X-Git-Url: http://git.megacz.com/?a=blobdiff_plain;f=compiler%2FnativeGen%2FRegAllocColor.hs;h=51a0bffbc6c9f7efa4c6e8ff05497e202182bd17;hb=a1515d75e38a32d69636c98bb590f6195e2ab3d1;hp=48e64bf75443b18ee5654ddcae6b97c85ad93e18;hpb=220a12e946b80166d3fe20419091135cef01f668;p=ghc-hetmet.git diff --git a/compiler/nativeGen/RegAllocColor.hs b/compiler/nativeGen/RegAllocColor.hs index 48e64bf..51a0bff 100644 --- a/compiler/nativeGen/RegAllocColor.hs +++ b/compiler/nativeGen/RegAllocColor.hs @@ -1,10 +1,8 @@ +{-# OPTIONS -fno-warn-missing-signatures #-} -- | Graph coloring register allocator. -- --- TODO: --- The function that choosing the potential spills could be a bit cleverer. --- Colors in graphviz graphs could be nicer. +-- TODO: The colors in graphviz graphs for x86_64 and ppc could be nicer. -- -{-# OPTIONS -fno-warn-missing-signatures #-} module RegAllocColor ( regAlloc, @@ -62,7 +60,7 @@ regAlloc dflags regsFree slotsFree code return ( code_final , reverse debug_codeGraphs ) -regAlloc_spin dflags (spinCount :: Int) triv regsFree slotsFree debug_codeGraphs code +regAlloc_spin dflags spinCount triv regsFree slotsFree debug_codeGraphs code = do -- if any of these dump flags are turned on we want to hang on to -- intermediate structures in the allocator - otherwise tell the @@ -81,20 +79,8 @@ regAlloc_spin dflags (spinCount :: Int) triv regsFree slotsFree debug_codeGraphs $ uniqSetToList $ unionManyUniqSets $ eltsUFM regsFree) $$ text "slotsFree = " <> ppr (sizeUniqSet slotsFree)) - - -- Brig's algorithm does reckless coalescing for all but the first allocation stage - -- Doing this seems to reduce the number of reg-reg moves, but at the cost- - -- of creating more spills. Probably better just to stick with conservative - -- coalescing in Color.colorGraph for now. - -- - {- code_coalesced1 <- if (spinCount > 0) - then regCoalesce code - else return code -} - - let code_coalesced1 = code - -- build a conflict graph from the code. - graph <- {-# SCC "BuildGraph" #-} buildGraph code_coalesced1 + graph <- {-# SCC "BuildGraph" #-} buildGraph code -- VERY IMPORTANT: -- We really do want the graph to be fully evaluated _before_ we start coloring. @@ -107,7 +93,7 @@ regAlloc_spin dflags (spinCount :: Int) triv regsFree slotsFree debug_codeGraphs -- build a map of the cost of spilling each instruction -- this will only actually be computed if we have to spill something. let spillCosts = foldl' plusSpillCostInfo zeroSpillCostInfo - $ map slurpSpillCostInfo code_coalesced1 + $ map slurpSpillCostInfo code -- the function to choose regs to leave uncolored let spill = chooseSpill spillCosts @@ -133,15 +119,23 @@ regAlloc_spin dflags (spinCount :: Int) triv regsFree slotsFree debug_codeGraphs let patchF reg = case lookupUFM rmCoalesce reg of Just reg' -> patchF reg' Nothing -> reg - let code_coalesced2 - = map (patchEraseLive patchF) code_coalesced1 + let code_coalesced + = map (patchEraseLive patchF) code -- see if we've found a coloring if isEmptyUniqSet rsSpill then do + -- if -fasm-lint is turned on then validate the graph + let graph_colored_lint = + if dopt Opt_DoAsmLinting dflags + then Color.validateGraph (text "") + True -- require all nodes to be colored + graph_colored + else graph_colored + -- patch the registers using the info in the graph - let code_patched = map (patchRegsFromGraph graph_colored) code_coalesced2 + let code_patched = map (patchRegsFromGraph graph_colored_lint) code_coalesced -- clean out unneeded SPILL/RELOADs let code_spillclean = map cleanSpills code_patched @@ -156,12 +150,13 @@ regAlloc_spin dflags (spinCount :: Int) triv regsFree slotsFree debug_codeGraphs -- record what happened in this stage for debugging let stat = RegAllocStatsColored - { raGraph = graph_colored - , raCoalesced = rmCoalesce - , raPatched = code_patched - , raSpillClean = code_spillclean - , raFinal = code_final - , raSRMs = foldl' addSRM (0, 0, 0) $ map countSRMs code_spillclean } + { raGraph = graph + , raGraphColored = graph_colored_lint + , raCoalesced = rmCoalesce + , raPatched = code_patched + , raSpillClean = code_spillclean + , raFinal = code_final + , raSRMs = foldl' addSRM (0, 0, 0) $ map countSRMs code_spillclean } let statList = @@ -173,13 +168,21 @@ regAlloc_spin dflags (spinCount :: Int) triv regsFree slotsFree debug_codeGraphs return ( code_final , statList - , graph_colored) + , graph_colored_lint) -- we couldn't find a coloring, time to spill something else do + -- if -fasm-lint is turned on then validate the graph + let graph_colored_lint = + if dopt Opt_DoAsmLinting dflags + then Color.validateGraph (text "") + False -- don't require nodes to be colored + graph_colored + else graph_colored + -- spill the uncolored regs (code_spilled, slotsFree', spillStats) - <- regSpill code_coalesced2 slotsFree rsSpill + <- regSpill code_coalesced slotsFree rsSpill -- recalculate liveness let code_nat = map stripLive code_spilled @@ -188,7 +191,7 @@ regAlloc_spin dflags (spinCount :: Int) triv regsFree slotsFree debug_codeGraphs -- record what happened in this stage for debugging let stat = RegAllocStatsSpill - { raGraph = graph_colored + { raGraph = graph_colored_lint , raCoalesced = rmCoalesce , raSpillStats = spillStats , raSpillCosts = spillCosts