/* ---------------------------------------------------------------------------
- * $Id: Schedule.c,v 1.121 2002/02/12 15:38:08 sof Exp $
+ * $Id: Schedule.c,v 1.139 2002/04/23 09:56:28 stolz Exp $
*
* (c) The GHC Team, 1998-2000
*
#include "OSThreads.h"
#include "Task.h"
+#ifdef HAVE_SYS_TYPES_H
+#include <sys/types.h>
+#endif
+#ifdef HAVE_UNISTD_H
+#include <unistd.h>
+#endif
+
#include <stdarg.h>
//@node Variables and Data structures, Prototypes, Includes, Main scheduling code
//@subsection Variables and Data structures
-/* Main threads:
- *
- * These are the threads which clients have requested that we run.
- *
- * In a 'threaded' build, we might have several concurrent clients all
- * waiting for results, and each one will wait on a condition variable
- * until the result is available.
- *
- * In non-SMP, clients are strictly nested: the first client calls
- * into the RTS, which might call out again to C with a _ccall_GC, and
- * eventually re-enter the RTS.
- *
- * Main threads information is kept in a linked list:
- */
-//@cindex StgMainThread
-typedef struct StgMainThread_ {
- StgTSO * tso;
- SchedulerStatus stat;
- StgClosure ** ret;
-#if defined(RTS_SUPPORTS_THREADS)
- Condition wakeup;
-#endif
- struct StgMainThread_ *link;
-} StgMainThread;
-
/* Main thread queue.
* Locks required: sched_mutex.
*/
-static StgMainThread *main_threads;
+StgMainThread *main_threads;
/* Thread queues.
* Locks required: sched_mutex.
/* rtsTime TimeOfNextEvent, EndOfTimeSlice; now in GranSim.c */
/*
- In GranSim we have a runable and a blocked queue for each processor.
+ In GranSim we have a runnable and a blocked queue for each processor.
In order to minimise code changes new arrays run_queue_hds/tls
are created. run_queue_hd is then a short cut (macro) for
run_queue_hds[CurrentProc] (see GranSim.h).
*/
Mutex sched_mutex = INIT_MUTEX_VAR;
Mutex term_mutex = INIT_MUTEX_VAR;
-#if defined(THREADED_RTS)
-/*
- * The rts_mutex is the 'big lock' that the active native
- * thread within the RTS holds while executing code.
- * It is given up when the thread makes a transition out of
- * the RTS (e.g., to perform an external C call), hopefully
- * for another thread to take over its chores and enter
- * the RTS.
- *
- */
-Mutex rts_mutex = INIT_MUTEX_VAR;
-/*
- * When a native thread has completed executing an external
- * call, it needs to communicate the result back to the
- * (Haskell) thread that made the call. Do this as follows:
- *
- * - in resumeThread(), the thread increments the counter
- * threads_waiting, and then blocks on the 'big' RTS lock.
- * - upon entry to the scheduler, the thread that's currently
- * holding the RTS lock checks threads_waiting. If there
- * are native threads waiting, it gives up its RTS lock
- * and tries to re-grab the RTS lock [perhaps after having
- * waited for a bit..?]
- * - care must be taken to deal with the case where more than
- * one external thread are waiting on the lock. [ToDo: more]
- *
- */
-
-static nat threads_waiting = 0;
-#endif
-
-/* thread_ready_cond: when signalled, a thread has become runnable for a
- * task to execute.
- *
- * In the non-SMP case, it also implies that the thread that is woken up has
- * exclusive access to the RTS and all its DS (that are not under sched_mutex's
- * control).
- *
- * thread_ready_cond is signalled whenever COND_NO_THREADS_READY doesn't hold.
- *
- */
-Condition thread_ready_cond = INIT_COND_VAR;
-#if 0
-/* For documentation purposes only */
-#define COND_NO_THREADS_READY() (noCapabilities() || EMPTY_RUN_QUEUE())
-#endif
-
-#if defined(SMP)
-Condition gc_pending_cond = INIT_COND_VAR;
+# if defined(SMP)
+static Condition gc_pending_cond = INIT_COND_VAR;
nat await_death;
-#endif
+# endif
-#endif
+#endif /* RTS_SUPPORTS_THREADS */
#if defined(PAR)
StgTSO *LastTSO;
static void
taskStart(void)
{
- /* threads start up using 'taskStart', so make them
- them grab the RTS lock. */
-#if defined(THREADED_RTS)
- ACQUIRE_LOCK(&rts_mutex);
- taskNotAvailable();
-#endif
schedule();
}
#endif
rtsBool was_interrupted = rtsFalse;
ACQUIRE_LOCK(&sched_mutex);
-
-#if defined(THREADED_RTS)
- /* ToDo: consider SMP support */
- if (threads_waiting > 0) {
- /* (At least) one native thread is waiting to
- * deposit the result of an external call. So,
- * give up our RTS executing privileges and let
- * one of them continue.
