import CoreSyn
import CoreUnfold ( certainlyWillInline )
-import CoreLint ( beginPass, endPass )
+import CoreLint ( showPass, endPass )
import CoreUtils ( exprType )
import MkId ( mkWorkerId )
import Id ( Id, idType, idStrictness, idArity, isOneShotLambda,
wwTopBinds dflags us binds
= do {
- beginPass dflags "Worker Wrapper binds";
+ showPass dflags "Worker Wrapper binds";
-- Create worker/wrappers, and mark binders with their
-- "strictness info" [which encodes their worker/wrapper-ness]