X-Git-Url: http://git.megacz.com/?a=blobdiff_plain;f=src%2FGeom.java;h=445c896f391e1229d3d16e23d1bf004e0057cf9a;hb=04b2e2c139e2087242fa911a6d3a8991d285bbb3;hp=c879bfed1acb27b5d8b5423d2253ef6fb8e93732;hpb=8a19e3f30ae67231e204c28d5ec93e5a6d812861;p=anneal.git diff --git a/src/Geom.java b/src/Geom.java index c879bfe..445c896 100644 --- a/src/Geom.java +++ b/src/Geom.java @@ -4,90 +4,401 @@ import java.awt.event.*; import javax.swing.*; import javax.media.opengl.*; import javax.media.opengl.glu.*; +import edu.wlu.cs.levy.CG.KDTree; -public class Geom { +public class Geom implements Iterable { + + private KDTree kd = new KDTree(3); + + public static float EPSILON = (float)0.000001; + public static Random random = new Random(); private HashMap ps = new HashMap(); + private HashSet ts = new HashSet(); + + public Iterator iterator() { return ts.iterator(); } + public P newP(double x, double y, double z) { return newP((float)x, (float)y, (float)z); } public P newP(float x, float y, float z) { P p = new P(x, y, z); P p2 = ps.get(p); if (p2 != null) return p2; - ps.put(p, p); + ps.put(p,p); + p.name = allname++; + try { kd.insert(new double[]{p.x,p.y,p.z},p); } catch (Exception e) { throw new Error(e); } return p; } + + public T newT(P p12, P p23, P p31, V norm) { + V norm2 = p31.minus(p12).cross(p23.minus(p12)); + float dot = norm.dot(norm2); + if (Math.abs(dot) < EPSILON) throw new Error("dot products within epsilon of each other: "+norm+" "+norm2); + if (dot < 0) { P p = p12; p12=p23; p23 = p; } + return newT(p12, p23, p31); + } - /** point in 3-space */ - public class P { - public final float x, y, z; - public P(float x, float y, float z) { this.x = x; this.y = y; this.z = z; } - public V minus(P p) { return null; } + public T newT(P p1, P p2, P p3) { + E e12 = p1.makeE(p2); + E e23 = p2.makeE(p3); + E e31 = p3.makeE(p1); + while(e12.next != e23 || e23.next != e31 || e31.next != e12) { + e12.makeAdjacent(e23); + e23.makeAdjacent(e31); + e31.makeAdjacent(e12); + } + T ret = e12.makeT(); + if (e12.t == null) throw new Error(); + if (e23.t == null) throw new Error(); + if (e31.t == null) throw new Error(); + return ret; + } + + private char allname = 'A'; + + /** [UNIQUE] point in 3-space */ + public final class P { + char name; + + float x, y, z; + + private E e; // some edge *leaving* this point + private M binding = new M(); + private P bound_to = this; + + public E makeE(P p2) { + E e = getE(p2); + if (e != null) return e; + e = p2.getE(this); + if (this.e == null && p2.e == null) return this.e = new E(this, p2); + if (this.e == null && p2.e != null) return p2.makeE(this).pair; + return new E(getFreeIncident(), p2); + } + + public E getFreeIncident() { + E ret = getFreeIncident(e, e); + if (ret != null) return ret; + ret = getFreeIncident(e.pair.next, e.pair.next); + if (ret == null) throw new Error("unable to find free incident to " + this); + return ret; + } + + public E getFreeIncident(E start, E before) { + E e = start; + do { + if (e.pair.p2 == this && e.pair.t == null && e.pair.next.t == null) return e.pair; + e = e.pair.next; + } while(e != before); + return null; + } + + public E getE(P p2) { + E e = this.e; + do { + if (e==null) return null; + if (e.p1 == this && e.p2 == p2) return e; + e = e.pair.next; + } while (e!=this.e); + return null; + } + + public boolean isBoundTo(P p) { + P px = p; + do { + if (px==this) return true; + px = px.bound_to; + } while(px != p); + return false; + } + + public void unbind() { bound_to = null; binding = null; } + public void bind(P p) { bind(p, new M()); } + public void bind(P p, M binding) { + if (isBoundTo(p)) return; + P temp_bound_to = p.bound_to; + M temp_binding = p.binding; + p.bound_to = this.bound_to; + p.binding = binding.times(this.binding); // FIXME: may have order wrong here + this.bound_to = temp_bound_to; + this.binding = temp_binding.times(temp_binding); // FIXME: may have order wrong here + } + + public void move(V v) { + P p = this; + do { + p.x = p.x+v.x; + p.y = p.y+v.y; + p.z = p.z+v.z; + v = v.times(binding); + p = p.bound_to; + } while (p != this); + } + + public P(float x, float y, float z) { + this.x = x; this.y = y; this.z = z; + } + + public P nearest() { + Object[] results; + try { results = kd.nearest(new double[]{x,y,z},2); } catch (Exception e) { throw new Error(e); } + if (results[0] != this) throw new Error(); + return (P)results[1]; + } + + public V minus(P p) { return new V(x-p.x, y-p.y, z-p.z); } + public P plus(V v) { return newP(x+v.x, y+v.y, z+v.z); } + public P times(M m) { return m.apply(this); } public boolean equals(Object o) { if (o==null || !