, BangPatterns
#-}
-module System.Event.KQueue
+module GHC.Event.KQueue
(
new
, available
) where
-import qualified System.Event.Internal as E
+import qualified GHC.Event.Internal as E
#include "EventConfig.h"
#if !defined(HAVE_KQUEUE)
import GHC.Num (Num(..))
import GHC.Real (ceiling, floor, fromIntegral)
import GHC.Show (Show(show))
-import System.Event.Internal (Timeout(..))
+import GHC.Event.Internal (Timeout(..))
import System.Posix.Internals (c_close)
import System.Posix.Types (Fd(..))
-import qualified System.Event.Array as A
+import qualified GHC.Event.Array as A
#if defined(HAVE_KEVENT64)
import Data.Int (Int64)