X-Git-Url: http://git.megacz.com/?a=blobdiff_plain;f=src%2FGeom.java;fp=src%2FGeom.java;h=0000000000000000000000000000000000000000;hb=e3aa83b5505dcfbc200e29e5b1701664bb218709;hp=9f83c77d52ee47026690399e341e8f4a95f82e39;hpb=4b43602a6590a8c44a42e6d68cc1c33a4429eb4e;p=anneal.git diff --git a/src/Geom.java b/src/Geom.java deleted file mode 100644 index 9f83c77..0000000 --- a/src/Geom.java +++ /dev/null @@ -1,783 +0,0 @@ -import java.awt.*; -import java.util.*; -import java.awt.event.*; -import javax.swing.*; -import javax.media.opengl.*; -import javax.media.opengl.glu.*; -import edu.wlu.cs.levy.CG.KDTree; - -public class Geom implements Iterable { - - private KDTree kd = new KDTree(3); - - public static float EPSILON = (float)0.0001; - public static Random random = new Random(); - - private HashMap ps = new HashMap(); - public HashSet es = new HashSet(); - public ArrayList ts = new ArrayList(); - - public Iterator iterator() { return ts.iterator(); } - - public P origin() { return new P(0, 0, 0); } - - public Geom score_against = null; - public double score = 0; - public float score() { return (float)score; } - - public void unbind() { - - for(Geom.T t : this) { - t.p1().unbind(); - t.p2().unbind(); - t.p3().unbind(); - } - - } - public void bind() { - for(Geom.T t : this) { - t.e1().dobind(); - t.e2().dobind(); - t.e3().dobind(); - } - } - public int numedges = 0; - public float avgedge = 0; - - public float rescore() { - int num = 0; - double dist = 0; - HashSet done = new HashSet(); - for(T t : ts) - for(V p : new V[] { t.p1(), t.p2(), t.p3() }) { - if (done.contains(p)) continue; - done.add(p); - p.rescore(); - } - for(T t : ts) - for(V p : new V[] { t.p1(), t.p2(), t.p3() }) - p.kdremove(); - kd = new KDTree(3); - for(T t : ts) - for(V p : new V[] { t.p1(), t.p2(), t.p3() }) - p.kdinsert(); - return (float)(dist/num); - } - - public void transform(M m) { - ArrayList set = new ArrayList(); - set.addAll(ps.values()); - for(V v : set) v.transform(m); - } - - public Vec diagonal() { - float min_x = Float.MAX_VALUE; - float min_y = Float.MAX_VALUE; - float min_z = Float.MAX_VALUE; - float max_x = Float.MIN_VALUE; - float max_y = Float.MIN_VALUE; - float max_z = Float.MIN_VALUE; - for(P p : ps.keySet()) { - if (p.x < min_x) min_x = p.x; - if (p.y < min_y) min_y = p.y; - if (p.z < min_z) min_z = p.z; - if (p.x > max_x) max_x = p.x; - if (p.y > max_y) max_y = p.y; - if (p.z > max_z) max_z = p.z; - } - return new Vec(max_x - min_x, max_y - min_y, max_z - min_z); - } - - public P centroid() { - float min_x = Float.MAX_VALUE; - float min_y = Float.MAX_VALUE; - float min_z = Float.MAX_VALUE; - float max_x = Float.MIN_VALUE; - float max_y = Float.MIN_VALUE; - float max_z = Float.MIN_VALUE; - for(P p : ps.keySet()) { - if (p.x < min_x) min_x = p.x; - if (p.y < min_y) min_y = p.y; - if (p.z < min_z) min_z = p.z; - if (p.x > max_x) max_x = p.x; - if (p.y > max_y) max_y = p.y; - if (p.z > max_z) max_z = p.z; - } - return new P((float)(max_x + min_x)/2, - (float)(max_y + min_y)/2, - (float)(max_z + min_z)/2); - } - - public T newT(V p12, V p23, V p31, Vec norm) { - Vec norm2 = p31.p.minus(p12.p).cross(p23.p.minus(p12.p)); - float dot = norm.dot(norm2); - //if (Math.abs(dot) < EPSILON) throw new Error("dot products within epsilon of each other: "+norm+" "+norm2); - if (dot < 0) { V p = p12; p12=p23; p23 = p; } - return newT(p12, p23, p31); - } - - public float volume() { - double total = 0; - for(T t : ts) { - double area = t.area(); - Vec origin_to_centroid = new Vec(new P(0, 0, 0), t.centroid()); - boolean facingAway = t.norm().dot(origin_to_centroid) > 0; - double height = Math.abs(t.norm().dot(origin_to_centroid)); - total += ((facingAway ? 