-----------------------------------------------------------------------------
module System.Cmd
- ( system -- :: String -> IO ExitCode
+ ( system, -- :: String -> IO ExitCode
+#ifdef __GLASGOW_HASKELL__
+ rawSystem, -- :: FilePath -> [String] -> IO ExitCode
+#endif
) where
import Prelude
-import System.Exit
-#ifndef __HUGS__
-import Foreign.C
-#endif
-
#ifdef __GLASGOW_HASKELL__
+import Foreign
+import Foreign.C
+import System.Exit
import GHC.IOBase
+#include "config.h"
#endif
#ifdef __HUGS__
import Hugs.System
#endif
+#ifdef __NHC__
+import System (system)
+#endif
+
-- ---------------------------------------------------------------------------
-- system
passes the command to the Windows command interpreter (@CMD.EXE@ or
@COMMAND.COM@), hence Unixy shell tricks will not work.
-}
-#ifndef __HUGS__
+#ifdef __GLASGOW_HASKELL__
system :: String -> IO ExitCode
system "" = ioException (IOError Nothing InvalidArgument "system" "null command" Nothing)
system cmd =
n -> return (ExitFailure n)
foreign import ccall unsafe "systemCmd" primSystem :: CString -> IO Int
-#endif /* __HUGS__ */
+#endif /* __GLASGOW_HASKELL__ */
+
+-- ---------------------------------------------------------------------------
+-- rawSystem
+
+-- rawSystem is in a separate file, so we can #include it various places.
+#include "RawSystem.hs-inc"