+FPTOOLS_CHECK_ALIGNMENT(float)
+FPTOOLS_CHECK_ALIGNMENT(int)
+FPTOOLS_CHECK_ALIGNMENT(long)
+if test "$fptools_cv_have_long_long" = yes; then
+FPTOOLS_CHECK_ALIGNMENT(long long)
+fi
+FPTOOLS_CHECK_ALIGNMENT(short)
+FPTOOLS_CHECK_ALIGNMENT(unsigned char)
+FPTOOLS_CHECK_ALIGNMENT(unsigned int)
+FPTOOLS_CHECK_ALIGNMENT(unsigned long)
+if test "$fptools_cv_have_long_long" = yes; then
+FPTOOLS_CHECK_ALIGNMENT(unsigned long long)
+fi
+FPTOOLS_CHECK_ALIGNMENT(unsigned short)
+FPTOOLS_CHECK_ALIGNMENT(void *)
+
+dnl ** map standard C types and ISO types to Haskell types
+FPTOOLS_CHECK_HTYPE(char)
+FPTOOLS_CHECK_HTYPE(signed char)
+FPTOOLS_CHECK_HTYPE(unsigned char)
+FPTOOLS_CHECK_HTYPE(short)
+FPTOOLS_CHECK_HTYPE(unsigned short)
+FPTOOLS_CHECK_HTYPE(int)
+FPTOOLS_CHECK_HTYPE(unsigned int)
+FPTOOLS_CHECK_HTYPE(long)
+FPTOOLS_CHECK_HTYPE(unsigned long)
+if test "$fptools_cv_have_long_long" = yes; then
+FPTOOLS_CHECK_HTYPE(long long)
+FPTOOLS_CHECK_HTYPE(unsigned long long)
+fi
+FPTOOLS_CHECK_HTYPE(float)
+FPTOOLS_CHECK_HTYPE(double)
+FPTOOLS_CHECK_HTYPE(ptrdiff_t)
+FPTOOLS_CHECK_HTYPE(size_t)
+FPTOOLS_CHECK_HTYPE(wchar_t)
+dnl Int32 is a HACK for non-ISO C compilers
+FPTOOLS_CHECK_HTYPE(sig_atomic_t, Int32)
+FPTOOLS_CHECK_HTYPE(clock_t)
+FPTOOLS_CHECK_HTYPE(time_t)
+
+dnl ** Map OpenGL data types to Haskell types
+if test $GhcLibsWithHOpenGL = YES ; then
+FPTOOLS_CHECK_HTYPE(GLboolean)
+FPTOOLS_CHECK_HTYPE(GLbyte)
+FPTOOLS_CHECK_HTYPE(GLubyte)
+FPTOOLS_CHECK_HTYPE(GLshort)
+FPTOOLS_CHECK_HTYPE(GLushort)
+FPTOOLS_CHECK_HTYPE(GLint)
+FPTOOLS_CHECK_HTYPE(GLuint)
+FPTOOLS_CHECK_HTYPE(GLsizei)
+FPTOOLS_CHECK_HTYPE(GLenum)
+FPTOOLS_CHECK_HTYPE(GLbitfield)
+FPTOOLS_CHECK_HTYPE(GLfloat)
+FPTOOLS_CHECK_HTYPE(GLclampf)
+FPTOOLS_CHECK_HTYPE(GLdouble)
+FPTOOLS_CHECK_HTYPE(GLclampd)
+fi