- -- We split out the object files (.o, .dll) and add them
- -- to v_Ld_inputs for use by the linker
- let (objs, srcs) = partition objish_file fileish_args
+ let
+ {-
+ We split out the object files (.o, .dll) and add them
+ to v_Ld_inputs for use by the linker.
+
+ The following things should be considered compilation manager inputs:
+
+ - haskell source files (strings ending in .hs, .lhs or other
+ haskellish extension),
+
+ - module names (not forgetting hierarchical module names),
+
+ - and finally we consider everything not containing a '.' to be
+ a comp manager input, as shorthand for a .hs or .lhs filename.
+
+ Everything else is considered to be a linker object, and passed
+ straight through to the linker.
+ -}
+ looks_like_an_input m = isSourceFile m
+ || looksLikeModuleName m
+ || '.' `notElem` m
+
+ -- To simplify the handling of filepaths, we normalise all filepaths right
+ -- away - e.g., for win32 platforms, backslashes are converted
+ -- into forward slashes.
+ normal_fileish_paths = map normalisePath fileish_args
+ (srcs, objs) = partition looks_like_an_input normal_fileish_paths
+