X-Git-Url: http://git.megacz.com/?a=blobdiff_plain;f=rts%2FStable.c;fp=rts%2FStable.c;h=a4db5cd749de174afa28a9a89b2b8d8d35fe8ed0;hb=0065d5ab628975892cea1ec7303f968c3338cbe1;hp=0000000000000000000000000000000000000000;hpb=28a464a75e14cece5db40f2765a29348273ff2d2;p=ghc-hetmet.git diff --git a/rts/Stable.c b/rts/Stable.c new file mode 100644 index 0000000..a4db5cd --- /dev/null +++ b/rts/Stable.c @@ -0,0 +1,460 @@ +/* ----------------------------------------------------------------------------- + * + * (c) The GHC Team, 1998-2002 + * + * Stable names and stable pointers. + * + * ---------------------------------------------------------------------------*/ + +// Make static versions of inline functions in Stable.h: +#define RTS_STABLE_C + +#include "PosixSource.h" +#include "Rts.h" +#include "Hash.h" +#include "RtsUtils.h" +#include "OSThreads.h" +#include "Storage.h" +#include "RtsAPI.h" +#include "RtsFlags.h" +#include "OSThreads.h" + +/* Comment from ADR's implementation in old RTS: + + This files (together with @ghc/runtime/storage/PerformIO.lhc@ and a + small change in @HpOverflow.lc@) consists of the changes in the + runtime system required to implement "Stable Pointers". But we're + getting a bit ahead of ourselves --- what is a stable pointer and what + is it used for? + + When Haskell calls C, it normally just passes over primitive integers, + floats, bools, strings, etc. This doesn't cause any problems at all + for garbage collection because the act of passing them makes a copy + from the heap, stack or wherever they are onto the C-world stack. + However, if we were to pass a heap object such as a (Haskell) @String@ + and a garbage collection occured before we finished using it, we'd run + into problems since the heap object might have been moved or even + deleted. + + So, if a C call is able to cause a garbage collection or we want to + store a pointer to a heap object between C calls, we must be careful + when passing heap objects. Our solution is to keep a table of all + objects we've given to the C-world and to make sure that the garbage + collector collects these objects --- updating the table as required to + make sure we can still find the object. + + + Of course, all this rather begs the question: why would we want to + pass a boxed value? + + One very good reason is to preserve laziness across the language + interface. Rather than evaluating an integer or a string because it + {\em might\/} be required by the C function, we can wait until the C + function actually wants the value and then force an evaluation. + + Another very good reason (the motivating reason!) is that the C code + might want to execute an object of sort $IO ()$ for the side-effects + it will produce. For example, this is used when interfacing to an X + widgets library to allow a direct implementation of callbacks. + + + The @makeStablePointer :: a -> IO (StablePtr a)@ function + converts a value into a stable pointer. It is part of the @PrimIO@ + monad, because we want to be sure we don't allocate one twice by + accident, and then only free one of the copies. + + \begin{verbatim} + makeStablePtr# :: a -> State# RealWorld -> (# RealWorld, a #) + freeStablePtr# :: StablePtr# a -> State# RealWorld -> State# RealWorld + deRefStablePtr# :: StablePtr# a -> State# RealWorld -> + (# State# RealWorld, a #) + \end{verbatim} + + There may be additional functions on the C side to allow evaluation, + application, etc of a stable pointer. + +*/ + +snEntry *stable_ptr_table = NULL; +static snEntry *stable_ptr_free = NULL; + +static unsigned int SPT_size = 0; + +#ifdef THREADED_RTS +static Mutex stable_mutex; +#endif + +/* This hash table maps Haskell objects to stable names, so that every + * call to lookupStableName on a given object will return the same + * stable name. + * + * OLD COMMENTS about reference counting follow. The reference count + * in a stable name entry is now just a counter. + * + * Reference counting + * ------------------ + * A plain stable name entry has a zero reference count, which means + * the entry will dissappear when the object it points to is + * unreachable. For stable pointers, we need an entry that sticks + * around and keeps the object it points to alive, so each stable name + * entry has an associated reference count. + * + * A stable pointer has a weighted reference count N attached to it + * (actually in its upper 5 bits), which represents the weight + * 2^(N-1). The stable name entry keeps a 32-bit reference count, which + * represents any weight between 1 and 2^32 (represented as zero). + * When the weight is 2^32, the stable name table owns "all" of the + * stable pointers to this object, and the