#include "Proftimer.h"
#include "ProfHeap.h"
#include "GC.h"
+#include "Weak.h"
/* PARALLEL_HASKELL includes go here */
"### NEW SCHEDULER LOOP (task: %p, cap: %p)",
task, initialCapability);
+ if (running_finalizers) {
+ errorBelch("error: a C finalizer called back into Haskell.\n"
+ " use Foreign.Concurrent.newForeignPtr for Haskell finalizers.");
+ stg_exit(EXIT_FAILURE);
+ }
+
schedulePreLoop();
// -----------------------------------------------------------
// if we have work, and we don't need to give up the Capability, continue.
if (!shouldYieldCapability(cap,task) &&
(!emptyRunQueue(cap) ||
+ !emptyWakeupQueue(cap) ||
blackholes_need_checking ||
sched_state >= SCHED_INTERRUPTING))
return;
"--<< thread %ld (%s) stopped: HeapOverflow",
(long)t->id, whatNext_strs[t->what_next]);
- if (cap->context_switch) {
+ if (cap->r.rHpLim == NULL || cap->context_switch) {
// Sometimes we miss a context switch, e.g. when calling
// primitives in a tight loop, MAYBE_GC() doesn't check the
// context switch flag, and we end up waiting for a GC.
(unsigned long)t->id, whatNext_strs[t->what_next]);
// blocked exceptions can now complete, even if the thread was in
- // blocked mode (see #2910). The thread is already marked
- // ThreadComplete, so any further throwTos will complete
- // immediately and we don't need to worry about synchronising with
- // those.
+ // blocked mode (see #2910). This unconditionally calls
+ // lockTSO(), which ensures that we don't miss any threads that
+ // are engaged in throwTo() with this thread as a target.
awakenBlockedExceptionQueue (cap, t);
//
GarbageCollect(force_major || heap_census, 0, cap);
#endif
+ if (recent_activity == ACTIVITY_INACTIVE && force_major)
+ {
+ // We are doing a GC because the system has been idle for a
+ // timeslice and we need to check for deadlock. Record the
+ // fact that we've done a GC and turn off the timer signal;
+ // it will get re-enabled if we run any threads after the GC.
+ recent_activity = ACTIVITY_DONE_GC;
+ stopTimer();
+ }
+ else
+ {
+ // the GC might have taken long enough for the timer to set
+ // recent_activity = ACTIVITY_INACTIVE, but we aren't
+ // necessarily deadlocked:
+ recent_activity = ACTIVITY_YES;
+ }
+
+#if defined(THREADED_RTS)
+ if (gc_type == PENDING_GC_PAR)
+ {
+ releaseGCThreads(cap);
+ }
+#endif
+
if (heap_census) {
debugTrace(DEBUG_sched, "performing heap census");
heapCensus();
balanceSparkPoolsCaps(n_capabilities, capabilities);
#endif
- if (force_major)
- {
- // We've just done a major GC and we don't need the timer
- // signal turned on any more (#1623).
- // NB. do this *before* releasing the Capabilities, to avoid
- // deadlocks!
- recent_activity = ACTIVITY_DONE_GC;
- stopTimer();
- }
-
#if defined(THREADED_RTS)
if (gc_type == PENDING_GC_SEQ) {
// release our stash of capabilities.
debugTrace(DEBUG_sched, "thread %lu: re-entering RTS", (unsigned long)tso->id);
if (tso->why_blocked == BlockedOnCCall) {
- awakenBlockedExceptionQueue(cap,tso);
+ // avoid locking the TSO if we don't have to
+ if (tso->blocked_exceptions != END_TSO_QUEUE) {
+ awakenBlockedExceptionQueue(cap,tso);
+ }
tso->flags &= ~(TSO_BLOCKEX | TSO_INTERRUPTIBLE);
}
{
Task *task = NULL;
-#if defined(THREADED_RTS)
ACQUIRE_LOCK(&sched_mutex);
task = newBoundTask();
RELEASE_LOCK(&sched_mutex);
-#endif
// If we haven't killed all the threads yet, do it now.
if (sched_state < SCHED_SHUTTING_DOWN) {
sched_state = SCHED_INTERRUPTING;
-#if defined(THREADED_RTS)
waitForReturnCapability(&task->cap,task);
scheduleDoGC(task->cap,task,rtsFalse);
releaseCapability(task->cap);
-#else
- scheduleDoGC(&MainCapability,task,rtsFalse);
-#endif
}
sched_state = SCHED_SHUTTING_DOWN;