rtsBool saved_eager_promotion;
step_workspace *ws;
- p = bd->u.scan;
-
debugTrace(DEBUG_gc, "scavenging block %p (gen %d, step %d) @ %p",
bd->start, bd->gen_no, bd->step->no, p);
+ gct->scan_bd = bd;
gct->evac_step = bd->step;
saved_evac_step = gct->evac_step;
saved_eager_promotion = gct->eager_promotion;
ws = &gct->steps[bd->step->abs_no];
+ p = bd->u.scan;
+
// we might be evacuating into the very object that we're
// scavenging, so we have to check the real bd->free pointer each
// time around the loop.
// update stats: this is a block that has been scavenged
gct->scanned += bd->free - bd->u.scan;
bd->u.scan = bd->free;
+
+ if (bd != ws->todo_bd) {
+ // we're not going to evac any more objects into
+ // this block, so push it now.
+ push_scanned_block(bd, ws);
+ }
+
+ gct->scan_bd = NULL;
}
#undef scavenge_block