1 : -1) * area * height) / 3.0; - } - return (float)total; - } - - public V nearest(P p) { - Object[] results; - try { results = kd.nearest(new double[]{p.x,p.y,p.z},1); } catch (Exception e) { throw new Error(e); } - return (V)results[0]; - } - - public T newT(V p1, V p2, V p3) { - E e12 = p1.makeE(p2); - E e23 = p2.makeE(p3); - E e31 = p3.makeE(p1); - while(e12.next != e23 || e23.next != e31 || e31.next != e12) { - e12.makeAdjacent(e23); - e23.makeAdjacent(e31); - e31.makeAdjacent(e12); - } - T ret = e12.makeT(); - if (e12.t == null) throw new Error(); - if (e23.t == null) throw new Error(); - if (e31.t == null) throw new Error(); - return ret; - } - - public class BindingGroup { - public HashSet es = new HashSet(); - public BindingGroup() { } - public BindingGroup(E e) { - es.add(e); - } - public void add(E e) { - if (e.bg != null) { merge(e.bg); return; } - es.add(e); - e.bg = this; - } - public void merge(BindingGroup bg) { - for(E e : bg.es) { - e.bg = null; - add(e); - } - } - } - - public final class V { - public P p; - public V(P p) { - this.p = p; - if (ps.get(p) != null) throw new Error(); - ps.put(this.p, this); - } - public void kdremove() { - if (!inserted) return; - inserted = false; - try { kd.delete(new double[]{p.x,p.y,p.z}); } catch (Exception e) { } - } - public void kdinsert() { - if (inserted) return; - inserted = true; - try { kd.insert(new double[]{p.x,p.y,p.z},this); } catch (Exception e) { throw new Error(e); } - } - - public float score() { return oldscore; } - public void unscore() { - if (watch == null) return; - watch.watch_x -= p.x; - watch.watch_y -= p.y; - watch.watch_z -= p.z; - watch.watch_count--; - if (watch.watch_count==0) { - watch.watch_x = 0; - watch.watch_y = 0; - watch.watch_z = 0; - } - watch = null; - } - public V partner() { return watch==null ? this : watch; } - public V watchback() { return watch_count==0 ? partner() : - register(new P(watch_x/watch_count, watch_y/watch_count, watch_z/watch_count)); } - public void rescore() { - if (score_against == null) return; - - score -= oldscore; - oldscore = 0; - - if (watch != null) unscore(); - V po = this; - if (watch == null) { - watch = score_against.nearest(po.p); - - // don't attract to vertices that face the other way - if (watch.norm().dot(norm()) < 0) { - watch = null; - } else { - watch.watch_x += po.p.x; - watch.watch_y += po.p.y; - watch.watch_z += po.p.z; - watch.watch_count++; - } - } - - double s1, s2; - if (watch_count==0) s1 = 0; - else s1 = p.distance(watch_x/watch_count, watch_y/watch_count, watch_z/watch_count); - s2 = watch==null ? 0 : po.p.distance(watch.p); - oldscore = (float)(s1 + s2); - score += oldscore; - } - - - /** does NOT update bound pairs! */ - public boolean transform(M m) { - // FIXME: screws up kdtree - // FIXME: screws up hashmap - unscore(); - try { - if (ps.get(this.p)==null) throw new Error(); - ps.remove(this.p); - float newx = m.a*p.x + m.b*p.y + m.c*p.z + m.d; - float newy = m.e*p.x + m.f*p.y + m.g*p.z + m.h; - float newz = m.i*p.x + m.j*p.y + m.k*p.z + m.l; - this.p = new P(newx, newy, newz); - // FIXME: what if we move onto exactly where another point is? - ps.put(this.p,(V)this); - } catch (Exception e) { - throw new RuntimeException(e); - } - rescore(); - boolean good = true; - /* - for(T t : ts) { - for(E e = this.e; ;) { - if (e.intersects(t)) { good = false; break; } - e = e.pair.next; - if (e == this.e) break; - } - } - */ - /* - if (t==this.t) continue; - if (this.intersects(t)) good = false; - } - */ - return good; - } - public boolean move(Vec