return;
}
+/* Seems to be a bit of an orphan...where used? */
+void
+finiUserSignals(void)
+{
+ if (hConsoleEvent != INVALID_HANDLE_VALUE) {
+ CloseHandle(hConsoleEvent);
+ }
+}
+
/*
* Function: shutdown_handler()
*
* Evacuate the handler stack. _Assumes_ that console event delivery
* has already been blocked.
*/
-void markSignalHandlers (evac_fn evac)
+void markSignalHandlers (evac_fn evac STG_UNUSED)
{
// nothing to mark; the console handler is a StablePtr which is
// already treated as a root by the GC.