import System.IO
import System.IO.Error hiding ( catch, try )
import Control.Monad ( when, unless )
-import Control.Exception
+import Control.Exception.Base
#ifdef __NHC__
import Directory
import GHC.IOBase ( IOException(..), IOErrorType(..), ioException )
+#ifdef mingw32_HOST_OS
+import qualified System.Win32
+#else
+import qualified System.Posix
+#endif
+
{- $intro
A directory contains a series of entries, each of which is a named
reference to a file system object (file, directory etc.). Some
renameDirectory :: FilePath -> FilePath -> IO ()
renameDirectory opath npath =
+ -- XXX this test isn't performed atomically with the following rename
withFileStatus "renameDirectory" opath $ \st -> do
is_dir <- isDirectory st
if (not is_dir)
then ioException (IOError Nothing InappropriateType "renameDirectory"
("not a directory") (Just opath))
else do
-
- withCString opath $ \s1 ->
- withCString npath $ \s2 ->
- throwErrnoIfMinus1Retry_ "renameDirectory" (c_rename s1 s2)
+#ifdef mingw32_HOST_OS
+ System.Win32.moveFileEx opath npath System.Win32.mOVEFILE_REPLACE_EXISTING
+#else
+ System.Posix.rename s1 s2
+#endif
{- |@'renameFile' old new@ changes the name of an existing file system
object from /old/ to /new/. If the /new/ object already
renameFile :: FilePath -> FilePath -> IO ()
renameFile opath npath =
+ -- XXX this test isn't performed atomically with the following rename
withFileOrSymlinkStatus "renameFile" opath $ \st -> do
is_dir <- isDirectory st
if is_dir
then ioException (IOError Nothing InappropriateType "renameFile"
"is a directory" (Just opath))
else do
-
- withCString opath $ \s1 ->
- withCString npath $ \s2 ->
- throwErrnoIfMinus1Retry_ "renameFile" (c_rename s1 s2)
+#ifdef mingw32_HOST_OS
+ System.Win32.moveFileEx opath npath System.Win32.mOVEFILE_REPLACE_EXISTING
+#else
+ System.Posix.rename s1 s2
+#endif
#endif /* __GLASGOW_HASKELL__ */
#ifdef __NHC__
copyFile fromFPath toFPath =
do readFile fromFPath >>= writeFile toFPath
- try (copyPermissions fromFPath toFPath)
- return ()
+ Prelude.catch (copyPermissions fromFPath toFPath)
+ (\_ -> return ())
#else
copyFile fromFPath toFPath =
copy `Prelude.catch` (\exc -> throw $ ioeSetLocation exc "copyFile")
bracketOnError openTmp cleanTmp $ \(tmpFPath, hTmp) ->
do allocaBytes bufferSize $ copyContents hFrom hTmp
hClose hTmp
- ignoreExceptions $ copyPermissions fromFPath tmpFPath
+ ignoreIOExceptions $ copyPermissions fromFPath tmpFPath
renameFile tmpFPath toFPath
openTmp = openBinaryTempFile (takeDirectory toFPath) ".copyFile.tmp"
- cleanTmp (tmpFPath, hTmp) = do ignoreExceptions $ hClose hTmp
- ignoreExceptions $ removeFile tmpFPath
+ cleanTmp (tmpFPath, hTmp)
+ = do ignoreIOExceptions $ hClose hTmp
+ ignoreIOExceptions $ removeFile tmpFPath
bufferSize = 1024
copyContents hFrom hTo buffer = do
when (count > 0) $ do
hPutBuf hTo buffer count
copyContents hFrom hTo buffer
+
+ ignoreIOExceptions io = io `catch` ioExceptionIgnorer
+ ioExceptionIgnorer :: IOException -> IO ()
+ ioExceptionIgnorer _ = return ()
#endif
-- | Given path referring to a file or directory, returns a
-}
doesDirectoryExist :: FilePath -> IO Bool
-doesDirectoryExist name =
- catchAny
+doesDirectoryExist name =
(withFileStatus "doesDirectoryExist" name $ \st -> isDirectory st)
- (\ _ -> return False)
+ `catch` ((\ _ -> return False) :: IOException -> IO Bool)
{- |The operation 'doesFileExist' returns 'True'
if the argument file exists and is not a directory, and 'False' otherwise.
-}
doesFileExist :: FilePath -> IO Bool
-doesFileExist name = do
- catchAny
+doesFileExist name =
(withFileStatus "doesFileExist" name $ \st -> do b <- isDirectory st; return (not b))
- (\ _ -> return False)
+ `catch` ((\ _ -> return False) :: IOException -> IO Bool)
{- |The 'getModificationTime' operation returns the
clock time at which the file or directory was last modified.
`Prelude.catch` \e -> if isDoesNotExistError e then return "/tmp"
else throw e
#else
- `catch` (\ex -> return "/tmp")
+ `Prelude.catch` (\ex -> return "/tmp")
#endif
#endif