void EvacuateBStack PROTO(( P_ stackB, P_ botB, I_ *roots ));
void Scavenge (STG_NO_ARGS);
+#ifdef GRAN
+void EvacuateEvents(STG_NO_ARGS);
+#endif
#ifdef CONCURRENT
void EvacuateSparks(STG_NO_ARGS);
#endif
#ifdef GCdu
-extern void EvacuateCAFs PROTO(( P_ CAFlist ));
+void EvacuateCAFs PROTO(( P_ CAFlist ));
#else /* !GCdu */
-extern void EvacAndScavengeCAFs PROTO(( P_ CAFlist, I_ *extra_words, I_ *roots ));
+void EvacAndScavengeCAFs PROTO(( P_ CAFlist, I_ *extra_words, I_ *roots ));
#endif /* !GCdu */
\end{code}