- *
- */
- taskAvailable();
- RELEASE_LOCK(&sched_mutex);
- IF_DEBUG(scheduler, sched_belch("worker thread (%d): giving up RTS token (threads_waiting=%d)\n", osThreadId(), threads_waiting));
- RELEASE_LOCK(&rts_mutex);
- /* ToDo: come up with mechanism that guarantees that
- * the main thread doesn't loop here.
- */
- yieldThread();
- /* ToDo: longjmp() */
- taskStart();
- }
+
+#if defined(RTS_SUPPORTS_THREADS)
+ waitForWorkCapability(&sched_mutex, &cap, rtsFalse);
+#else
+ /* simply initialise it in the non-threaded case */
+ grabCapability(&cap);
#endif
#if defined(GRAN)
-
/* set up first event to get things going */
/* ToDo: assign costs for system setup and init MainTSO ! */
new_event(CurrentProc, CurrentProc, CurrentTime[CurrentProc],
IF_DEBUG(scheduler, printAllThreads());
+#if defined(RTS_SUPPORTS_THREADS)
+ /* Check to see whether there are any worker threads
+ waiting to deposit external call results. If so,
+ yield our capability */
+ yieldToReturningWorker(&sched_mutex, &cap);
+#endif
+
/* If we're interrupted (the user pressed ^C, or some other
* termination condition occurred), kill all the currently running
* threads.
*prev = m->link;
m->stat = Success;
broadcastCondition(&m->wakeup);
+#ifdef DEBUG
+ free(m->tso->label);
+ m->tso->label = NULL;
+#endif
break;
case ThreadKilled:
if (m->ret) *(m->ret) = NULL;
m->stat = Killed;
}
broadcastCondition(&m->wakeup);
+#ifdef DEBUG
+ free(m->tso->label);
+ m->tso->label = NULL;
+#endif
break;
default:
break;
StgMainThread *m = main_threads;
if (m->tso->what_next == ThreadComplete
|| m->tso->what_next == ThreadKilled) {
+#ifdef DEBUG
+ free(m->tso->label);
+ m->tso->label = NULL;
+#endif
main_threads = main_threads->link;
if (m->tso->what_next == ThreadComplete) {
/* we finished successfully, fill in the return value */
/* check for signals each time around the scheduler */
#ifndef mingw32_TARGET_OS
if (signals_pending()) {
+ RELEASE_LOCK(&sched_mutex); /* ToDo: kill */
startSignalHandlers();
+ ACQUIRE_LOCK(&sched_mutex);
}
#endif
* inform all the main threads.
*/
#ifndef PAR
- if ( EMPTY_QUEUE(blocked_queue_hd)
- && EMPTY_RUN_QUEUE()
- && EMPTY_QUEUE(sleeping_queue)
-#if defined(SMP)
- && allFreeCapabilities()
-#elif defined(THREADED_RTS)
+ if ( EMPTY_THREAD_QUEUES()
+#if defined(RTS_SUPPORTS_THREADS)
&& EMPTY_QUEUE(suspended_ccalling_threads)
#endif
+#ifdef SMP
+ && allFreeCapabilities()
+#endif
)
{
IF_DEBUG(scheduler, sched_belch("deadlocked, forcing major GC..."));
- RELEASE_LOCK(&sched_mutex);
+#if defined(THREADED_RTS)
+ /* and SMP mode ..? */
+ releaseCapability(cap);
+#endif
+ // Garbage collection can release some new threads due to
+ // either (a) finalizers or (b) threads resurrected because
+ // they are about to be send BlockedOnDeadMVar. Any threads
+ // thus released will be immediately runnable.
GarbageCollect(GetRoots,rtsTrue);
- ACQUIRE_LOCK(&sched_mutex);
- IF_DEBUG(scheduler, sched_belch("GC done."));
- if ( EMPTY_QUEUE(blocked_queue_hd)
- && EMPTY_RUN_QUEUE()
- && EMPTY_QUEUE(sleeping_queue) ) {
-
- IF_DEBUG(scheduler, sched_belch("still deadlocked, checking for black holes..."));
- detectBlackHoles();
-
- /* No black holes, so probably a real deadlock. Send the
- * current main thread the Deadlock exception (or in the SMP
- * build, send *all* main threads the deadlock exception,
- * since none of them can make progress).
- */
- if ( EMPTY_RUN_QUEUE() ) {
- StgMainThread *m;
+
+ if ( !EMPTY_RUN_QUEUE() ) { goto not_deadlocked; }
+
+ IF_DEBUG(scheduler,
+ sched_belch("still deadlocked, checking for black holes..."));
+ detectBlackHoles();
+
+ if ( !EMPTY_RUN_QUEUE() ) { goto not_deadlocked; }
+
+#ifndef mingw32_TARGET_OS
+ /* If we have user-installed signal handlers, then wait
+ * for signals to arrive rather then bombing out with a
+ * deadlock.
