Build Control.Monad before Data.HashTable, the latter depends on the
former. Shouldn't the build system know about that automatically?
Data/Either.hs Data/FiniteMap.hs Data/IORef.hs Data/Int.hs \
Data/Ix.hs Data/List.hs Data/Maybe.hs Data/PackedString.hs \
Data/Ratio.hs Data/Set.hs Data/Tuple.hs Data/Word.hs Data/Array.hs \
- Data/HashTable.hs Data/Dynamic.hs Data/Monoid.hs Data/Tree.hs \
- Control/Monad.hs Control/Monad/Fix.hs Control/Monad/Trans.hs \
+ Control/Monad.hs Data/HashTable.hs Data/Dynamic.hs Data/Monoid.hs \
+ Data/Tree.hs Control/Monad/Fix.hs Control/Monad/Trans.hs \
Control/Arrow.hs Debug/Trace.hs \
NHC/SizedTypes.hs \
System/IO.hs System/IO/Error.hs System/IO/Unsafe.hs \