/* -----------------------------------------------------------------------------
- * $Id: Storage.c,v 1.37 2001/03/22 03:51:10 hwloidl Exp $
+ * $Id: Storage.c,v 1.48 2001/08/09 12:46:06 sewardj Exp $
*
* (c) The GHC Team, 1998-1999
*
bdescr *small_alloc_list; /* allocate()d small objects */
bdescr *large_alloc_list; /* allocate()d large objects */
+bdescr *pinned_object_block; /* allocate pinned objects into this block */
nat alloc_blocks; /* number of allocate()d blocks since GC */
nat alloc_blocks_lim; /* approximate limit on alloc_blocks */
static void stgDeallocForGMP (void *ptr, size_t size);
void
-initStorage (void)
+initStorage( void )
{
nat g, s;
step *stp;
* fixed-size allocation area so that we get roughly even-spaced
* samples.
*/
+
+ /* As an experiment, try a 2 generation collector
+ */
+
#if defined(PROFILING) || defined(DEBUG)
if (RtsFlags.ProfFlags.doHeapProfile) {
RtsFlags.GcFlags.generations = 1;
}
#endif
- if (RtsFlags.GcFlags.heapSizeSuggestion >
+ if (RtsFlags.GcFlags.maxHeapSize != 0 &&
+ RtsFlags.GcFlags.heapSizeSuggestion >
RtsFlags.GcFlags.maxHeapSize) {
RtsFlags.GcFlags.maxHeapSize = RtsFlags.GcFlags.heapSizeSuggestion;
}
stp->blocks = NULL;
stp->n_blocks = 0;
stp->gen = &generations[g];
+ stp->gen_no = g;
stp->hp = NULL;
stp->hpLim = NULL;
stp->hp_bd = NULL;
stp->scan = NULL;
stp->scan_bd = NULL;
stp->large_objects = NULL;
+ stp->n_large_blocks = 0;
stp->new_large_objects = NULL;
stp->scavenged_large_objects = NULL;
+ stp->n_scavenged_large_blocks = 0;
+ stp->is_compacted = 0;
+ stp->bitmap = NULL;
}
}
generations[g].steps[s].to = &generations[g+1].steps[0];
}
- /* The oldest generation has one step and its destination is the
- * same step. */
+ /* The oldest generation has one step and it is compacted. */
+ if (RtsFlags.GcFlags.compact) {
+ oldest_gen->steps[0].is_compacted = 1;
+ }
oldest_gen->steps[0].to = &oldest_gen->steps[0];
/* generation 0 is special: that's the nursery */
pthread_mutex_init(&sm_mutex, NULL);
#endif
- IF_DEBUG(gc, stat_describe_gens());
+ IF_DEBUG(gc, statDescribeGens());
}
void
newGA=makeGlobal(caf,rtsTrue); /*given full weight*/
ASSERT(newGA);
}
-#endif PAR
+#endif /* PAR */
}
/* -----------------------------------------------------------------------------
cap->rNursery = allocNursery(NULL, RtsFlags.GcFlags.minAllocAreaSize);
cap->rCurrentNursery = cap->rNursery;
for (bd = cap->rNursery; bd != NULL; bd = bd->link) {
- bd->back = (bdescr *)cap;
+ bd->u.back = (bdescr *)cap;
}
}
/* Set the back links to be equal to the Capability,
*/
}
#else /* SMP */
- nursery_blocks = RtsFlags.GcFlags.minAllocAreaSize;
- g0s0->blocks = allocNursery(NULL, nursery_blocks);
- g0s0->n_blocks = nursery_blocks;
- g0s0->to_space = NULL;
+ nursery_blocks = RtsFlags.GcFlags.minAllocAreaSize;
+ g0s0->blocks = allocNursery(NULL, nursery_blocks);
+ g0s0->n_blocks = nursery_blocks;
+ g0s0->to_blocks = NULL;
+ g0s0->n_to_blocks = 0;
MainRegTable.rNursery = g0s0->blocks;
MainRegTable.rCurrentNursery = g0s0->blocks;
/* hp, hpLim, hp_bd, to_space etc. aren't used in G0S0 */
for (cap = free_capabilities; cap != NULL; cap = cap->link) {
for (bd = cap->rNursery; bd; bd = bd->link) {
bd->free = bd->start;
- ASSERT(bd->gen == g0);
+ ASSERT(bd->gen_no == 0);
ASSERT(bd->step == g0s0);
IF_DEBUG(sanity,memset(bd->start, 0xaa, BLOCK_SIZE));
}
#else
for (bd = g0s0->blocks; bd; bd = bd->link) {
bd->free = bd->start;
- ASSERT(bd->gen == g0);