v) { - M m = new M(v); - V p = this; - boolean good = true; - do { - good &= p.transform(m); - v = v.times(binding); // bleh wrong - p = p.bound_to; - } while (p != this); - return good; - } - - public E makeE(V p2) { - E e = getE(p2); - if (e != null) return e; - e = p2.getE(this); - if (this.e == null && p2.e == null) return this.e = new E(this, p2); - if (this.e == null && p2.e != null) return p2.makeE(this).pair; - return new E(getFreeIncident(), p2); - } - - public E getFreeIncident() { - E ret = getFreeIncident(e, e); - if (ret != null) return ret; - ret = getFreeIncident(e.pair.next, e.pair.next); - if (ret == null) throw new Error("unable to find free incident to " + this); - return ret; - } - - public E getFreeIncident(E start, E before) { - E e = start; - do { - if (e.pair.p2 == this && e.pair.t == null && e.pair.next.t == null) return e.pair; - e = e.pair.next; - } while(e != before); - return null; - } - - public E getE(V p2) { - E e = this.e; - do { - if (e==null) return null; - if (e.p1 == this && e.p2 == p2) return e; - e = e.pair.next; - } while (e!=this.e); - return null; - } - - public boolean isBoundTo(V p) { - V px = p; - do { - if (px==this) return true; - px = px.bound_to; - } while(px != p); - return false; - } - - public void unbind() { bound_to = this; binding = new M(); } - public void bind(V p) { bind(p, new M()); } - public void bind(V p, M binding) { - if (isBoundTo(p)) return; - V temp_bound_to = p.bound_to; - M temp_binding = p.binding; - p.bound_to = this.bound_to; - p.binding = binding.times(this.binding); // FIXME: may have order wrong here - this.bound_to = temp_bound_to; - this.binding = temp_binding.times(temp_binding); // FIXME: may have order wrong here - } - public Vec norm() { - Vec norm = new Vec(0, 0, 0); - E e = this.e; - do { - if (e.t != null) norm = norm.plus(e.t.norm().times((float)e.prev.angle())); - e = e.pair.next; - } while(e != this.e); - return norm.norm(); - } - - V bound_to = this; - int watch_count; - float watch_x; - float watch_y; - float watch_z; - V watch; - E e; // some edge *leaving* this point - M binding = new M(); - float oldscore = 0; - boolean inserted = false; - } - - /** [UNIQUE] an edge */ - public final class E implements Comparable { - - public boolean intersects(T t) { - double A0=t.p1().p.x, A1=t.p1().p.y, A2=t.p1().p.z; - double B0=t.p2().p.x, B1=t.p2().p.y, B2=t.p2().p.z; - double C0=t.p3().p.x, C1=t.p3().p.y, C2=t.p3().p.z; - double j0=p1.p.x, j1=p1.p.y, j2=p1.p.z; - double k0=p2.p.x, k1=p2.p.y, k2=p2.p.z; - double J0, J1, J2; - double K0, K1, K2; - double i0, i1, i2; - double a0, a1, a2; - double b0, b1, b2; - double c0, c1, c2; - double in_det; - double R00, R01, R02, R03, - R10, R11, R12, R13, - R20, R21, R22, R23, - R30, R31, R32, R33; - - - /* a = B - A */ - a0 = B0 - A0; - a1 = B1 - A1; - a2 = B2 - A2; - /* b = C - B */ - b0 = C0 - A0; - b1 = C1 - A1; - b2 = C2 - A2; - /* c = a × b */ - c0 = a1 * b2 - a2 * b1; - c1 = a2 * b0 - a0 * b2; - c2 = a0 * b1 - a1 * b0; - - /* M^(-1) = (1/det(M)) * adj(M) */ - in_det = 1 / (c0 * c0 + c1 * c1 + c2 * c2); - R00 = (b1 * c2 - b2 * c1) * in_det; - R01 = (b2 * c0 - b0 * c2) * in_det; - R02 = (b0 * c1 - b1 * c0) * in_det; - R10 = (c1 * a2 - c2 * a1) * in_det; - R11 = (c2 * a0 - c0 * a2) * in_det; - R12 = (c0 * a1 - c1 * a0) * in_det; - R20 = (c0) * in_det; - R21 = (c1) * in_det; - R22 = (c2) * in_det; - - /* O = M^(-1) * A */ - R03 = -(R00 * A0 + R01 * A1 + R02 * A2); - R13 = -(R10 * A0 + R11 * A1 + R12 * A2); - R23 = -(R20 * A0 + R21 * A1 + R22 * A2); - - /* fill in last row of 4x4 matrix */ - R30 = R31 = R32 = 0; - R33 = 1; - - J2 = R20 * j0 + R21 * j1 + R22 * j2 + R23; - K2 = R20 * k0 + R21 * k1 + R22 * k2 + R23; - if (J2 * K2 >= 0) return false; - - J0 = R00 * j0 + R01 * j1 + R02 * j2 + R03; - K0 = R00 * k0 + R01 * k1 + R02 * k2 + R03; - i0 = J0 + J2 * ((K0 - J0) / (J2 - K2)); - if (i0 < 0 || i0 > 1) return false; - - J1 = R10 * j0 + R11 * j1 + R12 * j2 + R13; - K1 = R10 * k0 + R11 * k1 + R12 * k2 + R13; - i1 = J1 + J2 * ((K1 - J1) / (J2 - K2)); - if (i1 < 0 || i1 > 1 || i0 + i1 > 1) return false; - - return true; - } - - public int compareTo(E e) { - return e.length() > length() ? 1 : -1; - } - - public final V p1, p2; - T t; // triangle to our "left" - E prev; // previous half-edge - E next; // next half-edge - E pair; // partner half-edge - - - public BindingGroup bg = new BindingGroup(this); - - public void bind(E e) { bind(e, new M()); } - public void bind(E e, M m) { e.bg.add(this); } - - public void dobind() { - if (bg==null) return; - for(E ex : bg.es) { - if (ex==this) continue; - p1.bind(ex.p1); - p2.bind(ex.p2); - } - } - - boolean shattered = false; - public V shatter() { return shatter(register(midpoint()), null, null); } - public V shatter(V mid, BindingGroup bg1, BindingGroup bg2) { - if (shattered) return mid; - shattered = true; - - V r = next.p2; - E next = this.next; - E prev = this.prev; - - if (bg1==null) bg1 = new BindingGroup(); - if (bg2==null) bg2 = new BindingGroup(); - for(E e : bg.es) e.shatter(register(e.midpoint()), bg1, bg2); - pair.shatter(); - destroy(); - - newT(r, p1, mid); - newT(r, mid, p2); - bg1.add(p1.getE(mid)); - bg2.add(mid.getE(p2)); - return mid; - } - - public boolean destroyed = false; - public void destroy() { - if (destroyed) return; - destroyed = true; - pair.destroyed = true; - if (next.t != null) next.t.destroy(); - if (prev.t != null) prev.t.destroy(); - if (pair.next.t != null) ts.remove(pair.next.t); - if (pair.prev.t != null) ts.remove(pair.prev.t); - next.t = null; - prev.t = null; - pair.next.t = null; - pair.prev.t = null; - this.bg = null; - pair.bg = null; - pair.prev.next = next; - next.prev = pair.prev; - prev.next = pair.next; - pair.next = prev; - if (p1.e == this) p1.e = prev.next; - if (pair.p1.e == pair) pair.p1.e = pair.prev.next; - es.remove(this); - es.remove(pair); - avgedge -= this.length(); - avgedge -= pair.length(); - numedges--; - numedges--; - } - - private void sync() { - this.prev.next = this; - this.next.prev = this; - this.pair.pair = this; - if (this.next.p1 != p2) throw new Error(); - if (this.prev.p2 != p1) throw new Error(); - if (this.p1.e == null) this.p1.e = this; - es.add(this); - if (!added) { - added = true; - numedges++; - avgedge += length(); - } - } - private boolean added = false; - - public T makeT() { return t==null ? (t = new T(this)) : t; } - - /** angle between this half-edge and the next */ - public double angle() { - Vec v1 = next.p2.p.minus(p2.p); - Vec v2 = this.p1.p.minus(p2.p); - return Math.acos(v1.norm().dot(v2.norm())); - } - - public void makeAdjacent(E e) { - if (this.next == e) return; - if (p2 != e.p1) throw new Error("cannot make adjacent -- no shared vertex"); - if (t != null || e.t != null) throw new Error("cannot make adjacent -- edges not both free"); - - E freeIncident = p2.getFreeIncident(e, this); - - e.prev.next = freeIncident.next; - freeIncident.next.prev = e.prev; - - freeIncident.next = this.next; - this.next.prev = freeIncident; - - this.next = e; - e.prev = this; - - sync(); - freeIncident.sync(); - } - - /** creates an isolated edge out in the middle of space */ - public E(V p1, V p2) { - if (p1==p2) throw new Error("attempt to create edge with single