#
################################################################################
#
-# config.mk.in-template
+# config.mk.in
#
-# This file defines all the variables that set the configuration of
-# a particular build.
+# This file supplies defaults for many tweakable build configuration
+# options. Some of the defaults are filled in by the autoconf-generated
+# configure script.
#
+# DO NOT EDIT THIS FILE!
#
-################################################################################
-
-# The configuration is defined in two steps:
-#
-# 1. The builder (i.e. the person doing the build)
-# copies this file, config.mk.in-template
-# to config.mk.in
-#
-# 2. S/he then edits it manually (gasp) to reflect any configuration
-# options s/he wants.
+# - config.mk is auto-generated from config.mk.in by configure.
+# This may be triggered automatically by the build system (say
+# if config.mk.in has changed more recently than config.mk),
+# so if you edit config.mk your changes will be spammed.
#
-# 3. Then s/he runs "configure", which generates config.mk from
-# config.mk.in, substituting for system/platform-dependent things
-# enclosed in @at-signs@.
+# - Settings in this file may be overriden by giving replacement
+# definitions in build.mk. If you don't have a build.mk file
+# then you get defaults for everything. The defaults should
+# provide a reasonable vanilla build.
#
# This is one of only two files that configure generates (the other is config.h)
#
-# Note that after subsequent edits of config.mk.in for a build, the configure script
-# will have to be re-run manually to have the change reflected in config.mk.
-#
-
# There is a section below for each project within the fptools suite
#
# PLUS
#
IncludeTestDirsInBuild=NO
+#
+# Which ways should SGML documents be built?
+# options are: dvi ps pdf html rtf
+#
+SGMLDocWays=
+
################################################################################
#
# GHC project
GhcWithNativeCodeGen=NO
endif
+# Include support for generating Java
+GhcWithJavaGen=NO
+
HaveLibDL = @HaveLibDL@
# Include GHCi in the compiler. Default to NO for the time being.
-ifneq "$(findstring $(HostOS_CPP), mingw32 linux solaris2 freebsd netbsd openbsd osf3)" ""
+ifneq "$(findstring $(HostOS_CPP), mingw32 linux solaris2 freebsd netbsd openbsd)" ""
GhcWithInterpreter=YES
ifeq "$(HaveLibDL)" "YES"
SRC_HC_OPTS += -ldl
# For an optimised RTS:
GhcRtsHcOpts=-O2
-GhcRtsCcOpts=-O2 -fomit-frame-pointer
+GhcRtsCcOpts=-fomit-frame-pointer
# Include the front panel code? Needs GTK+.
GhcRtsWithFrontPanel = NO
+#
+# To have the RTS support interoperation with OS threads, set
+# GhcRtsThreaded to YES (preferably via the --enable-threaded-rts
+# configure script option). The consequence of this is spelled out
+# in details elsewhere, but, briefly, Concurrent Haskell threads
+# can now make external (i.e., C) calls without blocking the progress
+# of other CH threads. Multiple native threads can also execute
+# Haskell code without getting in each others way too.
+#
+GhcRtsThreaded=@ThreadedRts@
+
################################################################################
#
# hslibs project
DEFAULT_TMPDIR = C:/TEMP
endif
-# FPTOOLS_TOP: the top of the fptools hierarchy, absolute path.
-
-ifeq "$(findstring $(TARGETPLATFORM), i386-unknown-cygwin32 i386-unknown-mingw32)" ""
+# FPTOOLS_TOP: the top of the fptools hierarchy, absolute path. (POSIX / unix-style path).
FPTOOLS_TOP_ABS = @hardtop@
-else
-FPTOOLS_TOP_ABS = $(subst \,/,$(shell cygpath -w @hardtop@))
-endif
-# Keep the Unix-style path to use with Unix tools (e.g. in ghc-inplace script)
-FPTOOLS_TOP_ABS_UNIX = @hardtop@
+# The platform specific version of 'hardtop'.