+ */
#if defined(RTS_SUPPORTS_THREADS)
- for (m = main_threads; m != NULL; m = m->link) {
- switch (m->tso->why_blocked) {
- case BlockedOnBlackHole:
- raiseAsync(m->tso, (StgClosure *)NonTermination_closure);
- break;
- case BlockedOnException:
- case BlockedOnMVar:
- raiseAsync(m->tso, (StgClosure *)Deadlock_closure);
- break;
- default:
- barf("deadlock: main thread blocked in a strange way");
- }
- }
+ if ( 0 ) { /* hmm..what to do? Simply stop waiting for
+ a signal with no runnable threads (or I/O
+ suspended ones) leads nowhere quick.
+ For now, simply shut down when we reach this
+ condition.
+
+ ToDo: define precisely under what conditions
+ the Scheduler should shut down in an MT setting.
+ */
#else
- m = main_threads;
+ if ( anyUserHandlers() ) {
+#endif
+ IF_DEBUG(scheduler,
+ sched_belch("still deadlocked, waiting for signals..."));
+
+ awaitUserSignals();
+
+ // we might be interrupted...
+ if (interrupted) { continue; }
+
+ if (signals_pending()) {
+ RELEASE_LOCK(&sched_mutex);
+ startSignalHandlers();
+ ACQUIRE_LOCK(&sched_mutex);
+ }
+ ASSERT(!EMPTY_RUN_QUEUE());
+ goto not_deadlocked;
+ }
+#endif
+
+ /* Probably a real deadlock. Send the current main thread the
+ * Deadlock exception (or in the SMP build, send *all* main
+ * threads the deadlock exception, since none of them can make
+ * progress).
+ */
+ {
+ StgMainThread *m;
+#if defined(RTS_SUPPORTS_THREADS)
+ for (m = main_threads; m != NULL; m = m->link) {
switch (m->tso->why_blocked) {
case BlockedOnBlackHole:
raiseAsync(m->tso, (StgClosure *)NonTermination_closure);
default:
barf("deadlock: main thread blocked in a strange way");
}
-#endif
}
-#if defined(RTS_SUPPORTS_THREADS)
- if ( EMPTY_RUN_QUEUE() ) {
- IF_DEBUG(scheduler, sched_belch("all done, it seems...shut down."));
- shutdownHaskellAndExit(0);
-
+#else
+ m = main_threads;
+ switch (m->tso->why_blocked) {
+ case BlockedOnBlackHole:
+ raiseAsync(m->tso, (StgClosure *)NonTermination_closure);
+ break;
+ case BlockedOnException:
+ case BlockedOnMVar:
+ raiseAsync(m->tso, (StgClosure *)Deadlock_closure);
+ break;
+ default:
+ barf("deadlock: main thread blocked in a strange way");
}
#endif
- ASSERT( !EMPTY_RUN_QUEUE() );
}
+
+#if defined(RTS_SUPPORTS_THREADS)
+ /* ToDo: revisit conditions (and mechanism) for shutting
+ down a multi-threaded world */
+ IF_DEBUG(scheduler, sched_belch("all done, i think...shutting down."));
+ shutdownHaskellAndExit(0);
+#endif
}
+ not_deadlocked:
+
#elif defined(PAR)
/* ToDo: add deadlock detection in GUM (similar to SMP) -- HWL */
#endif
}
#endif
-#if defined(SMP)
+#if defined(RTS_SUPPORTS_THREADS)
/* block until we've got a thread on the run queue and a free
* capability.
