#if defined(THREADED_RTS)
StgClosure *
-stealWork (Capability *cap)
+findSpark (Capability *cap)
{
/* use the normal Sparks.h interface (internally modified to enable
concurrent stealing)
rtsBool retry;
nat i = 0;
+ // first try to get a spark from our own pool.
+ // We should be using reclaimSpark(), because it works without
+ // needing any atomic instructions:
+ // spark = reclaimSpark(cap->sparks);
+ // However, measurements show that this makes at least one benchmark
+ // slower (prsa) and doesn't affect the others.
+ spark = tryStealSpark(cap);
+ if (spark != NULL) {
+ cap->sparks_converted++;
+ return spark;
+ }
+
+ if (n_capabilities == 1) { return NULL; } // makes no sense...
+
debugTrace(DEBUG_sched,
"cap %d: Trying to steal work from other capabilities",
cap->no);
- if (n_capabilities == 1) { return NULL; } // makes no sense...
-
do {
retry = rtsFalse;
debugTrace(DEBUG_sched,
"cap %d: Stole a spark from capability %d",
cap->no, robbed->no);
+ cap->sparks_converted++;
return spark;
}
// otherwise: no success, try next one
cap->sparks_pruned = 0;
#endif
+ cap->f.stgEagerBlackholeInfo = (W_)&__stg_EAGER_BLACKHOLE_info;
cap->f.stgGCEnter1 = (F_)__stg_gc_enter_1;
cap->f.stgGCFun = (F_)__stg_gc_fun;
{
nat i;
- ASSERT(sched_state == SCHED_SHUTTING_DOWN);
-
task->cap = cap;
// Loop indefinitely until all the workers have exited and there
// isn't safe, for one thing).
for (i = 0; /* i < 50 */; i++) {
+ ASSERT(sched_state == SCHED_SHUTTING_DOWN);
+
debugTrace(DEBUG_sched,
"shutting down capability %d, attempt %d", cap->no, i);
ACQUIRE_LOCK(&cap->lock);