+FPTOOLS_TOP_ABS_PLATFORM = @hardtop_plat@
#
# Installation directories, we don't use half of these,
prefix = @prefix@
exec_prefix = @exec_prefix@
bindir = @bindir@
-datadir = @datadir@
+datadir0 = @datadir@
#sysconfdir = @datadir@
#sharedstatedir = @sharedstatedir@
#localstatedir = @localstatedir@
-libdir = @libdir@
+ifneq "$(TARGETPLATFORM)" "i386-unknown-mingw32"
+libdir0 = @libdir@
+else
+libdir0 = @prefix@
+endif
includedir = @includedir@
oldincludedir = @oldincludedir@
mandir = @mandir@
# override libdir and datadir to put project-specific stuff in
# a subdirectory with the version number included.
#
-libdir := $(if $(ProjectNameShort),$(libdir)/$(ProjectNameShort)-$(ProjectVersion),$(libdir))
-datadir := $(if $(ProjectNameShort),$(datadir)/$(ProjectNameShort)-$(ProjectVersion),$(datadir))
+ifneq "$(TARGETPLATFORM)" "i386-unknown-mingw32"
+libdir = $(if $(ProjectNameShort),$(libdir0)/$(ProjectNameShort)-$(ProjectVersion),$(libdir0))
+datadir = $(if $(ProjectNameShort),$(datadir0)/$(ProjectNameShort)-$(ProjectVersion),$(datadir0))
+else
+libdir = $(libdir0)
+datadir = $(datadir0)
+endif
#
# Default values for most of the above are only set if
GhcMajVersion = @GhcMajVersion@
GhcMinVersion = @GhcMinVersion@
GhcPatchLevel = @GhcPatchLevel@
+# Canonicalised ghc version number, used for easy (integer) version comparisons.
+GhcCanonVersion = $(GhcMajVersion)$(GhcMinVersion)
HBC = @HBC@
NHC = @NHC@
CONTEXT_DIFF = @ContextDiffCmd@
CP = cp
-CPP = @CPP@
+CPP = @CPP@ @CPPFLAGS@
CTAGS = $(ETAGS)
#
# RAWCPP_FLAGS are the flags to give to cpp (viz, gcc -E) to persuade it to
RM = rm -f
SED = @SedCmd@
SHELL = /bin/sh
+
+# Some ld's support the -x flag and some don't, so the configure
+# script detects which we have and sets LdXFlag to "-x" or ""
+# respectively.
+LD = @LdCmd@
+LD_X = @LdXFlag@
+
#
# In emergency situations, REAL_SHELL is used to perform shell commands
# from within the ghc driver script, by scribbling the command line to
#
# Options to pass to Happy when we're going to compile the output with GHC
#
-GHC_HAPPY_OPTS = $(shell if ( test `echo $(HAPPY_VERSION) | sed -e "s/\(.*\)\..*/\1/g"` "-gt" "1" || test `echo $(HAPPY_VERSION) | sed -e "s/.*\.\(.*\)/\1/g"` "-ge" "9" ); then echo -agc; else echo -g; fi)
+GHC_HAPPY_OPTS = @HappyOpts@
#
# Stuff from fptools/literate
WAY_o_NAME=
WAY_o_HC_OPTS=
+
+################################################################################
+#
+# 31-bit-Int Core files
+#
+################################################################################
+
+#
+# It is possible to configure the compiler and prelude to support 31-bit
+# integers, suitable for a back-end and RTS using a tag bit on a 32-bit
+# architecture. Currently the only useful output from this option is external Core
+# files. The following additions to your build.mk will produce the
+# 31-bit core output. Note that this is *not* just a library "way"; the
+# compiler must be built a special way too.
+
+# GhcCppOpts +=-DWORD_SIZE_IN_BITS=31
+# GhcLibHcOpts +=-fext-core -fno-code -DWORD_SIZE_IN_BITS=31
+# GhcLibCppOpts += -DWORD_SIZE_IN_BITS=31
+# SplitObjs=NO
+