+ *
*/
- while ( noCapabilities() || EMPTY_RUN_QUEUE() ) {
- IF_DEBUG(scheduler, sched_belch("waiting for work"));
- waitCondition( &thread_ready_cond, &sched_mutex );
- IF_DEBUG(scheduler, sched_belch("work now available"));
+ if ( EMPTY_RUN_QUEUE() ) {
+ /* Give up our capability */
+ releaseCapability(cap);
+ IF_DEBUG(scheduler, sched_belch("thread %d: waiting for work", osThreadId()));
+ waitForWorkCapability(&sched_mutex, &cap, rtsTrue);
+ IF_DEBUG(scheduler, sched_belch("thread %d: work now available", osThreadId()));
+#if 0
+ while ( EMPTY_RUN_QUEUE() ) {
+ waitForWorkCapability(&sched_mutex, &cap);
+ IF_DEBUG(scheduler, sched_belch("thread %d: work now available", osThreadId()));
+ }
+#endif
}
-#elif defined(THREADED_RTS)
- if ( EMPTY_RUN_QUEUErun_queue_hd == END_TSO_QUEUE ) {
- /* no work available, wait for external calls to complete. */
- IF_DEBUG(scheduler, sched_belch("worker thread (%d): waiting for external thread to complete..", osThreadId()));
- taskAvailable();
- RELEASE_LOCK(&rts_mutex);
-
- while ( EMPTY_RUN_QUEUE() ) {
- waitCondition(&thread_ready_cond, &sched_mutex);
- };
- RELEASE_LOCK(&sched_mutex);
-
- IF_DEBUG(scheduler, sched_belch("worker thread (%d): re-awakened from no-work slumber..\n", osThreadId()));
- /* ToDo: longjmp() */
- taskStart();
- }
#endif
#if defined(GRAN)
-
if (RtsFlags.GranFlags.Light)
GranSimLight_enter_system(event, &ActiveTSO); // adjust ActiveTSO etc
belch("--=^ %d threads, %d sparks on [%#x]",
run_queue_len(), spark_queue_len(pool), CURRENT_PROC));
-#if 1
+# if 1
if (0 && RtsFlags.ParFlags.ParStats.Full &&
t && LastTSO && t->id != LastTSO->id &&
LastTSO->why_blocked == NotBlocked &&
emitSchedule = rtsFalse;
}
-#endif
+# endif
#else /* !GRAN && !PAR */
- /* grab a thread from the run queue
- */
+ /* grab a thread from the run queue */
ASSERT(run_queue_hd != END_TSO_QUEUE);
t = POP_RUN_QUEUE();
// Sanity check the thread we're about to run. This can be
IF_DEBUG(sanity,checkTSO(t));
#endif
- grabCapability(&cap);
cap->r.rCurrentTSO = t;
/* context switches are now initiated by the timer signal, unless
default:
barf("schedule: invalid thread return code %d", (int)ret);
}
-
-#ifdef SMP
- grabCapability(&cap);
-#endif
#ifdef PROFILING
if (RtsFlags.ProfFlags.profileInterval==0 || performHeapProfile) {
}
#endif
+ if (ready_to_gc
#ifdef SMP
- if (ready_to_gc && allFreeCapabilities() )
-#else
- if (ready_to_gc)
+ && allFreeCapabilities()
#endif
- {
+ ) {
/* everybody back, start the GC.
* Could do it in this thread, or signal a condition var
* to do it in another thread. Either way, we need to
}
/* ---------------------------------------------------------------------------
+ * Singleton fork(). Do not copy any running threads.
+ * ------------------------------------------------------------------------- */
+
+StgInt forkProcess(StgTSO* tso) {
+
+#ifndef mingw32_TARGET_OS
+ pid_t pid;
+ StgTSO* t,*next;
+
+ IF_DEBUG(scheduler,sched_belch("forking!"));
+
+ pid = fork();
+ if (pid) { /* parent */
+
+ /* just return the pid */
+
+ } else { /* child */
+ /* wipe all other threads */
+ run_queue_hd = tso;
+ tso->link = END_TSO_QUEUE;
+
+ /* DO NOT TOUCH THE QUEUES directly because most of the code around
+ us is picky about finding the threat still in its queue when
+ handling the deleteThread() */
+
+ for (t = all_threads; t != END_TSO_QUEUE; t = next) {
+ next = t->link;
+ if (t->id != tso->id) {
+ deleteThread(t);
+ }
+ }
+ }
+ return pid;
+#else /* mingw32 */
+ barf("forkProcess#: primop not implemented for mingw32, sorry!");
+ return -1;
+#endif /* mingw32 */
+}
+
+/* ---------------------------------------------------------------------------
* deleteAllThreads(): kill all the live threads.
*
* This is used when we catch a user interrupt (^C), before performing
* any necessary cleanups and running finalizers.
+ *
+ * Locks: sched_mutex held.
