// deadlock if an exception is raised in InteractiveUI,
// for exmplae. Perhaps the stop_on_exception flag should
// be per-thread.
- W_[rts_stop_on_exception] = 0;
+ CInt[rts_stop_on_exception] = 0;
("ptr" ioAction) = foreign "C" deRefStablePtr (W_[rts_breakpoint_io_action] "ptr") [];
Sp = Sp - WDS(7);
Sp(6) = exception;