Add a handy hint for finding the correct fully-qualified original
names for entities in .hi-boot files.
particular, most <literal>Prelude</literal> entities aren't
actually defined in the <literal>Prelude</literal> (see for
example <literal>GHC.Base.Int</literal> in the above
particular, most <literal>Prelude</literal> entities aren't
actually defined in the <literal>Prelude</literal> (see for
example <literal>GHC.Base.Int</literal> in the above
+ example). HINT: to find out the fully-qualified name for
+ entities in the <literal>Prelude</literal> (or anywhere for
+ that matter), try using GHCi's
+ <literal>:info</literal> command, eg.</para>
+<programlisting>Prelude> :m -Prelude
+> :i IO.IO
+-- GHC.IOBase.IO is a type constructor
+newtype GHC.IOBase.IO a
+...</programlisting>
</listitem>
<listitem>
<para>Only <literal>data</literal>, <literal>type</literal>,
</listitem>
<listitem>
<para>Only <literal>data</literal>, <literal>type</literal>,