*
*/
#include "Rts.h"
+#include "Storage.h"
#include <windows.h>
#include "ConsoleHandler.h"
#include "SchedAPI.h"
#include "RtsUtils.h"
#include "RtsFlags.h"
#include "AsyncIO.h"
+#include "Stable.h"
#include "RtsSignals.h"
extern int stg_InstallConsoleEvent(int action, StgStablePtr *handler);
return;
}
+/* Seems to be a bit of an orphan...where used? */
+void
+finiUserSignals(void)
+{
+ if (hConsoleEvent != INVALID_HANDLE_VALUE) {
+ CloseHandle(hConsoleEvent);
+ }
+}
+
/*
* Function: shutdown_handler()
*
* Evacuate the handler stack. _Assumes_ that console event delivery
* has already been blocked.
*/
-void markSignalHandlers (evac_fn evac)
+void markSignalHandlers (evac_fn evac STG_UNUSED)
{
- if (console_handler >= 0) {
- StgPtr p = deRefStablePtr((StgStablePtr)console_handler);
- evac((StgClosure**)(void *)&p);
- }
+ // nothing to mark; the console handler is a StablePtr which is
+ // already treated as a root by the GC.
}