- // know: self = bindingGroup[self] * master
- // know: other = other.bindingGroup[other] * other.bindingGroup.master
- // want: self = bindingMatrix * other
- // therefore: master = bindingGroup[self]^-1 * bindingMatrix * other
- // therefore: = bindingGroup[self]^-1 * bindingMatrix * other.bindingGroup[other] * other.bindingGroup.master
- public void bindTo(Matrix bindingMatrix, HasBindingGroup other) {
- // FIXME
- bindTo(bindingMatrix, other, 0.001f);
- }
+ /**
+ * Merge the BGs of this and other, ensuring that
+ * this==bindingMatrix*other, and treating differences of less
+ * than epsilon as irrelevant for AffineConstraint purposes.
+ */