vertex: " + p1); - this.p1 = p1; - this.p2 = p2; - this.prev = this.next = this.pair = new E(this, this, this); - sync(); - } - - /** adds a new half-edge from prev.p2 to p2 */ - public E(E prev, V p2) { - this.p1 = prev.p2; - this.p2 = p2; - this.prev = prev; - if (p2.getE(p1) != null) throw new Error(); - if (p2.e==null) { - this.next = this.pair = new E(this, this, prev.next); - } else { - E q = p2.getFreeIncident(); - this.next = q.next; - this.next.prev = this; - E z = prev.next; - this.prev.next = this; - this.pair = new E(q, this, z); - } - sync(); - } - - /** adds a new half-edge to the mesh with a given predecessor, successor, and pair */ - public E(E prev, E pair, E next) { - this.p1 = prev.p2; - this.p2 = next.p1; - this.prev = prev; - this.next = next; - this.pair = pair; - sync(); - } - public P midpoint() { return new P((p1.p.x+p2.p.x)/2, (p1.p.y+p2.p.y)/2, (p1.p.z+p2.p.z)/2); } - public boolean has(V v) { return v==p1 || v==p2; } - public float length() { return p1.p.minus(p2.p).mag(); } - public String toString() { return p1+"->"+p2; } - } - - /** [UNIQUE] a triangle (face) */ - public final class T { - public final E e1; - public final int color; - - public void destroy() { - ts.remove(this); - } - - public V nearest(P p) { - float d1 = p1().p.distance(p); - float d2 = p2().p.distance(p); - float d3 = p3().p.distance(p); - if (d1 < d2 && d1 < d3) return p1(); - if (d2 < d3) return p2(); - return p3(); - } - - T(E e1) { - this.e1 = e1; - E e2 = e1.next; - E e3 = e2.next; - if (e1==e2 || e1==e3) throw new Error(); - if (e3.next!=e1) throw new Error(); - if (e1.t!=null || e2.t!=null || e3.t!=null) - throw new Error("non-manifold surface or disagreeing normals"); - e1.t = this; - e1.next.t = this; - e1.next.next.t = this; - - // FIXME: check for sealed/watertight surface once construction is complete (and infer normal(s)?) - - int color = Math.abs(random.nextInt()); - while(true) { - color = color % 4; - if (e1().pair.t != null && color == e1().pair.t.color) { color++; continue; } - if (e2().pair.t != null && color == e2().pair.t.color) { color++; continue; } - if (e3().pair.t != null && color == e3().pair.t.color) { color++; continue; } - break; - } - - // FIXME unnecssary - ts.add(this); - p1().kdinsert(); - p2().kdinsert(); - p3().kdinsert(); - - this.color = color; - } - public V p1() { return e1.p1; } - public V p2() { return e1.p2; } - public V p3() { return e1.next.p2; } - public E e1() { return e1; } - public E e2() { return e1.next; } - public E e3() { return e1.prev; } - public Vec norm() { return p2().p.minus(p1().p).cross(p3().p.minus(p1().p)).norm(); } - public boolean hasE(E e) { return e1==e || e1.next==e || e1.prev==e; } - public boolean has(V v) { return p1()==v || p2()==v || p3()==v; } - - public float area() { - return (float)Math.abs(0.5 * e1().length() * new Vec(p1().p, p2().p).norm().dot(new Vec(p2().p, p3().p))); - } - - public void glVertices(GL gl) { - p1().p.glVertex(gl); - p2().p.glVertex(gl); - p3().p.glVertex(gl); - } - - public P centroid() { return new P((p1().p.x+p2().p.x+p3().p.x)/3, - (p1().p.y+p2().p.y+p3().p.y)/3, - (p1().p.z+p2().p.z+p3().p.z)/3); } - public float diameter() { - // FIXME: what is this supposed to be? - return Math.max(Math.max(e1().length(), e2().length()), e3().length()) / 2; - } - - - } - - public V register(P p) { V v = ps.get(p); return v==null ? new V(p) : v; } - - ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - - /** point in 3-space; immutable */ - public static final class P { - public final float x, y, z; - public P(double x, double y, double z) { this((float)x, (float)y, (float)z); } - public P(float x, float y, float z) { this.x = x; this.y = y; this.z = z; } - public float distance(P p) { return distance(p.x, p.y, p.z); } - public float distance(float ox, float oy, float oz) { return (float)Math.sqrt((x-ox)*(x-ox)+(y-oy)*(y-oy)+(z-oz)*(z-oz)); } - public P times(M m) { return m.times(this); } - public Vec minus(P p) { return new Vec(x-p.x, y-p.y, z-p.z); } - public P plus(Vec v) { return new P(x+v.x, y+v.y, z+v.z); } - public boolean equals(Object o) { return o!