* ------------------------------------------------------------------------- */
void deleteAllThreads ( void )
{
StgTSO* t, *next;
IF_DEBUG(scheduler,sched_belch("deleting all threads"));
- for (t = run_queue_hd; t != END_TSO_QUEUE; t = next) {
- next = t->link;
- deleteThread(t);
- }
- for (t = blocked_queue_hd; t != END_TSO_QUEUE; t = next) {
- next = t->link;
+ for (t = all_threads; t != END_TSO_QUEUE; t = next) {
+ next = t->global_link;
deleteThread(t);
- }
- for (t = sleeping_queue; t != END_TSO_QUEUE; t = next) {
- next = t->link;
- deleteThread(t);
- }
+ }
run_queue_hd = run_queue_tl = END_TSO_QUEUE;
blocked_queue_hd = blocked_queue_tl = END_TSO_QUEUE;
sleeping_queue = END_TSO_QUEUE;
* ------------------------------------------------------------------------- */
StgInt
-suspendThread( StgRegTable *reg )
+suspendThread( StgRegTable *reg,
+ rtsBool concCall
+#if !defined(RTS_SUPPORTS_THREADS) && !defined(DEBUG)
+ STG_UNUSED
+#endif
+ )
{
nat tok;
Capability *cap;
ACQUIRE_LOCK(&sched_mutex);
IF_DEBUG(scheduler,
- sched_belch("thread %d did a _ccall_gc", cap->r.rCurrentTSO->id));
+ sched_belch("thread %d did a _ccall_gc (is_concurrent: %d)", cap->r.rCurrentTSO->id,concCall));
threadPaused(cap->r.rCurrentTSO);
cap->r.rCurrentTSO->link = suspended_ccalling_threads;
suspended_ccalling_threads = cap->r.rCurrentTSO;
+#if defined(RTS_SUPPORTS_THREADS)
+ cap->r.rCurrentTSO->why_blocked = BlockedOnCCall;
+#endif
+
/* Use the thread ID as the token; it should be unique */
tok = cap->r.rCurrentTSO->id;
/* Hand back capability */
releaseCapability(cap);
-#if defined(RTS_SUPPORTS_THREADS) && !defined(SMP)
+#if defined(RTS_SUPPORTS_THREADS)
/* Preparing to leave the RTS, so ensure there's a native thread/task
waiting to take over.
for one (i.e., if there's only one Concurrent Haskell thread alive,
there's no need to create a new task).
*/
- IF_DEBUG(scheduler, sched_belch("worker thread (%d): leaving RTS\n", tok));
- startTask(taskStart);
-
+ IF_DEBUG(scheduler, sched_belch("worker thread (%d): leaving RTS", tok));
+ if (concCall) {
+ startTask(taskStart);
+ }
#endif
+ /* Other threads _might_ be available for execution; signal this */
THREAD_RUNNABLE();
RELEASE_LOCK(&sched_mutex);
- // RELEASE_LOCK(&rts_mutex);
return tok;
}
StgRegTable *
-resumeThread( StgInt tok )
+resumeThread( StgInt tok,
+ rtsBool concCall
+#if !defined(RTS_SUPPORTS_THREADS)
+ STG_UNUSED
+#endif
+ )
{
StgTSO *tso, **prev;
Capability *cap;
-#if defined(THREADED_RTS)
- IF_DEBUG(scheduler, sched_belch("thread %d returning, waiting for sched. lock.\n", tok));
- ACQUIRE_LOCK(&sched_mutex);
- threads_waiting++;
- IF_DEBUG(scheduler, sched_belch("thread %d returning, threads waiting: %d.\n", tok, threads_waiting));
- RELEASE_LOCK(&sched_mutex);
-
- IF_DEBUG(scheduler, sched_belch("thread %d waiting for RTS lock...\n", tok));
- ACQUIRE_LOCK(&rts_mutex);
- threads_waiting--;
- taskNotAvailable();
- IF_DEBUG(scheduler, sched_belch("thread %d acquired RTS lock...\n", tok));
-#endif
-
-#if defined(THREADED_RTS)
- /* Free up any RTS-blocked threads. */
- broadcastCondition(&thread_ready_cond);
+#if defined(RTS_SUPPORTS_THREADS)
+ /* Wait for permission to re-enter the RTS with the result. */
+ if ( concCall ) {
+ ACQUIRE_LOCK(&sched_mutex);
+ grabReturnCapability(&sched_mutex, &cap);
+ } else {
+ grabCapability(&cap);
+ }
+#else
+ grabCapability(&cap);
#endif
/* Remove the thread off of the suspended list */
barf("resumeThread: thread not found");
}
tso->link = END_TSO_QUEUE;
-
-#if defined(RTS_SUPPORTS_THREADS)
- while ( noCapabilities() ) {
- IF_DEBUG(scheduler, sched_belch("waiting to resume"));
- waitCondition(&thread_ready_cond, &sched_mutex);
- IF_DEBUG(scheduler, sched_belch("resuming thread %d", tso->id));
- }
-#endif
-
- grabCapability(&cap);
+ /* Reset blocking status */
+ tso->why_blocked = NotBlocked;
cap->r.rCurrentTSO = tso;
-
+ RELEASE_LOCK(&sched_mutex);
return &cap->r;
}
return tso->id;
}
+#ifdef DEBUG
+void labelThread(StgTSO *tso, char *label)
+{
+ int len;
+ void *buf;
+
+ /* Caveat: Once set, you can only set the thread name to "" */
+ len = strlen(label)+1;
+ buf = realloc(tso->label,len);
+ if (buf == NULL) {
+ fprintf(stderr,"insufficient memory for labelThread!\n");
+ free(tso->label);
+ tso->label = NULL;
+ } else
+ strncpy(buf,label,len);
+ tso->label = buf;
+}
+#endif /* DEBUG */
+
/* ---------------------------------------------------------------------------
Create a new thread.
