I don't think this fixes any real bugs, but there's a small
possibility that when the RTS is woken up for an idle-time GC, the IO
manager thread might be pre-empted which would prevent the idle GC
from happening; this change ensures that the idle GC happens anyway.
if (prev == ACTIVITY_DONE_GC) {
startTimer();
}
- } else {
+ } else if (recent_activity != ACTIVITY_INACTIVE) {
+ // If we reached ACTIVITY_INACTIVE, then don't reset it until
+ // we've done the GC. The thread running here might just be
+ // the IO manager thread that handle_tick() woke up via
+ // wakeUpRts().
recent_activity = ACTIVITY_YES;
}
#endif