/* -----------------------------------------------------------------------------
- * $Id: Updates.h,v 1.15 1999/11/09 15:47:09 simonmar Exp $
+ * $Id: Updates.h,v 1.16 2000/01/13 14:34:01 hwloidl Exp $
*
* (c) The GHC Team, 1998-1999
*
Awaken any threads waiting on this computation
-------------------------------------------------------------------------- */
+#if defined(PAR)
+
+/*
+ In a parallel setup several types of closures, might have a blocking queue:
+ BLACKHOLE_BQ ... same as in the default concurrent setup; it will be
+ reawakened via calling UPD_IND on that closure after
+ having finished the computation of the graph
+ FETCH_ME_BQ ... a global indirection (FETCH_ME) may be entered by a
+ local TSO, turning it into a FETCH_ME_BQ; it will be
+ reawakened via calling processResume
+ RBH ... a revertible black hole may be entered by another
+ local TSO, putting it onto its blocking queue; since
+ RBHs only exist while the corresponding closure is in
+ transit, they will be reawakened via calling
+ convertToFetchMe (upon processing an ACK message)
+
+ In a parallel setup a blocking queue may contain 3 types of closures:
+ TSO ... as in the default concurrent setup
+ BLOCKED_FETCH ... indicating that a TSO on another PE is waiting for
+ the result of the current computation
+ CONSTR ... a RBHSave closure (which contains data ripped out of
+ the closure to make room for a blocking queue; since
+ it only contains data we use the exisiting type of
+ a CONSTR closure); this closure is the end of a
+ blocking queue for an RBH closure; it only exists in
+ this kind of blocking queue and must be at the end
+ of the queue
+*/
+extern void awakenBlockedQueue(StgBlockingQueueElement *q, StgClosure *node);
+#define DO_AWAKEN_BQ(bqe, node) STGCALL2(awakenBlockedQueue, bqe, node);
+
+#define AWAKEN_BQ(info,closure) \
+ if (info == &BLACKHOLE_BQ_info || \
+ info == &FETCH_ME_BQ_info || \
+ get_itbl(closure)->type == RBH) { \
+ StgBlockingQueueElement *bqe = ((StgBlockingQueue *)closure)->blocking_queue;\
+ ASSERT(bqe!=END_BQ_QUEUE); \
+ DO_AWAKEN_BQ(bqe, closure); \
+ }
+
+#elif defined(GRAN)
+
+extern void awakenBlockedQueue(StgBlockingQueueElement *q, StgClosure *node);
+#define DO_AWAKEN_BQ(bq, node) STGCALL2(awakenBlockedQueue, bq, node);
+
+/* In GranSim we don't have FETCH_ME or FETCH_ME_BQ closures, so they are
+ not checked. The rest of the code is the same as for GUM.
+*/
+#define AWAKEN_BQ(info,closure) \
+ if (info == &BLACKHOLE_BQ_info || \
+ get_itbl(closure)->type == RBH) { \
+ StgBlockingQueueElement *bqe = ((StgBlockingQueue *)closure)->blocking_queue;\
+ ASSERT(bqe!=END_BQ_QUEUE); \
+ DO_AWAKEN_BQ(bqe, closure); \
+ }
+
+
+#else /* !GRAN && !PAR */
+
extern void awakenBlockedQueue(StgTSO *q);
+#define DO_AWAKEN_BQ(closure) \
+ STGCALL1(awakenBlockedQueue, \
+ ((StgBlockingQueue *)closure)->blocking_queue);
#define AWAKEN_BQ(info,closure) \
if (info == &BLACKHOLE_BQ_info) { \
- STGCALL1(awakenBlockedQueue, \
- ((StgBlockingQueue *)closure)->blocking_queue); \
+ DO_AWAKEN_BQ(closure); \
}
+#endif /* GRAN || PAR */
-/* -----------------------------------------------------------------------------
+/* -------------------------------------------------------------------------
Push an update frame on the stack.
- -------------------------------------------------------------------------- */
+ ------------------------------------------------------------------------- */
#if defined(PROFILING)
#define PUSH_STD_CCCS(frame) frame->header.prof.ccs = CCCS