long mtctr_r12;
long bctr;
} jumpIsland;
-#elif x86_64_TARGET_ARCH
+#elif x86_64_HOST_ARCH
uint64_t addr;
uint8_t jumpIsland[6];
#endif
int fileSize;
char* formatName; /* eg "ELF32", "DLL", "COFF", etc. */
+ /* If this object is a member of an archive, archiveMemberName is
+ * like "libarchive.a(object.o)". Otherwise it's NULL.
+ */
+ char* archiveMemberName;
+
/* An array containing ptrs to all the symbol names copied from
this object into the global symbol hash table. This is so that
we know which parts of the latter mapping to nuke when this
} ObjectCode;
+#define OC_INFORMATIVE_FILENAME(OC) \
+ ( (OC)->archiveMemberName ? \
+ (OC)->archiveMemberName : \
+ (OC)->fileName \
+ )
+
extern ObjectCode *objects;
void exitLinker( void );