--- /dev/null
+/* -----------------------------------------------------------------------------
+ * $Id: longlong.c,v 1.1 2001/07/31 12:52:37 simonmar Exp $
+ *
+ * (c) The GHC Team, 1998-1999
+ *
+ * Primitive operations over (64-bit) long longs
+ * (only used on 32-bit platforms.)
+ *
+ * ---------------------------------------------------------------------------*/
+
+
+/*
+Miscellaneous primitive operations on StgInt64 and StgWord64s.
+N.B. These are not primops!
+
+Instead of going the normal (boring) route of making the list
+of primitive operations even longer to cope with operations
+over 64-bit entities, we implement them instead 'out-of-line'.
+
+The primitive ops get their own routine (in C) that implements
+the operation, requiring the caller to _ccall_ out. This has
+performance implications of course, but we currently don't
+expect intensive use of either Int64 or Word64 types.
+
+The exceptions to the rule are primops that cast to and from
+64-bit entities (these are defined in PrimOps.h)
+*/
+
+#include "Rts.h"
+
+#ifdef SUPPORT_LONG_LONGS
+
+/* Relational operators */
+
+StgBool stg_gtWord64 (StgWord64 a, StgWord64 b) {return a > b;}
+StgBool stg_geWord64 (StgWord64 a, StgWord64 b) {return a >= b;}
+StgBool stg_eqWord64 (StgWord64 a, StgWord64 b) {return a == b;}
+StgBool stg_neWord64 (StgWord64 a, StgWord64 b) {return a != b;}
+StgBool stg_ltWord64 (StgWord64 a, StgWord64 b) {return a < b;}
+StgBool stg_leWord64 (StgWord64 a, StgWord64 b) {return a <= b;}
+
+StgBool stg_gtInt64 (StgInt64 a, StgInt64 b) {return a > b;}
+StgBool stg_geInt64 (StgInt64 a, StgInt64 b) {return a >= b;}
+StgBool stg_eqInt64 (StgInt64 a, StgInt64 b) {return a == b;}
+StgBool stg_neInt64 (StgInt64 a, StgInt64 b) {return a != b;}
+StgBool stg_ltInt64 (StgInt64 a, StgInt64 b) {return a < b;}
+StgBool stg_leInt64 (StgInt64 a, StgInt64 b) {return a <= b;}
+
+/* Arithmetic operators */
+
+StgWord64 stg_remWord64 (StgWord64 a, StgWord64 b) {return a % b;}
+StgWord64 stg_quotWord64 (StgWord64 a, StgWord64 b) {return a / b;}
+StgInt64 stg_remInt64 (StgInt64 a, StgInt64 b) {return a % b;}
+StgInt64 stg_quotInt64 (StgInt64 a, StgInt64 b) {return a / b;}
+StgInt64 stg_negateInt64 (StgInt64 a) {return -a;}
+StgInt64 stg_plusInt64 (StgInt64 a, StgInt64 b) {return a + b;}
+StgInt64 stg_minusInt64 (StgInt64 a, StgInt64 b) {return a - b;}
+StgInt64 stg_timesInt64 (StgInt64 a, StgInt64 b) {return a * b;}
+
+/* Logical operators: */
+
+StgWord64 stg_and64 (StgWord64 a, StgWord64 b) {return a & b;}
+StgWord64 stg_or64 (StgWord64 a, StgWord64 b) {return a | b;}
+StgWord64 stg_xor64 (StgWord64 a, StgWord64 b) {return a ^ b;}
+StgWord64 stg_not64 (StgWord64 a) {return ~a;}
+StgWord64 stg_shiftL64 (StgWord64 a, StgInt b) {return a << b;}
+StgWord64 stg_shiftRL64 (StgWord64 a, StgInt b) {return a >> b;}
+/* Right shifting of signed quantities is not portable in C, so
+ the behaviour you'll get from using these primops depends
+ on the whatever your C compiler is doing. ToDo: fix. -- sof 8/98
+*/
+StgInt64 stg_iShiftL64 (StgInt64 a, StgInt b) {return a << b;}
+StgInt64 stg_iShiftRA64 (StgInt64 a, StgInt b) {return a >> b;}
+StgInt64 stg_iShiftRL64 (StgInt64 a, StgInt b)
+{return (StgInt64) ((StgWord64) a >> b);}
+
+/* Casting between longs and longer longs:
+ (the primops that cast between Integers and long longs are
+ expressed as macros, since these may cause some heap allocation).
+*/
+
+StgInt64 stg_intToInt64 (StgInt i) {return (StgInt64) i;}
+StgInt stg_int64ToInt (StgInt64 i) {return (StgInt) i;}
+StgWord64 stg_int64ToWord64 (StgInt64 i) {return (StgWord64) i;}
+StgWord64 stg_wordToWord64 (StgWord w) {return (StgWord64) w;}
+StgWord stg_word64ToWord (StgWord64 w) {return (StgWord) w;}
+StgInt64 stg_word64ToInt64 (StgWord64 w) {return (StgInt64) w;}
+
+#endif /* SUPPORT_LONG_LONGS */