#endif
tso->what_next = ThreadEnterGHC;
+#ifdef DEBUG
+ tso->label = NULL;
+#endif
+
/* tso->id needs to be unique. For now we use a heavyweight mutex to
* protect the increment operation on next_thread_id.
* In future, we could use an atomic increment instead.
*/
+#ifdef SMP
if (!have_lock) { ACQUIRE_LOCK(&sched_mutex); }
+#endif
tso->id = next_thread_id++;
+#ifdef SMP
if (!have_lock) { RELEASE_LOCK(&sched_mutex); }
+#endif
tso->why_blocked = NotBlocked;
tso->blocked_exceptions = NULL;
* on this thread's stack before the scheduler is invoked.
* ------------------------------------------------------------------------ */
+static void scheduleThread_ (StgTSO* tso, rtsBool createTask);
+
void
-scheduleThread(StgTSO *tso)
+scheduleThread_(StgTSO *tso
+ , rtsBool createTask
+#if !defined(THREADED_RTS)
+ STG_UNUSED
+#endif
+ )
{
ACQUIRE_LOCK(&sched_mutex);
* soon as we release the scheduler lock below.
*/
PUSH_ON_RUN_QUEUE(tso);
+#if defined(THREADED_RTS)
+ /* If main() is scheduling a thread, don't bother creating a
+ * new task.
+ */
+ if ( createTask ) {
+ startTask(taskStart);
+ }
+#endif
THREAD_RUNNABLE();
#if 0
RELEASE_LOCK(&sched_mutex);
}
+void scheduleThread(StgTSO* tso)
+{
+ return scheduleThread_(tso, rtsFalse);
+}
+
+void scheduleExtThread(StgTSO* tso)
+{
+ return scheduleThread_(tso, rtsTrue);
+}
+
/* ---------------------------------------------------------------------------
* initScheduler()
*
initMutex(&term_mutex);
initCondition(&thread_ready_cond);
-#if defined(THREADED_RTS)
- initMutex(&rts_mutex);
#endif
+#if defined(SMP)
initCondition(&gc_pending_cond);
#endif
-#if defined(THREADED_RTS)
- /* Grab big lock */
- ACQUIRE_LOCK(&rts_mutex);
- IF_DEBUG(scheduler,
- sched_belch("worker thread (%d): acquired RTS lock\n", osThreadId()));
+#if defined(RTS_SUPPORTS_THREADS)
+ ACQUIRE_LOCK(&sched_mutex);
#endif
/* Install the SIGHUP handler */
-#ifdef SMP
+#if defined(SMP)
{
struct sigaction action,oact;
#if /* defined(SMP) ||*/ defined(PAR)
initSparkPools();
#endif
+
+#if defined(RTS_SUPPORTS_THREADS)
+ RELEASE_LOCK(&sched_mutex);
+#endif
+
}
void
{
do {
while (run_queue_hd != END_TSO_QUEUE) {
- waitThread ( run_queue_hd, NULL );
+ waitThread ( run_queue_hd, NULL);
}
while (blocked_queue_hd != END_TSO_QUEUE) {
- waitThread ( blocked_queue_hd, NULL );
+ waitThread ( blocked_queue_hd, NULL);
}
while (sleeping_queue != END_TSO_QUEUE) {
- waitThread ( blocked_queue_hd, NULL );
+ waitThread ( blocked_queue_hd, NULL);
}
} while
(blocked_queue_hd != END_TSO_QUEUE ||
SchedulerStatus
waitThread(StgTSO *tso, /*out*/StgClosure **ret)
+{
+ IF_DEBUG(scheduler, sched_belch("== scheduler: waiting for thread (%d)\n", tso->id));
+#if defined(THREADED_RTS)
+ return waitThread_(tso,ret, rtsFalse);
+#else
+ return waitThread_(tso,ret);
+#endif
+}
+
+SchedulerStatus
+waitThread_(StgTSO *tso,
+ /*out*/StgClosure **ret
+#if defined(THREADED_RTS)
+ , rtsBool blockWaiting
+#endif
+ )
{
StgMainThread *m;
SchedulerStatus stat;
ACQUIRE_LOCK(&sched_mutex);
+ IF_DEBUG(scheduler, sched_belch("== scheduler: waiting for thread (%d)\n", tso->id));
m = stgMallocBytes(sizeof(StgMainThread), "waitThread");
m->link = main_threads;
main_threads = m;
- IF_DEBUG(scheduler, fprintf(stderr, "== scheduler: new main thread (%d)\n",
- m->tso->id));
+ IF_DEBUG(scheduler, sched_belch("== scheduler: new main thread (%d)\n", m->tso->id));
-#ifdef SMP
- do {
- waitCondition(&m->wakeup, &sched_mutex);
- } while (m->stat == NoStatus);
+#if defined(RTS_SUPPORTS_THREADS)
+
+# if defined(THREADED_RTS)
+ if (!blockWaiting) {
+ /* In the threaded case, the OS thread that called main()
+ * gets to enter the RTS directly without going via another
+ * task/thread.
