X-Git-Url: http://git.megacz.com/?a=blobdiff_plain;f=src%2Fedu%2Fberkeley%2Fqfat%2FMain.java;h=1582d693849d4cc232f68de565a2fc54d437c4a0;hb=20989b5562ed9a4b438db2da8a4c2c3b9a05801d;hp=982119bd32fbf9fe050af83ffa47c192d184183f;hpb=e7caf167b9ca619310bb06ccc4a5079605396f22;p=anneal.git diff --git a/src/edu/berkeley/qfat/Main.java b/src/edu/berkeley/qfat/Main.java index 982119b..1582d69 100644 --- a/src/edu/berkeley/qfat/Main.java +++ b/src/edu/berkeley/qfat/Main.java @@ -35,6 +35,8 @@ public class Main extends MeshViewer { Mesh.T t = goal.newT(p0, p1, p2, n, 0); } + goal.ignorecollision = true; + // rotate to align major axis -- this probably needs to be done by a human. goal.transform(new Matrix(new Vec(0, 0, 1), (float)(Math.PI/2))); @@ -47,11 +49,11 @@ public class Main extends MeshViewer { float height = (float)0.08; float depth = (float)0.3; */ - float width = (float)0.6; + float width = (float)0.7; float depth = (float)0.08; - float height = (float)0.3; + float height = (float)0.4; - float rshift = width/2; + float rshift = width/2; float lshift = -(width/2); //float halfup = height/2; @@ -63,7 +65,10 @@ public class Main extends MeshViewer { new Matrix(new Vec(rshift, depth, halfup)), new Matrix(new Vec(lshift, -depth, halfup)), new Matrix(new Vec(rshift, -depth, halfup)), - + /* + new Matrix(new Vec(0, depth, halfup)), + new Matrix(new Vec(0, -depth, halfup)), + */ new Matrix(new Vec(lshift, 0, height)), new Matrix(new Vec(rshift, 0, height)), new Matrix(new Vec(lshift, 0, -height)), @@ -74,6 +79,9 @@ public class Main extends MeshViewer { }; + // + + Point ltf = new Point(lshift, (depth/2), (height/2)); Point mtf = new Point( 0.0, (depth/2), (height/2)); @@ -234,7 +242,7 @@ public class Main extends MeshViewer { //while(verts < 800) { PriorityQueue es = new PriorityQueue(); for(Mesh.E e : tile.edges()) es.add(e); - for(int i=0; i<8; i++) { + for(int i=0; i<10; i++) { Mesh.E e = es.poll(); verts++; System.out.println("shatter " + e); @@ -251,13 +259,17 @@ public class Main extends MeshViewer { double tile_score = tile.score(); double goal_score = goal.score(); - Vec v = new Vec((random.nextFloat() - (float)0.5) / 200, - (random.nextFloat() - (float)0.5) / 200, - (random.nextFloat() - (float)0.5) / 200); - /* + Vec v; Matrix inv = p.errorQuadric(); - v = new Vec(inv.d, inv.h, inv.l).norm().times(1/(float)1000); - */ + v = new Vec(inv.d, inv.h, inv.l).norm().times(1/(float)300); + if (p.quadric_count == 0) { + v = goal.nearest(p.p).p.minus(p.p).norm().times(1/(float)300); + } + Vec v2 = new Vec((random.nextFloat() - (float)0.5) / 500, + (random.nextFloat() - (float)0.5) / 500, + (random.nextFloat() - (float)0.5) / 500); + v = v.plus(v2.norm().times(1/(float)300)); + //v = v2; boolean good = p.move(v); @@ -269,8 +281,9 @@ public class Main extends MeshViewer { double goal_delta = (new_goal_score - goal_score) / goal_score; double delta = tile_delta + goal_delta; double swapProbability = Math.exp((-1 * delta) / temp); - boolean doSwap = good && (Math.random() < swapProbability); + //boolean doSwap = good && (Math.random() < swapProbability); //boolean doSwap = good && (tile_delta <= 0 && goal_delta <= 0); + boolean doSwap = good && (tile_delta + goal_delta <= 0); if (doSwap) { tile_score = new_tile_score; goal_score = new_goal_score; @@ -300,23 +313,24 @@ public class Main extends MeshViewer { breaks = false; breakit(); //gamma = 1; - gamma = 2; + gamma = 1; //temp = last * 0.8f; //last = temp; //temp = hightemp; } else - if (acceptance > 0.96) gamma = 0.6f; - else if (acceptance > 0.9) gamma = 0.7f; - else if (acceptance > 0.8) gamma = 0.75f; - else if (acceptance > 0.6) gamma = 0.8f; + if (acceptance > 0.96) gamma = 0.4f; + else if (acceptance > 0.9) gamma = 0.5f; + else if (acceptance > 0.8) gamma = 0.65f; + else if (acceptance > 0.6) gamma = 0.7f; else { if (acceptance > 0.3) { gamma = 0.9f; } else if (acceptance > 0.15) { gamma = 0.95f; } else { - breakit(); - gamma = 2; + //breakit(); + //gamma = 1; + gamma = 0.99f; //gamma = 1; //temp = last * 0.8f; //last = temp; @@ -345,7 +359,8 @@ public class Main extends MeshViewer { public static void main(String[] s) throws Exception { StlFile stlf = new StlFile(); - stlf.load("simplefish.stl"); + stlf.load("fish.stl"); + //stlf.load("monkey.stl"); Frame f = new Frame(); Main main = new Main(stlf, f); f.pack();