+ ASSERT(bd->gen_no == 0);
ASSERT(bd->step == g0s0);
IF_DEBUG(sanity,memset(bd->start, 0xaa, BLOCK_SIZE));
}
bd = allocBlock();
bd->link = last_bd;
bd->step = g0s0;
- bd->gen = g0;
- bd->evacuated = 0;
+ bd->gen_no = 0;
+ bd->flags = 0;
bd->free = bd->start;
last_bd = bd;
}
-------------------------------------------------------------------------- */
StgPtr
-allocate(nat n)
+allocate( nat n )
{
bdescr *bd;
StgPtr p;
nat req_blocks = (lnat)BLOCK_ROUND_UP(n*sizeof(W_)) / BLOCK_SIZE;
bd = allocGroup(req_blocks);
dbl_link_onto(bd, &g0s0->large_objects);
- bd->gen = g0;
+ bd->gen_no = 0;
bd->step = g0s0;
- bd->evacuated = 0;
+ bd->flags = BF_LARGE;
bd->free = bd->start;
/* don't add these blocks to alloc_blocks, since we're assuming
* that large objects are likely to remain live for quite a while
bd = allocBlock();
bd->link = small_alloc_list;
small_alloc_list = bd;
- bd->gen = g0;
+ bd->gen_no = 0;
bd->step = g0s0;
- bd->evacuated = 0;
+ bd->flags = 0;
alloc_Hp = bd->start;
alloc_HpLim = bd->start + BLOCK_SIZE_W;
alloc_blocks++;
}
-
+
p = alloc_Hp;
alloc_Hp += n;
RELEASE_LOCK(&sm_mutex);
return p;
}
-lnat allocated_bytes(void)
+lnat
+allocated_bytes( void )
{
return (alloc_blocks * BLOCK_SIZE_W - (alloc_HpLim - alloc_Hp));
}
+/* ---------------------------------------------------------------------------
+ Allocate a fixed/pinned object.
+
+ We allocate small pinned objects into a single block, allocating a
+ new block when the current one overflows. The block is chained
+ onto the large_object_list of generation 0 step 0.
+
+ NOTE: The GC can't in general handle pinned objects. This
+ interface is only safe to use for ByteArrays, which have no
+ pointers and don't require scavenging. It works because the
+ block's descriptor has the BF_LARGE flag set, so the block is
+ treated as a large object and chained onto various lists, rather
+ than the individual objects being copied. However, when it comes
+ to scavenge the block, the GC will only scavenge the first object.
+ The reason is that the GC can't linearly scan a block of pinned
+ objects at the moment (doing so would require using the
+ mostly-copying techniques). But since we're restricting ourselves
+ to pinned ByteArrays, not scavenging is ok.
+
+ This function is called by newPinnedByteArray# which immediately
+ fills the allocated memory with a MutableByteArray#.
+ ------------------------------------------------------------------------- */
+
+StgPtr
+allocatePinned( nat n )
+{
+ StgPtr p;
+ bdescr *bd = pinned_object_block;
+
+ ACQUIRE_LOCK(&sm_mutex);
+
+ TICK_ALLOC_HEAP_NOCTR(n);
+ CCS_ALLOC(CCCS,n);
+
+ // If the request is for a large object, then allocate()
+ // will give us a pinned object anyway.
+ if (n >= LARGE_OBJECT_THRESHOLD/sizeof(W_)) {
+ RELEASE_LOCK(&sm_mutex);
+ return allocate(n);
+ }
+
+ // If we don't have a block of pinned objects yet, or the current
+ // one isn't large enough to hold the new object, allocate a new one.
+ if (bd == NULL || (bd->free + n) > (bd->start + BLOCK_SIZE_W)) {
+ pinned_object_block = bd = allocBlock();
+ dbl_link_onto(bd, &g0s0->large_objects);
+ bd->gen_no = 0;
+ bd->step = g0s0;
+ bd->flags = BF_LARGE;
+ bd->free = bd->start;
+ alloc_blocks++;
+ }
+
+ p = bd->free;
+ bd->free += n;
+ RELEASE_LOCK(&sm_mutex);
+ return p;
+}
+
/* -----------------------------------------------------------------------------
Allocation functions for GMP.