entry can be garbage + * collected if the object isn't reachable. + * + * A new stable pointer is given the weight log2(W/2), where W is the + * weight stored in the table entry. The new weight in the table is W + * - 2^log2(W/2). + * + * A stable pointer can be "split" into two stable pointers, by + * dividing the weight by 2 and giving each pointer half. + * When freeing a stable pointer, the weight of the pointer is added + * to the weight stored in the table entry. + * */ + +static HashTable *addrToStableHash = NULL; + +#define INIT_SPT_SIZE 64 + +STATIC_INLINE void +initFreeList(snEntry *table, nat n, snEntry *free) +{ + snEntry *p; + + for (p = table + n - 1; p >= table; p--) { + p->addr = (P_)free; + p->old = NULL; + p->ref = 0; + p->sn_obj = NULL; + free = p; + } + stable_ptr_free = table; +} + +void +initStablePtrTable(void) +{ + if (SPT_size > 0) + return; + + SPT_size = INIT_SPT_SIZE; + stable_ptr_table = stgMallocBytes(SPT_size * sizeof(snEntry), + "initStablePtrTable"); + + /* we don't use index 0 in the stable name table, because that + * would conflict with the hash table lookup operations which + * return NULL if an entry isn't found in the hash table. + */ + initFreeList(stable_ptr_table+1,INIT_SPT_SIZE-1,NULL); + addrToStableHash = allocHashTable(); + +#ifdef THREADED_RTS + initMutex(&stable_mutex); +#endif +} + +/* + * get at the real stuff...remove indirections. + * + * ToDo: move to a better home. + */ +static +StgClosure* +removeIndirections(StgClosure* p) +{ + StgClosure* q = p; + + while (get_itbl(q)->type == IND || + get_itbl(q)->type == IND_STATIC || + get_itbl(q)->type == IND_OLDGEN || + get_itbl(q)->type == IND_PERM || + get_itbl(q)->type == IND_OLDGEN_PERM ) { + q = ((StgInd *)q)->indirectee; + } + return q; +} + +static StgWord +lookupStableName_(StgPtr p) +{ + StgWord sn; + void* sn_tmp; + + if (stable_ptr_free == NULL) { + enlargeStablePtrTable(); + } + + /* removing indirections increases the likelihood + * of finding a match in the stable name hash table. + */ + p = (StgPtr)removeIndirections((StgClosure*)p); + + sn_tmp = lookupHashTable(addrToStableHash,(W_)p); + sn = (StgWord)sn_tmp; + + if (sn != 0) { + ASSERT(stable_ptr_table[sn].addr == p); + IF_DEBUG(stable,debugBelch("cached stable name %ld at %p\n",sn,p)); + return sn; + } else { + sn = stable_ptr_free - stable_ptr_table; + stable_ptr_free = (snEntry*)(stable_ptr_free->addr); + stable_ptr_table[sn].ref = 0; + stable_ptr_table[sn].addr = p; + stable_ptr_table[sn].sn_obj = NULL; + /* IF_DEBUG(stable,debugBelch("new stable name %d at %p\n",sn,p)); */ + + /* add the new stable name to the hash table */ + insertHashTable(addrToStableHash, (W_)p, (void *)sn); + + return sn; + } +} + +StgWord +lookupStableName(StgPtr p) +{ + StgWord res; + + initStablePtrTable(); + ACQUIRE_LOCK(&stable_mutex); + res = lookupStableName_(p); + RELEASE_LOCK(&stable_mutex); + return res; +} + +STATIC_INLINE void +freeStableName(snEntry *sn) +{ + ASSERT(sn->sn_obj == NULL); + if (sn->addr != NULL) { + removeHashTable(addrToStableHash, (W_)sn->addr, NULL); + } + sn->addr = (P_)stable_ptr_free; + stable_ptr_free = sn; +} + +StgStablePtr +getStablePtr(StgPtr p) +{ + StgWord sn; + + initStablePtrTable(); + ACQUIRE_LOCK(&stable_mutex); + sn = lookupStableName_(p); + stable_ptr_table[sn].ref++; + RELEASE_LOCK(&stable_mutex); + return (StgStablePtr)(sn); +} + +void +freeStablePtr(StgStablePtr sp) +{ + snEntry *sn; + + initStablePtrTable(); + ACQUIRE_LOCK(&stable_mutex); + + sn = &stable_ptr_table[(StgWord)sp]; + + ASSERT((StgWord)sp < SPT_size && sn->addr != NULL && sn->ref > 0); + + sn->ref--; + + // If this entry has no StableName attached, then just free it + // immediately. This is important; it might be a while before the + // next major GC which actually collects the entry. + if (sn->sn_obj == NULL && sn->ref == 0) { + freeStableName(sn); + } + + RELEASE_LOCK(&stable_mutex); +} + +void +enlargeStablePtrTable(void) +{ + nat old_SPT_size = SPT_size; + + // 2nd and subsequent times + SPT_size *= 2; + stable_ptr_table = + stgReallocBytes(stable_ptr_table, + SPT_size * sizeof(snEntry), + "enlargeStablePtrTable"); + + initFreeList(stable_ptr_table + old_SPT_size, old_SPT_size, NULL); +} + +/* ----------------------------------------------------------------------------- + * Treat stable pointers as roots for the garbage collector. + * + * A stable pointer is any stable name entry with a ref > 0. We'll + * take the opportunity to zero the "keep" flags at the same time. + * -------------------------------------------------------------------------- */ + +void +markStablePtrTable(evac_fn evac) +{ + snEntry *p, *end_stable_ptr_table; + StgPtr q; + + end_stable_ptr_table = &stable_ptr_table[SPT_size]; + + // Mark all the stable *pointers* (not stable names). + // _starting_ at index 1; index 0 is unused. + for (p = stable_ptr_table+1; p < end_stable_ptr_table; p++) { + q = p->addr; + + // Internal pointers are free slots. If q == NULL, it's a + // stable name where the object has been GC'd, but the + // StableName object (sn_obj) is still alive. + if (q && (q < (P_)stable_ptr_table || q >= (P_)end_stable_ptr_table)) { + + // save the current addr away: we need to be able to tell + // whether the objects moved in order to be able to update + // the hash table later. + p->old = p->addr; + + // if the ref is non-zero, treat addr as a root + if (p->ref != 0) { + evac((StgClosure **)&p->addr); + } + } + } +} + +/* ----------------------------------------------------------------------------- + * Thread the stable pointer table for compacting GC. + * + * Here we must call the supplied evac function for each pointer into + * the heap from the stable pointer table, because the compacting + * collector may move the object it points to. + * -------------------------------------------------------------------------- */ + +void +threadStablePtrTable( evac_fn evac ) +{ + snEntry *p, *end_stable_ptr_table; + StgPtr q; + + end_stable_ptr_table = &stable_ptr_table[SPT_size]; + + for (p = stable_ptr_table+1; p < end_stable_ptr_table; p++) { + + if (p->sn_obj != NULL) { + evac((StgClosure **)&p->sn_obj); + } + + q = p->addr; + if (q && (q < (P_)stable_ptr_table || q >= (P_)end_stable_ptr_table)) { + evac((StgClosure **)&p->addr); + } + } +} + +/* ----------------------------------------------------------------------------- + * Garbage collect any dead entries in the stable pointer table. + * + * A dead entry has: + * + * - a zero reference count + * - a dead sn_obj + * + * Both of these conditions must be true in order to re-use the stable + * name table entry. We can re-use stable name table entries for live + * heap objects, as long as the program has no StableName objects that + * refer to the entry. + * -------------------------------------------------------------------------- */ + +void +gcStablePtrTable( void ) +{ + snEntry *p, *end_stable_ptr_table; + StgPtr q; + + end_stable_ptr_table = &stable_ptr_table[SPT_size]; + + // NOTE: _starting_ at index 1; index 0 is unused. + for (p = stable_ptr_table + 1; p < end_stable_ptr_table; p++) { + + // Update the pointer to the StableName object, if there is one + if (p->sn_obj != NULL) { + p->sn_obj = isAlive(p->sn_obj); + } + + // Internal pointers are free slots. If q == NULL, it's a + // stable name where the object has been GC'd, but the + // StableName object (sn_obj) is still alive. + q = p->addr; + if (q && (q < (P_)stable_ptr_table || q >= (P_)end_stable_ptr_table)) { + + // StableNames only: + if (p->ref == 0) { + if (p->sn_obj == NULL) { + // StableName object is dead + freeStableName(p); + IF_DEBUG(stable, debugBelch("GC'd Stable name %ld\n", + p - stable_ptr_table)); + continue; + + } else { + p->addr = (StgPtr)isAlive((StgClosure *)p->addr); + IF_DEBUG(stable, debugBelch("Stable name %ld still alive at %p, ref %ld\n", p - stable_ptr_table, p->addr, p->ref)); + } + } + } + } +} + +/* ----------------------------------------------------------------------------- + * Update the StablePtr/StableName hash table + * + * The boolean argument 'full' indicates that a major collection is + * being done, so we might as well throw away the hash table and build + * a new one. For a minor collection, we just re-hash the elements + * that changed. + * -------------------------------------------------------------------------- */ + +void +updateStablePtrTable(rtsBool full) +{ + snEntry *p, *end_stable_ptr_table; + + if (full && addrToStableHash != NULL) { + freeHashTable(addrToStableHash,NULL); + addrToStableHash = allocHashTable(); + } + + end_stable_ptr_table = &stable_ptr_table[SPT_size]; + + // NOTE: _starting_ at index 1; index 0 is unused. + for (p = stable_ptr_table + 1; p < end_stable_ptr_table; p++) { + + if (p->addr == NULL) { + if (p->old != NULL) { + // The target has been garbage collected. Remove its + // entry from the hash table. + removeHashTable(addrToStableHash, (W_)p->old, NULL); + p->old = NULL; + } + } + else if (p->addr < (P_)stable_ptr_table + || p->addr >= (P_)end_stable_ptr_table) { + // Target still alive, Re-hash this stable name + if (full) { + insertHashTable(addrToStableHash, (W_)p->addr, + (void *)(p - stable_ptr_table)); + } else if (p->addr != p->old) { + removeHashTable(addrToStableHash, (W_)p->old, NULL); + insertHashTable(addrToStableHash, (W_)p->addr, + (void *)(p - stable_ptr_table)); + } + } + } +}