// send exceptions to any threads which were about to die
RELEASE_SM_LOCK;
resurrectThreads(resurrected_threads);
+ performPendingThrowTos(exception_threads);
ACQUIRE_SM_LOCK;
// Update the stable pointer hash table.
for (s = 0; s < generations[g].n_steps; s++) {
+ stp = &generations[g].steps[s];
+ ASSERT(stp->gen_no == g);
+
+ // we'll construct a new list of threads in this step
+ // during GC, throw away the current list.
+ stp->old_threads = stp->threads;
+ stp->threads = END_TSO_QUEUE;
+
// generation 0, step 0 doesn't need to-space
if (g == 0 && s == 0 && RtsFlags.GcFlags.generations > 1) {
continue;
}
- stp = &generations[g].steps[s];
- ASSERT(stp->gen_no == g);
-
// deprecate the existing blocks
stp->old_blocks = stp->blocks;
stp->n_old_blocks = stp->n_blocks;