step *stp;
if (RtsFlags.GcFlags.generations == 1) {
- live = (g0s0->to_blocks - 1) * BLOCK_SIZE_W +
+ live = (g0s0->n_to_blocks - 1) * BLOCK_SIZE_W +
((lnat)g0s0->hp_bd->free - (lnat)g0s0->hp_bd->start) / sizeof(W_);
return live;
}
continue;
}
stp = &generations[g].steps[s];
- live += (stp->n_blocks - 1) * BLOCK_SIZE_W +
- ((lnat)stp->hp_bd->free - (lnat)stp->hp_bd->start) / sizeof(W_);
+ live += (stp->n_large_blocks + stp->n_blocks - 1) * BLOCK_SIZE_W;
+ if (stp->hp_bd != NULL) {
+ live += ((lnat)stp->hp_bd->free - (lnat)stp->hp_bd->start)
+ / sizeof(W_);
+ }
}
}
return live;
extern lnat
calcNeeded(void)
{
- lnat needed = 0;
- nat g, s;
- step *stp;
-
- for (g = 0; g < RtsFlags.GcFlags.generations; g++) {
- for (s = 0; s < generations[g].n_steps; s++) {
- if (g == 0 && s == 0) { continue; }
- stp = &generations[g].steps[s];
- if (generations[g].steps[0].n_blocks > generations[g].max_blocks) {
- needed += 2 * stp->n_blocks;
- } else {
- needed += stp->n_blocks;
- }
+ lnat needed = 0;
+ nat g, s;
+ step *stp;
+
+ for (g = 0; g < RtsFlags.GcFlags.generations; g++) {
+ for (s = 0; s < generations[g].n_steps; s++) {
+ if (g == 0 && s == 0) { continue; }
+ stp = &generations[g].steps[s];
+ if (generations[g].steps[0].n_blocks +
+ generations[g].steps[0].n_large_blocks
+ > generations[g].max_blocks
+ && stp->is_compacted == 0) {
+ needed += 2 * stp->n_blocks;
+ } else {
+ needed += stp->n_blocks;
+ }
+ }
}
- }
- return needed;
+ return needed;
}
/* -----------------------------------------------------------------------------
#ifdef DEBUG
-extern void
+void
memInventory(void)
{
nat g, s;
total_blocks += stp->n_blocks;
if (RtsFlags.GcFlags.generations == 1) {
/* two-space collector has a to-space too :-) */
- total_blocks += g0s0->to_blocks;
+ total_blocks += g0s0->n_to_blocks;
}
for (bd = stp->large_objects; bd; bd = bd->link) {
total_blocks += bd->blocks;
/* count the blocks on the free list */
free_blocks = countFreeList();
- ASSERT(total_blocks + free_blocks == mblocks_allocated * BLOCKS_PER_MBLOCK);
-
-#if 0
if (total_blocks + free_blocks != mblocks_allocated *
BLOCKS_PER_MBLOCK) {
fprintf(stderr, "Blocks: %ld live + %ld free = %ld total (%ld around)\n",
total_blocks, free_blocks, total_blocks + free_blocks,
mblocks_allocated * BLOCKS_PER_MBLOCK);
}
-#endif
-}
-/* Full heap sanity check. */
+ ASSERT(total_blocks + free_blocks == mblocks_allocated * BLOCKS_PER_MBLOCK);
+}
-extern void
-checkSanity(nat N)
+static nat
+countBlocks(bdescr *bd)
{
- nat g, s;
-
- if (RtsFlags.GcFlags.generations == 1) {
- checkHeap(g0s0->to_space, NULL);
- checkChain(g0s0->large_objects);
- } else {
-
- for (g = 0; g <= N; g++) {
- for (s = 0; s < generations[g].n_steps; s++) {
- if (g == 0 && s == 0) { continue; }
- checkHeap(generations[g].steps[s].blocks, NULL);
- }
+ nat n;
+ for (n=0; bd != NULL; bd=bd->link) {
+ n += bd->blocks;
}
- for (g = N+1; g < RtsFlags.GcFlags.generations; g++) {
- for (s = 0; s < generations[g].n_steps; s++) {
- checkHeap(generations[g].steps[s].blocks,
- generations[g].steps[s].blocks->start);
- checkChain(generations[g].steps[s].large_objects);
- }
+ return n;
+}
+
+/* Full heap sanity check. */
+void
+checkSanity( void )
+{
+ nat g, s;
+
+ if (RtsFlags.GcFlags.generations == 1) {
+ checkHeap(g0s0->to_blocks);
+ checkChain(g0s0->large_objects);
+ } else {
+
+ for (g = 0; g < RtsFlags.GcFlags.generations; g++) {
+ for (s = 0; s < generations[g].n_steps; s++) {
+ if (g == 0 && s == 0) { continue; }
+ checkHeap(generations[g].steps[s].blocks);
+ checkChain(generations[g].steps[s].large_objects);
+ ASSERT(countBlocks(generations[g].steps[s].blocks)
+ == generations[g].steps[s].n_blocks);
+ ASSERT(countBlocks(generations[g].steps[s].large_objects)
+ == generations[g].steps[s].n_large_blocks);
+ if (g > 0) {
+ checkMutableList(generations[g].mut_list, g);
+ checkMutOnceList(generations[g].mut_once_list, g);
+ }
+ }
+ }
+ checkFreeListSanity();
}
- checkFreeListSanity();
- }
}
#endif