<chapter id="win32">
<title>Running GHC on Win32 systems</title>
-<sect1>
+<sect1 id="ghc-windows">
<title>
Starting GHC on Windows platforms</title>
module.</para>
</sect1>
-<sect1>
+<sect1 id="terminal-interaction">
<title>
Interacting with the terminal</title>
</sect1>
-<sect1>
+<sect1 id="library-differences">
<title>
Differences in library behaviour </title>
</para>
</sect1>
-<sect1>
+<sect1 id="ghci-cygwin">
<title>
Using GHC (and other GHC-compiled executables) with cygwin</title>
<para>
<emphasis>Making Haskell libraries into DLLs doesn't work on Windows at the
-moment; however, all the machinery is
-still there. If you're interested, contact the GHC team. Note that
+moment; we hope to re-instate this facility in the future. Note that
building an entire Haskell application as a single DLL is still supported: it's
just multi-DLL Haskell programs that don't work. The Windows
distribution of GHC contains static libraries only.</emphasis></para>
<para>
<indexterm><primary>Creating a Win32 DLL</primary></indexterm>
-<indexterm><primary>––mk-dll</primary></indexterm>
+<indexterm><primary>–shared</primary></indexterm>
Sealing up your Haskell library inside a DLL is straightforward;
compile up the object files that make up the library, and then build
the DLL by issuing a command of the form:
<para>
<screen>
-ghc ––mk-dll -o foo.dll bar.o baz.o wibble.a -lfooble
+ghc –shared -o foo.dll bar.o baz.o wibble.a -lfooble
</screen>
</para>
<para>
-By feeding the ghc compiler driver the option <option>––mk-dll</option>, it
+By feeding the ghc compiler driver the option <option>–shared</option>, it
will build a DLL rather than produce an executable. The DLL will
consist of all the object files and archives given on the command
line.
<listitem>
<para>
By default, the entry points of all the object files will be exported from
-the DLL when using <option>––mk-dll</option>. Should you want to constrain
+the DLL when using <option>–shared</option>. Should you want to constrain
this, you can specify the <emphasis>module definition file</emphasis> to use
on the command line as follows:
<screen>
-ghc ––mk-dll -o .... -optdll––def -optdllMyDef.def
+ghc –shared -o .... MyDef.def
</screen>
See Microsoft documentation for details, but a module definition file
<listitem>
<para>
-In addition to creating a DLL, the <option>––mk-dll</option> option also
+In addition to creating a DLL, the <option>–shared</option> option also
creates an import library. The import library name is derived from the
name of the DLL, as follows:
<programlisting>
-DLL: HScool.dll ==> import lib: libHScool_imp.a
+DLL: HScool.dll ==> import lib: libHScool.dll.a
</programlisting>
The naming scheme may look a bit weird, but it has the purpose of allowing
the co-existence of import libraries with ordinary static libraries (e.g.,
<filename>libHSfoo.a</filename> and
-<filename>libHSfoo_imp.a</filename>.
+<filename>libHSfoo.dll.a</filename>.
Additionally, when the compiler driver is linking in non-static mode, it
will rewrite occurrence of <option>-lHSfoo</option> on the command line to
-<option>-lHSfoo_imp</option>. By doing this for you, switching from
+<option>-lHSfoo.dll</option>. By doing this for you, switching from
non-static to static linking is simply a question of adding
<option>-static</option> to your command line.