(o instanceof P)) return false; P p = (P)o; return p.x==x && p.y==y && p.z==z; } + // FIXME: moving a point alters its hashCode public int hashCode() { return Float.floatToIntBits(x) ^ Float.floatToIntBits(y) ^ Float.floatToIntBits(z); } + public void glVertex(GL gl) { gl.glVertex3f(x, y, z); } + public String toString() { return "("+x+","+y+","+z+")"; } + public V norm() { + V norm = new V(0, 0, 0); + E e = this.e; + do { + if (e.t != null) norm = norm.plus(e.t.norm().times((float)e.prev.angle())); + e = e.pair.next; + } while(e != this.e); + return norm.norm(); + } } /** vector in 3-space */ - public class V { - private final float x, y, z; + public final class V { + public final float x, y, z; + public V(double x, double y, double z) { this((float)x, (float)y, (float)z); } public V(float x, float y, float z) { this.x = x; this.y = y; this.z = z; } - public V norm() { return null; /* FIXME */ } - public boolean sameDirection(V v) { throw new Error(); } - public V cross(V v) { return null; } + public V cross(V v) { return new V(y*v.z-z*v.y, z*v.x-x*v.z, x*v.y-y*v.x); } + public V plus(V v) { return new V(x+v.x, y+v.y, z+v.z); } + public V norm() { return div(mag()); } + public V times(M m) { return m.apply(this); } + public float mag() { return (float)Math.sqrt(x*x+y*y+z*z); } + public float dot(V v) { return x*v.x + y*v.y + z*v.z; } + public V times(float mag) { return new V(x*mag, y*mag, z*mag); } + public V div(float mag) { return new V(x/mag, y/mag, z/mag); } + public String toString() { return "<"+x+","+y+","+z+">"; } } - /** an edge */ - public class E { - public final P p1, p2; - private T t1, t2; - public E(P p1, P p2) { this.p1 = p1; this.p2 = p2; } - public boolean equals(Object o) { - if (o==null || !(o instanceof E)) return false; - E e = (E)o; - if (this.p1 == e.p1 && this.p2 == e.p2) return true; - if (this.p2 == e.p1 && this.p1 == e.p2) return true; - return false; + public class BindingGroup { + public HashSet es = new HashSet(); + public BindingGroup() { } + public merge(E e) { + if (e.bg != null) merge(e.bg); + else { es.add(e); e.bg = this; } + } + public merge(BindingGroup bg) { + for(E e : bg.es) { + e.bg = this; + this.bg.add(e); + } } - public P shared(E e) { return null; } } - /** a triangle (face) */ - public class T { - public final E e1, e2, e3; - public T(E e1, E e2, E e3, V normal) { - P p1 = e1.shared(e2); - P p2 = e2.shared(e3); - P p3 = e3.shared(e1); - V norm = p2.minus(p1).cross(p3.minus(p1)); - if (norm.sameDirection(normal)) { - this.e1 = e1; - this.e2 = e2; - this.e3 = e3; + /** [UNIQUE] an edge */ + public final class E { + public final P p1, p2; + T t; // triangle to our "left" + E prev; // previous half-edge + E next; // next half-edge + E pair; // partner half-edge + + + public BindingGroup bg = null; + + public void bind(E e) { bind(e, new M()); } + public void bind(E e, M m) { + if (e.bg != null) e.bg.merge(this); + else if (bg != null) bg.merge(e); + else { + bg = new BindingGroup(); + bg.merge(this); + bg.merge(e); + } + } + + public void dobind() { + if (bg==null) return; + for(E ex : bg.es) { + if (ex==this) continue; + p1.bind(ex.p1); + p2.bind(ex.p2); + } + } + + public boolean destroyed = false; + public void shatter() { + if (destroyed) return; + /* + HashSet eh = new HashSet(); + eh.add(this); + for(E ex = bound_to; ex != this; ex = ex.bound_to) eh.add(ex); + E[] es = (E[])eh.toArray(new E[0]); + */ + destroy(); + pair.shatter(); + for(E ex = bound_to; ex != this; ex = ex.bound_to) ex.shatter(); + } + public void destroy() { + this.destroyed = true; + } + + private void sync() { + this.prev.next = this; + this.next.prev = this; + this.pair.pair = this; + if (this.next.p1 != p2) throw new Error(); + if (this.prev.p2 != p1) throw new Error(); + if (this.p1.e == null) this.p1.e = this; + } + + public T makeT() { return t==null ? (t = new T(this)) : t; } + + /** angle between this half-edge and the next */ + public double angle() { + V v1 = next.p2.minus(p2); + V v2 = this.p1.minus(p2); + return Math.acos(v1.norm().dot(v2.norm())); + } + + public void makeAdjacent(E e) { + if (this.next == e) return; + if (p2 != e.p1) throw new Error("cannot make adjacent -- no shared vertex"); + if (t != null || e.t != null) throw new Error("cannot make adjacent -- edges not both free"); + + E freeIncident = p2.getFreeIncident(e, this); + + e.prev.next = freeIncident.next; + freeIncident.next.prev = e.prev; + + freeIncident.next = this.next; + this.next.prev = freeIncident; + + this.next = e; + e.prev = this; + + sync(); + freeIncident.sync(); + } + + /** creates an isolated edge out in the middle of space */ + public E(P p1, P p2) { + if (p1==p2) throw new Error("attempt to create edge with single vertex: " + p1); + this.p1 = p1; + this.p2 = p2; + this.prev = this.next = this.pair = new E(this, this, this); + sync(); + } + + /** adds a new half-edge from prev.p2 to p2 */ + public E(E prev, P p2) { + this.p1 = prev.p2; + this.p2 = p2; + this.prev = prev; + if (p2.getE(p1) != null) throw new Error(); + if (p2.e==null) { + this.next = this.pair = new E(this, this, prev.next); } else { - this.e1 = e3; - this.e2 = e2; - this.e3 = e1; + E q = p2.getFreeIncident(); + this.next = q.next; + this.next.prev = this; + E z = prev.next; + this.prev.next = this; + this.pair = new E(q, this, z); } + sync(); } - public V norm() { - P p1 = e1.shared(e2); - P p2 = e2.shared(e3); - P p3 = e3.shared(e1); - return p2.minus(p1).cross(p3.minus(p1)).norm(); + + /** adds a new half-edge to the mesh with a given predecessor, successor, and pair */ + public E(E prev, E pair, E next) { + this.p1 = prev.p2; + this.p2 = next.p1; + this.prev = prev; + this.next = next; + this.pair = pair; + sync(); + } + public P midpoint() { return newP((p1.x+p2.x)/2, (p1.y+p2.y)/2, (p1.z+p2.z)/2); } + public boolean has(P p) { return p==p1 || p==p2; } + public float length() { return p1.minus(p2).mag(); } + public String toString() { return p1+"->"+p2; } + } + + /** [UNIQUE] a triangle (face) */ + public final class T { + public final E e1; + public final int color; + + T(E e1) { + this.e1 = e1; + E e2 = e1.next; + E e3 = e2.next; + if (e1==e2 || e1==e3) throw new Error(); + if (e3.next!=e1) throw new Error(); + if (e1.t!=null || e2.t!=null || e3.t!=null) + throw new Error("non-manifold surface or disagreeing normals"); + e1.t = this; + e1.next.t = this; + e1.next.next.t = this; + + // FIXME: check for sealed/watertight surface once construction is complete (and infer normal(s)?) + + int color = Math.abs(random.nextInt()); + while(true) { + color = color % 4; + if (e1().pair.t != null && color == e1().pair.t.color) { color++; continue; } + if (e2().pair.t != null && color == e2().pair.t.color) { color++; continue; } + if (e3().pair.t != null && color == e3().pair.t.color) { color++; continue; } + break; + } + + // FIXME unnecssary + ts.add(this); + + this.color = color; + } + public P p1() { return e1.p1; } + public P p2() { return e1.p2; } + public P p3() { return e1.next.p2; } + public E e1() { return e1; } + public E e2() { return e1.next; } + public E e3() { return e1.prev; } + public V norm() { return p2().minus(p1()).cross(p3().minus(p1())).norm(); } + public boolean hasE(E e) { return e1==e || e1.next==e || e1.prev==e; } + public boolean has(P p) { return p1()==p || p2()==p || p3()==p; } + public void glVertices(GL gl) { + p1().glVertex(gl); + p2().glVertex(gl); + p3().glVertex(gl); } - public T(E e1, E e2, E e3) { this.e1 = e1; this.e2 = e2; this.e3 = e3; } + + public P centroid() { return newP((p1().x+p2().x+p3().x)/3, + (p1().y+p2().y+p3().y)/3, + (p1().z+p2().z+p3().z)/3); } + public float diameter() { + // FIXME: what is this supposed to be? + return Math.max(Math.max(e1().length(), e2().length()), e3().length()) / 2; + } + + } + /** matrix */ public class M { + public M() { } + public P apply(P p) { return p; } + public V apply(V v) { return v; } + public M invert() { return this; } + public M times(M m) { return this; } } }