X-Git-Url: http://git.megacz.com/?a=blobdiff_plain;f=src%2Fedu%2Fberkeley%2Fqfat%2FMesh.java;h=8a46c730fa131179ee8ac5689db3ae604f0039eb;hb=485efa58c987b9a4b5155b36ae7c64eff4251142;hp=51b9249829b5c4fdf23dfde13b3b13e5dba10d14;hpb=8190da98c29041324f9dcaa9bc86d0a8a3f77491;p=anneal.git diff --git a/src/edu/berkeley/qfat/Mesh.java b/src/edu/berkeley/qfat/Mesh.java index 51b9249..8a46c73 100644 --- a/src/edu/berkeley/qfat/Mesh.java +++ b/src/edu/berkeley/qfat/Mesh.java @@ -74,33 +74,19 @@ public class Mesh implements Iterable { // Vertexices ////////////////////////////////////////////////////////////////////////////// /** a vertex in the mesh */ - public final class Vertex extends HasPoint implements Visitor { + public final class Vertex extends HasQuadric implements Visitor { public String toString() { return p.toString(); } public Point p; E e; // some edge *leaving* this point - /** the nearest vertex in the "score_against" mesh */ - Vertex nearest_in_other_mesh; - /** the number of vertices in the other mesh for which this is the nearest_in_other_mesh */ - int quadric_count; - /** the total error quadric (contributions from all vertices in other mesh for which this is nearest) */ - Matrix quadric = Matrix.ZERO; - Matrix binding = Matrix.ONE; Vertex bound_to = this; - float oldscore = 0; - boolean quadricStale = false; + public float oldscore = 0; + - public Matrix errorQuadric() { return quadric; } public Point getPoint() { return p; } public float score() { return oldscore; } - private Matrix fundamentalQuadric = null; - public Matrix fundamentalQuadric() { - if (fundamentalQuadric == null) recomputeFundamentalQuadric(); - return fundamentalQuadric; - } - private Vertex(Point p) { this.p = p; if (vertices.get(p) != null) throw new Error(); @@ -113,17 +99,18 @@ public class Mesh implements Iterable { } public void recomputeFundamentalQuadric() { - if (!quadricStale && fundamentalQuadric != null) return; - quadricStale = false; unApplyQuadricToNeighbor(); - Matrix m = Matrix.ZERO; - int count = 0; - for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) { - T t = e.t; - m = m.plus(t.norm().fundamentalQuadric(t.centroid())); - count++; + if (quadricStale || fundamentalQuadric==null) { + Matrix m = Matrix.ZERO; + int count = 0; + for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) { + T t = e.t; + m = m.plus(t.norm().fundamentalQuadric(t.centroid())); + count++; + } + quadricStale = false; + fundamentalQuadric = m.times(1/(float)count); } - fundamentalQuadric = m.times(1/(float)count); applyQuadricToNeighbor(); } @@ -151,7 +138,7 @@ public class Mesh implements Iterable { nearest_in_other_mesh = new_nearest; // don't attract to vertices that face the other way - if (nearest_in_other_mesh.e == null || nearest_in_other_mesh.norm().dot(norm()) < 0) { + if (((Vertex)nearest_in_other_mesh).e == null || ((Vertex)nearest_in_other_mesh).norm().dot(norm()) < 0) { nearest_in_other_mesh = null; } else { nearest_in_other_mesh.unComputeError(); @@ -176,6 +163,7 @@ public class Mesh implements Iterable { score -= oldscore; oldscore = 0; } + public HasQuadric nearest() { return score_against.nearest(p); } public void computeError() { oldscore = quadric_count != 0