X-Git-Url: http://git.megacz.com/?a=blobdiff_plain;ds=sidebyside;f=compiler%2FnativeGen%2FGraphColor.hs;h=c6aea257d0eab0466cc8eaa9df633f9e43e83611;hb=1dd44153dac634be2e6af2b68eff2ceb74a8c64c;hp=c60c12dae093b5773b24c2c3657f15871e515145;hpb=8155ba5048245c895718b5570ed015756b80073f;p=ghc-hetmet.git diff --git a/compiler/nativeGen/GraphColor.hs b/compiler/nativeGen/GraphColor.hs index c60c12d..c6aea25 100644 --- a/compiler/nativeGen/GraphColor.hs +++ b/compiler/nativeGen/GraphColor.hs @@ -56,14 +56,16 @@ colorGraph colors triv spill graph0 -- run the scanner to slurp out all the trivially colorable nodes (ksTriv, ksProblems) - = colorScan colors triv spill [] emptyUniqSet graph_coalesced + = colorScan triv spill graph_coalesced -- color the trivially colorable nodes + -- as the keys were added to the front of the list while they were scanned, + -- this colors them in the reverse order they were found, as required by the algorithm. (graph_triv, ksNoTriv) = assignColors colors graph_coalesced ksTriv -- try and color the problem nodes - (graph_prob, ksNoColor) = assignColors colors graph_triv (uniqSetToList ksProblems) + (graph_prob, ksNoColor) = assignColors colors graph_triv ksProblems -- if the trivially colorable nodes didn't color then something is wrong -- with the provided triv function. @@ -79,6 +81,90 @@ colorGraph colors triv spill graph0 , mkUniqSet ksNoColor , listToUFM rsCoalesce) + +-- | Scan through the conflict graph separating out trivially colorable and +-- potentially uncolorable (problem) nodes. +-- +-- Checking whether a node is trivially colorable or not is a resonably expensive operation, +-- so after a triv node is found and removed from the graph it's no good to return to the 'start' +-- of the graph and recheck a bunch of nodes that will probably still be non-trivially colorable. +-- +-- To ward against this, during each pass through the graph we collect up a list of triv nodes +-- that were found, and only remove them once we've finished the pass. The more nodes we can delete +-- at once the more likely it is that nodes we've already checked will become trivially colorable +-- for the next pass. +-- +colorScan + :: ( Uniquable k, Uniquable cls, Uniquable color) + => Triv k cls color -- ^ fn to decide whether a node is trivially colorable + -> (Graph k cls color -> k) -- ^ fn to choose a node to potentially leave uncolored if nothing is trivially colorable. + -> Graph k cls color -- ^ the graph to scan + -> ([k], [k]) -- triv colorable, problem nodes + + +colorScan triv spill graph + = colorScan' triv spill graph + [] [] + [] + (eltsUFM $ graphMap graph) + +-- we've reached the end of the candidates list +colorScan' triv spill graph + ksTriv ksTrivFound + ksSpill + [] + + -- if the graph is empty then we're done + | isNullUFM $ graphMap graph + = (ksTrivFound ++ ksTriv, ksSpill) + + -- if we haven't found a trivially colorable node then we'll have to + -- choose a spill candidate and leave it uncolored + | [] <- ksTrivFound + , kSpill <- spill graph -- choose a spill candiate + , graph' <- delNode kSpill graph -- remove it from the graph + , nsRest' <- eltsUFM $ graphMap graph' -- graph has changed, so get new node list + + = colorScan' triv spill graph' + ksTriv ksTrivFound + (kSpill : ksSpill) + nsRest' + + -- we're at the end of the candidates list but we've found some triv nodes + -- along the way. We can delete them from the graph and go back for more. + | graph' <- foldr delNode graph ksTrivFound + , nsRest' <- eltsUFM $ graphMap graph' + + = colorScan' triv spill graph' + (ksTrivFound ++ ksTriv) [] + ksSpill + nsRest' + +-- check if the current node is triv colorable +colorScan' triv spill graph + ksTriv ksTrivFound + ksSpill + (node : nsRest) + + -- node is trivially colorable + -- add it to the found nodes list and carry on. + | k <- nodeId node + , triv (nodeClass node) (nodeConflicts node) (nodeExclusions node) + + = colorScan' triv spill graph + ksTriv (k : ksTrivFound) + ksSpill + nsRest + + -- node wasn't trivially colorable, skip over it and look in the rest of the list + | otherwise + = colorScan' triv spill graph + ksTriv ksTrivFound + ksSpill + nsRest + +{- -- This is cute and easy to understand, but too slow.. BL 2007/09 + colorScan colors triv spill safe prob graph -- empty graphs are easy to color. @@ -100,7 +186,8 @@ colorScan colors triv spill safe prob graph | k <- spill graph = colorScan colors triv spill safe (addOneToUniqSet prob k) (delNode k graph) - +-} + -- | Try to assign a color to all these nodes.