=null && (o instanceof P) && ((P)o).x==x && ((P)o).y==y && ((P)o).z==z; } - public void glVertex(GL gl) { _glVertex(gl); } - private void _glVertex(GL gl) { gl.glVertex3f(x, y, z); } - public String toString() { return "("+x+","+y+","+z+")"; } - public int hashCode() { return Float.floatToIntBits(x) ^ Float.floatToIntBits(y) ^ Float.floatToIntBits(z); } - } - - /** vector in 3-space; immutable */ - public static final class Vec { - public final float x, y, z; - public Vec(double x, double y, double z) { this((float)x, (float)y, (float)z); } - public Vec(float x, float y, float z) { this.x = x; this.y = y; this.z = z; } - public Vec(P p1, P p2) { this(p2.x-p1.x, p2.y-p1.y, p2.z-p1.z); } - public Vec cross(Vec v) { return new Vec(y*v.z-z*v.y, z*v.x-x*v.z, x*v.y-y*v.x); } - public Vec plus(Vec v) { return new Vec(x+v.x, y+v.y, z+v.z); } - public Vec norm() { return mag()==0 ? this : div(mag()); } - public Vec times(M m) { return m.apply(this); } - public float mag() { return (float)Math.sqrt(x*x+y*y+z*z); } - public float dot(Vec v) { return x*v.x + y*v.y + z*v.z; } - public Vec times(float mag) { return new Vec(x*mag, y*mag, z*mag); } - public Vec div(float mag) { return new Vec(x/mag, y/mag, z/mag); } - public String toString() { return "<"+x+","+y+","+z+">"; } - } - - /** affine matrix */ - public static class M { - // - // [ a b c d ] [ x ] - // [ e f g h ] [ y ] - // [ i j k l ] [ z ] - // [ 0 0 0 1 ] [ 1 ] - // - public final float a, b, c, d, e, f, g, h, i, j, k, l; - public M() { this(1); } - public M(float scale) { - a = f = k = scale; - l = h = d = e = b = i = c = j = g = 0; - } - public M(float scalex, float scaley, float scalez) { - a = scalex; - f = scaley; - k = scalez; - l = h = d = e = b = i = c = j = g = 0; - } - public M(Vec translate) { - d = translate.x; h = translate.y; l = translate.z; - a = f = k = 1; - b = c = e = g = i = j = 0; - } - public M(float a, float b, float c, float d, float e, float f, float g, float h, float i, float j, float k, float l) { - this.a = a; this.b = b; this.c = c; this.d = d; this.e = e; this.f = f; this.g = g; this.h = h; this.i = i; - this.j = j; this.k = k; this.l = l; - } - public M times(float x) { - return new M(a*x, b*x, c*x, d*x, e*x, f*x, g*x, h*x, i*x, j*x, k*x, l*x); - } - public M(Vec axis, float angle) { - double q = Math.cos(angle); - double s = Math.sin(angle); - double t = 1.0 - q; - a = (float)(q + axis.x*axis.x*t); - f = (float)(q + axis.y*axis.y*t); - k = (float)(q + axis.z*axis.z*t); - double tmp1 = axis.x*axis.y*t; - double tmp2 = axis.z*s; - e = (float)(tmp1 + tmp2); - b = (float)(tmp1 - tmp2); - tmp1 = axis.x*axis.z*t; - tmp2 = axis.y*s; - i = (float)(tmp1 - tmp2); - c = (float)(tmp1 + tmp2); - tmp1 = axis.y*axis.z*t; - tmp2 = axis.x*s; - j = (float)(tmp1 + tmp2); - g = (float)(tmp1 - tmp2); - d = h = l = 0; - } - public P times(P p) { - return new P(a*p.x + b*p.y + c*p.z + d, - e*p.x + f*p.y + g*p.z + h, - i*p.x + j*p.y + k*p.z + l); - } - public P apply(P p) { return p; } - public Vec apply(Vec v) { return v; } - public M invert() { return this; } - public M times(M m) { return this; } - } - -}