+ */
+ RELEASE_LOCK(&sched_mutex);
+ schedule();
+ ASSERT(m->stat != NoStatus);
+ } else
+# endif
+ {
+ IF_DEBUG(scheduler, sched_belch("sfoo"));
+ do {
+ waitCondition(&m->wakeup, &sched_mutex);
+ } while (m->stat == NoStatus);
+ }
#elif defined(GRAN)
/* GranSim specific init */
CurrentTSO = m->tso; // the TSO to run
m->tso->id));
free(m);
- RELEASE_LOCK(&sched_mutex);
+#if defined(THREADED_RTS)
+ if (blockWaiting)
+#endif
+ RELEASE_LOCK(&sched_mutex);
return stat;
}
void
GetRoots(evac_fn evac)
{
- StgMainThread *m;
-
#if defined(GRAN)
{
nat i;
}
#endif
- for (m = main_threads; m != NULL; m = m->link) {
- evac((StgClosure **)&m->tso);
- }
if (suspended_ccalling_threads != END_TSO_QUEUE) {
evac((StgClosure **)&suspended_ccalling_threads);
}
void
performGC(void)
{
+ /* Obligated to hold this lock upon entry */
+ ACQUIRE_LOCK(&sched_mutex);
GarbageCollect(GetRoots,rtsFalse);
+ RELEASE_LOCK(&sched_mutex);
}
void
performMajorGC(void)
{
+ ACQUIRE_LOCK(&sched_mutex);
GarbageCollect(GetRoots,rtsTrue);
+ RELEASE_LOCK(&sched_mutex);
}
static void
void
performGCWithRoots(void (*get_roots)(evac_fn))
{
+ ACQUIRE_LOCK(&sched_mutex);
extra_roots = get_roots;
GarbageCollect(AllRoots,rtsFalse);
+ RELEASE_LOCK(&sched_mutex);
}
/* -----------------------------------------------------------------------------
NB: only the type of the blocking queue is different in GranSim and GUM
the operations on the queue-elements are the same
long live polymorphism!
+
+ Locks: sched_mutex is held upon entry and exit.
+
*/
static void
unblockThread(StgTSO *tso)
{
StgBlockingQueueElement *t, **last;
- ACQUIRE_LOCK(&sched_mutex);
switch (tso->why_blocked) {
case NotBlocked:
tso->why_blocked = NotBlocked;
tso->block_info.closure = NULL;
PUSH_ON_RUN_QUEUE(tso);
- RELEASE_LOCK(&sched_mutex);
}
#else
static void
unblockThread(StgTSO *tso)
{
StgTSO *t, **last;
+
+ /* To avoid locking unnecessarily. */
+ if (tso->why_blocked == NotBlocked) {
+ return;
+ }
- ACQUIRE_LOCK(&sched_mutex);
switch (tso->why_blocked) {
- case NotBlocked:
- return; /* not blocked */
-
case BlockedOnMVar:
ASSERT(get_itbl(tso->block_info.closure)->type == MVAR);
{
tso->why_blocked = NotBlocked;
tso->block_info.closure = NULL;
PUSH_ON_RUN_QUEUE(tso);
- RELEASE_LOCK(&sched_mutex);
}
#endif
* CATCH_FRAME on the stack. In either case, we strip the entire
* stack and replace the thread with a zombie.
*
+ * Locks: sched_mutex held upon entry nor exit.
+ *
* -------------------------------------------------------------------------- */
void
}
void
+raiseAsyncWithLock(StgTSO *tso, StgClosure *exception)
+{
+ /* When raising async exs from contexts where sched_mutex isn't held;
+ use raiseAsyncWithLock(). */
+ ACQUIRE_LOCK(&sched_mutex);
+ raiseAsync(tso,exception);
+ RELEASE_LOCK(&sched_mutex);
+}
+
+void
raiseAsync(StgTSO *tso, StgClosure *exception)
{
StgUpdateFrame* su = tso->su;
/* Remove it from any blocking queues */
unblockThread(tso);
+ IF_DEBUG(scheduler, sched_belch("raising exception in thread %ld.", tso->id));
/* The stack freezing code assumes there's a closure pointer on
* the top of the stack. This isn't always the case with compiled
* code, so we have to push a dummy closure on the top which just
StgAP_UPD * ap;
/* If we find a CATCH_FRAME, and we've got an exception to raise,
- * then build PAP(handler,exception,realworld#), and leave it on
- * top of the stack ready to enter.
