* Console control handler support.
*
*/
-#ifndef __CONSOLEHANDLER_H__
-#define __CONSOLEHANDLER_H__
+#ifndef WIN32_CONSOLEHANDLER_H
+#define WIN32_CONSOLEHANDLER_H
/*
* Console control handlers lets an application handle Ctrl+C, Ctrl+Break etc.
* in Haskell under Win32. Akin to the Unix signal SIGINT.
*
- * The API offered by ConsoleHandler.h is identical to that of the signal handling
- * code (which isn't supported under win32.) Unsurprisingly, the underlying impl
- * is derived from the signal handling code also.
+ * The API offered by ConsoleHandler.h is identical to that of the
+ * signal handling code (which isn't supported under win32.)
+ * Unsurprisingly, the underlying impl is derived from the signal
+ * handling code also.
+ */
+
+#if !defined(THREADED_RTS)
+/*
+ * under THREADED_RTS, console events are passed to the IO manager
+ * thread, which starts up the handler. See ThrIOManager.c.
*/
/*
extern void startSignalHandlers(Capability *cap);
/*
- * Function: handleSignalsInThisThread()
- *
- * Have current (OS) thread assume responsibility of handling console events/signals.
- * Currently not used (by the console event handling code.)
- */
-extern void handleSignalsInThisThread(void);
-
-/*
* Function: rts_waitConsoleHandlerCompletion()
*
* Esoteric entry point used by worker thread that got woken
*/
extern int rts_waitConsoleHandlerCompletion(void);
-#endif /* __CONSOLEHANDLER_H__ */
+#endif /* THREADED_RTS */
+
+#endif /* Win32_CONSOLEHANDLER_H */