rtsBool
waitCondition ( Condition* pCond, Mutex* pMut )
{
- RELEASE_LOCK(*pMut);
+ RELEASE_LOCK(pMut);
WaitForSingleObject(*pCond, INFINITE);
/* Hmm..use WaitForMultipleObjects() ? */
- ACQUIRE_LOCK(*pMut, INFINITE);
+ ACQUIRE_LOCK(pMut);
return rtsTrue;
}