} StgStopFrame;
typedef struct {
- StgHeader header;
- StgClosure *evacuee;
-} StgEvacuated;
-
-typedef struct {
StgHeader header;
StgWord data;
} StgIntCharlikeClosure;
*/
typedef struct {
const struct _StgInfoTable* info;
- StgHalfWord size;
- StgHalfWord tag;
+ StgWord size;
StgClosure * fun;
StgClosure * payload[FLEXIBLE_ARRAY];
} StgRetFun;