<title>Making DLLs to be called from other languages</title>
<para>
-
If you want to package up Haskell code to be called from other languages,
such as Visual Basic or C++, there are some extra things it is useful to
-know. The dirty details are in the <emphasis>Foreign Function
-Interface</emphasis> definition, but it can be tricky to work out how to
-combine this with DLL building, so here's an example:
-
+know. This is a special case of <xref linkend="ffi-library" />; we'll deal with
+ the DLL-specific issues that arise below. Here's an example:
</para>
<itemizedlist>
#include <windows.h>
#include <Rts.h>
-extern void__stginit_Adder(void);
+extern void __stginit_Adder(void);
static char* args[] = { "ghcDll", NULL };
/* N.B. argv arrays must end with NULL */
Construct the DLL:
<screen>
-ghc ––mk-dll -o adder.dll adder.o adder_stub.o dllMain.o
+ghc –shared -o adder.dll adder.o adder_stub.o dllMain.o
</screen>
</para>
</sect2>
+<sect2>
+<title>Beware of DllMain()!</title>
+
+<para>The body of a <literal>DllMain()</literal> function is an
+extremely dangerous place! This is because the order in which DLLs are
+unloaded when a process is terminating is unspecified. This means that
+the <literal>DllMain()</literal> for your DLL may be called when other DLLs containing
+functions that you call when de-initializing your DLL have already
+been unloaded. In other words, you can't put shutdown code inside
+<literal>DllMain()</literal>, unless your shutdown code only requires use of certain
+functions which are guaranteed to be available (see the Platform SDK
+docs for more info).</para>
+
+<para>In particular, if you are writing a DLL that's statically
+linked with Haskell, it is not safe to call
+<literal>hs_exit()</literal> from <literal>DllMain()</literal>, since
+<literal>hs_exit()</literal> may make use of other DLLs (see also <xref
+ linkend="hs-exit" />). What's more, if you
+wait until program shutdown to execute your deinitialisation code, Windows will have
+terminated all the threads in your program except the one calling
+<literal>DllMain()</literal>, which can cause even more
+problems.</para>
+
+<para>A solution is to always export <literal>Begin()</literal> and <literal>End()</literal> functions from your
+DLL, and call these from the application that uses the DLL, so that
+you can be sure that all DLLs needed by any shutdown code in your
+End() function are available when it is called.</para>
+
+<para>The following example is untested but illustrates the idea (please let us
+ know if you find problems with this example or have a better one). Suppose we have a DLL called Lewis which makes use of 2
+Haskell modules <literal>Bar</literal> and <literal>Zap</literal>,
+where <literal>Bar</literal> imports <literal>Zap</literal> and is
+therefore the root module in the sense of <xref
+linkend="using-own-main" />. Then the main C++ unit for the DLL would
+look something like:</para>
+
+<programlisting>
+ // Lewis.cpp -- compiled using GCC
+ #include <Windows.h>
+ #include "HsFFI.h"
+
+ #define __LEWIS_DLL_EXPORT
+ #include "Lewis.h"
+
+ #include "Bar_stub.h" // generated by GHC
+ #include "Zap_stub.h"
+
+ BOOL APIENTRY DllMain( HANDLE hModule,
+ DWORD ul_reason_for_call,
+ LPVOID lpReserved
+ ){
+ return TRUE;
+ }
+
+ extern "C"{
+
+ LEWIS_API HsBool lewis_Begin(){
+ int argc = ...
+ char *argv[] = ...
+
+ // Initialize Haskell runtime
+ hs_init(&argc, &argv);
+
+ // Tell Haskell about all root modules
+ hs_add_root(__stginit_Bar);
+
+ // do any other initialization here and
+ // return false if there was a problem
+ return HS_BOOL_TRUE;
+ }
+
+ LEWIS_API void lewis_End(){
+ hs_exit();
+ }
+
+ LEWIS_API HsInt lewis_Test(HsInt x){
+ // use Haskell functions exported by
+ // modules Bar and/or Zap
+
+ return ...
+ }
+
+ } // extern "C"
+
+and some application which used the functions in the DLL would have a main() function like:
+
+ // MyApp.cpp
+ #include "stdafx.h"
+ #include "Lewis.h"
+
+ int main(int argc, char *argv[]){
+ if (lewis_Begin()){
+ // can now safely call other functions
+ // exported by Lewis DLL
+
+ }
+ lewis_End();
+ return 0;
+ }
+</programlisting>
+
+<para><literal>Lewis.h</literal> would have to have some appropriate <literal>#ifndef</literal> to ensure that the
+Haskell FFI types were defined for external users of the DLL (who
+wouldn't necessarily have GHC installed and therefore wouldn't have
+the include files like <literal>HsFFI.h</literal> etc).
+</para>
+</sect2>
+
</sect1>
</chapter>