+ * then build the THUNK raise(exception), and leave it on
+ * top of the CATCH_FRAME ready to enter.
*/
if (get_itbl(su)->type == CATCH_FRAME && exception != NULL) {
+#ifdef PROFILING
StgCatchFrame *cf = (StgCatchFrame *)su;
+#endif
+ StgClosure *raise;
+
/* we've got an exception to raise, so let's pass it to the
* handler in this frame.
*/
- ap = (StgAP_UPD *)allocate(sizeofW(StgPAP) + 2);
- TICK_ALLOC_UPD_PAP(3,0);
- SET_HDR(ap,&stg_PAP_info,cf->header.prof.ccs);
-
- ap->n_args = 2;
- ap->fun = cf->handler; /* :: Exception -> IO a */
- ap->payload[0] = exception;
- ap->payload[1] = ARG_TAG(0); /* realworld token */
-
- /* throw away the stack from Sp up to and including the
- * CATCH_FRAME.
- */
- sp = (P_)su + sizeofW(StgCatchFrame) - 1;
- tso->su = cf->link;
-
- /* Restore the blocked/unblocked state for asynchronous exceptions
- * at the CATCH_FRAME.
- *
- * If exceptions were unblocked at the catch, arrange that they
- * are unblocked again after executing the handler by pushing an
- * unblockAsyncExceptions_ret stack frame.
+ raise = (StgClosure *)allocate(sizeofW(StgClosure)+1);
+ TICK_ALLOC_SE_THK(1,0);
+ SET_HDR(raise,&stg_raise_info,cf->header.prof.ccs);
+ raise->payload[0] = exception;
+
+ /* throw away the stack from Sp up to the CATCH_FRAME.
*/
- if (!cf->exceptions_blocked) {
- *(sp--) = (W_)&stg_unblockAsyncExceptionszh_ret_info;
- }
-
- /* Ensure that async exceptions are blocked when running the handler.
+ sp = (P_)su - 1;
+
+ /* Ensure that async excpetions are blocked now, so we don't get
+ * a surprise exception before we get around to executing the
+ * handler.
*/
if (tso->blocked_exceptions == NULL) {
- tso->blocked_exceptions = END_TSO_QUEUE;
+ tso->blocked_exceptions = END_TSO_QUEUE;
}
-
- /* Put the newly-built PAP on top of the stack, ready to execute
+
+ /* Put the newly-built THUNK on top of the stack, ready to execute
* when the thread restarts.
*/
- sp[0] = (W_)ap;
+ sp[0] = (W_)raise;
tso->sp = sp;
+ tso->su = su;
tso->what_next = ThreadEnterGHC;
IF_DEBUG(sanity, checkTSO(tso));
return;
up and sent a signal: BlockedOnDeadMVar if the thread was blocked
on an MVar, or NonTermination if the thread was blocked on a Black
Hole.
+
+ Locks: sched_mutex isn't held upon entry nor exit.
-------------------------------------------------------------------------- */
void
switch (tso->why_blocked) {
case BlockedOnMVar:
case BlockedOnException:
+ /* Called by GC - sched_mutex lock is currently held. */
raiseAsync(tso,(StgClosure *)BlockedOnDeadMVar_closure);
break;
case BlockedOnBlackHole:
*
* This is only done in a deadlock situation in order to avoid
* performance overhead in the normal case.
+ *
+ * Locks: sched_mutex is held upon entry and exit.
* -------------------------------------------------------------------------- */
static void
tso->block_info.closure, info_type(tso->block_info.closure));
break;
#endif
+#if defined(RTS_SUPPORTS_THREADS)
+ case BlockedOnCCall:
+ fprintf(stderr,"is blocked on an external call");
+ break;
+#endif
default:
barf("printThreadBlockage: strange tso->why_blocked: %d for TSO %d (%d)",
tso->why_blocked, tso->id, tso);
for (t = all_threads; t != END_TSO_QUEUE; t = t->global_link) {
fprintf(stderr, "\tthread %d ", t->id);
+ if (t->label) fprintf(stderr,"[\"%s\"] ",t->label);
printThreadStatus(t);
fprintf(stderr,"\n");
}
//@subsection Index
//@index
-//* MainRegTable:: @cindex\s-+MainRegTable
//* StgMainThread:: @cindex\s-+StgMainThread
//* awaken_blocked_queue:: @cindex\s-+awaken_blocked_queue
//* blocked_queue_hd:: @cindex\s-+blocked_queue_hd
//* schedule:: @cindex\s-+schedule
//* take_off_run_queue:: @cindex\s-+take_off_run_queue
//* term_mutex:: @cindex\s-+term_mutex
-//* thread_ready_cond:: @cindex\s-+thread_ready_cond
//@end index