allocNursery(&nurseries[i], NULL,
RtsFlags.GcFlags.minAllocAreaSize);
nurseries[i].n_blocks = RtsFlags.GcFlags.minAllocAreaSize;
allocNursery(&nurseries[i], NULL,
RtsFlags.GcFlags.minAllocAreaSize);
nurseries[i].n_blocks = RtsFlags.GcFlags.minAllocAreaSize;