, target);
+ holder[pos] = parent.pending();
+ if (pos==0 && rex==null) {
System.arraycopy(holder, 0, position.holder, 0, holder.length);
rex = position.rewrite(target.getLocation());
}
- if (pos >=0) {
- if (onlychild != null)
- reduce(onlychild, pos-1, rex, null, target);
- else
- for(GSS.Phase.Node child : parent.parents())
- reduce(child, pos-1, rex, null, target);
- } else {
- State state = parent.state.gotoSetNonTerminals.get(position.owner());
- if (state!=null)
- target.newNode(parent, rex, state, numPop<=0, parent.phase);
- }
+ for(GSS.Phase.Node child : parent.parents())
+ //if (pos==0) finish(parent, rex, target);
+ //else
+ reduce(child, pos-1, rex, target);
return rex;
}
+ private Forest finish(GSS.Phase.Node parent, Forest result, GSS.Phase target) {
+ State state = parent.state.gotoSetNonTerminals.get(position.owner());
+ if (state!=null)
+ target.newNode(parent, result, state, numPop<=0, parent.phase());
+ return result;
+ }
}
}
private static final Forest[] emptyForestArray = new Forest[0];
+
+
+ // Helpers //////////////////////////////////////////////////////////////////////////////
+
+ private static void reachable(Element e, HashSet<Position> h) {
+ if (e instanceof Atom) return;
+ for(Sequence s : ((Union)e))
+ reachable(s.firstp(), h);
+ }
+ private static void reachable(Position p, HashSet<Position> h) {
+ if (h.contains(p)) return;
+ h.add(p);
+ if (p.element() != null) reachable(p.element(), h);
+ }
+
}