X-Git-Url: http://git.megacz.com/?a=blobdiff_plain;f=compiler%2FnativeGen%2FRegAllocColor.hs;h=c49a94dc8fa0ec5f311a16df9020b27793d03933;hb=589238c4c2712d29092086926cc48eeb5e9b8fa7;hp=0a5c1603398a03e6702e8fc02dd62d812a0f1c69;hpb=3aa061857b4df40fc641ef748d5f651d664b22f2;p=ghc-hetmet.git diff --git a/compiler/nativeGen/RegAllocColor.hs b/compiler/nativeGen/RegAllocColor.hs index 0a5c160..c49a94d 100644 --- a/compiler/nativeGen/RegAllocColor.hs +++ b/compiler/nativeGen/RegAllocColor.hs @@ -13,6 +13,13 @@ -- Colors in graphviz graphs could be nicer. -- +{-# OPTIONS_GHC -w #-} +-- The above warning supression flag is a temporary kludge. +-- While working on this module you are encouraged to remove it and fix +-- any warnings in the module. See +-- http://hackage.haskell.org/trac/ghc/wiki/WorkingConventions#Warnings +-- for details + module RegAllocColor ( regAlloc, regDotColor @@ -23,10 +30,10 @@ where import qualified GraphColor as Color import RegLiveness import RegSpill +import RegSpillClean import RegAllocStats import MachRegs import MachInstrs -import RegCoalesce import PprMach import UniqSupply @@ -50,22 +57,23 @@ maxSpinCount = 10 -- | The top level of the graph coloring register allocator. -- regAlloc - :: UniqFM (UniqSet Reg) -- ^ the registers we can use for allocation + :: Bool -- ^ whether to generate RegAllocStats, or not. + -> UniqFM (UniqSet Reg) -- ^ the registers we can use for allocation -> UniqSet Int -- ^ the set of available spill slots. -> [LiveCmmTop] -- ^ code annotated with liveness information. -> UniqSM ( [NatCmmTop] -- ^ code with registers allocated. , [RegAllocStats] ) -- ^ stats for each stage of allocation -regAlloc regsFree slotsFree code +regAlloc dump regsFree slotsFree code = do (code_final, debug_codeGraphs, graph_final) - <- regAlloc_spin 0 trivColorable regsFree slotsFree [] code + <- regAlloc_spin dump 0 trivColorable regsFree slotsFree [] code return ( code_final , reverse debug_codeGraphs ) -regAlloc_spin (spinCount :: Int) triv regsFree slotsFree debug_codeGraphs code +regAlloc_spin dump (spinCount :: Int) triv regsFree slotsFree debug_codeGraphs code = do -- check that we're not running off down the garden path. when (spinCount > maxSpinCount) @@ -106,16 +114,30 @@ regAlloc_spin (spinCount :: Int) triv regsFree slotsFree debug_codeGraphs code then do -- patch the registers using the info in the graph let code_patched = map (patchRegsFromGraph graph_colored) code + + -- clean out unneeded SPILL/RELOADs + let code_spillclean = map cleanSpills code_patched + + -- strip off liveness information let code_nat = map stripLive code_patched + + -- rewrite SPILL/REALOAD pseudos into real instructions + let spillNatTop = mapGenBlockTop spillNatBlock + let code_final = map spillNatTop code_nat -- record what happened in this stage for debugging let stat = RegAllocStatsColored { raGraph = graph_colored - , raPatchedCmm = code_patched } - - return ( code_nat - , [stat] ++ maybeToList stat1 ++ debug_codeGraphs + , raPatched = code_patched + , raSpillClean = code_spillclean + , raFinal = code_final + , raSRMs = foldl addSRM (0, 0, 0) $ map countSRMs code_spillclean } + + return ( code_final + , if dump + then [stat] ++ maybeToList stat1 ++ debug_codeGraphs + else [] , graph_colored) else do @@ -136,8 +158,10 @@ regAlloc_spin (spinCount :: Int) triv regsFree slotsFree debug_codeGraphs code , raSpilled = code_spilled } -- try again - regAlloc_spin (spinCount + 1) triv regsFree slotsFree' - ([stat] ++ maybeToList stat1 ++ debug_codeGraphs) + regAlloc_spin dump (spinCount + 1) triv regsFree slotsFree' + (if dump + then [stat] ++ maybeToList stat1 ++ debug_codeGraphs + else []) code_relive @@ -189,16 +213,20 @@ buildGraph buildGraph code = do - -- Add the reg-reg conflicts to the graph - let conflictSets = unionManyBags (map slurpConflicts code) - let graph_conflict = foldrBag graphAddConflictSet Color.initGraph conflictSets + -- Slurp out the conflicts and reg->reg moves from this code + let (conflictList, moveList) = + unzip $ map slurpConflicts code + let conflictBag = unionManyBags conflictList + let moveBag = unionManyBags moveList + + -- Add the reg-reg conflicts to the graph + let graph_conflict = foldrBag graphAddConflictSet Color.initGraph conflictBag -- Add the coalescences edges to the graph. - let coalesce = unionManyBags (map slurpJoinMovs code) - let graph_coalesce = foldrBag graphAddCoalesce graph_conflict coalesce + let graph_coalesce = foldrBag graphAddCoalesce graph_conflict moveBag - return $ graph_coalesce + return graph_coalesce -- | Add some conflict edges to the graph.