)
import OccName ( EncodedFS, mkWorkerOcc )
import PrimRep ( PrimRep )
-import TysPrim ( statePrimTyCon )
import FieldLabel ( FieldLabel )
import Maybes ( orElse )
import SrcLoc ( SrcLoc )
idLBVarInfo id = lbvarInfo (idInfo id)
isOneShotLambda :: Id -> Bool
-isOneShotLambda id = analysis || hack
+isOneShotLambda id = analysis
where analysis = case idLBVarInfo id of
LBVarInfo u | u `eqUsage` usOnce -> True
other -> False
- hack = case splitTyConApp_maybe (idType id) of
- Just (tycon,_) | tycon == statePrimTyCon -> True
- other -> False
-
- -- The last clause is a gross hack. It claims that
- -- every function over realWorldStatePrimTy is a one-shot
- -- function. This is pretty true in practice, and makes a big
- -- difference. For example, consider
- -- a `thenST` \ r -> ...E...
- -- The early full laziness pass, if it doesn't know that r is one-shot
- -- will pull out E (let's say it doesn't mention r) to give
- -- let lvl = E in a `thenST` \ r -> ...lvl...
- -- When `thenST` gets inlined, we end up with
- -- let lvl = E in \s -> case a s of (r, s') -> ...lvl...
- -- and we don't re-inline E.
- --
- -- It would be better to spot that r was one-shot to start with, but
- -- I don't want to rely on that.
- --
- -- Another good example is in fill_in in PrelPack.lhs. We should be able to
- -- spot that fill_in has arity 2 (and when Keith is done, we will) but we can't yet.
setOneShotLambda :: Id -> Id
setOneShotLambda id = modifyIdInfo (`setLBVarInfo` LBVarInfo usOnce) id
import Outputable
import TysPrim ( alphaTy ) -- Debugging only
import Util ( equalLength, lengthAtLeast )
+import TysPrim ( statePrimTyCon )
\end{code}
-- use the idinfo here
-- Lambdas; increase arity
-arityType (Lam x e) | isId x = AFun (isOneShotLambda x) (arityType e)
+arityType (Lam x e) | isId x = AFun (isOneShotLambda x || isStateHack x) (arityType e)
| otherwise = arityType e
-- Applications; decrease arity
arityType (App f (Type _)) = arityType f
arityType (App f a) = case arityType f of
- AFun one_shot xs | one_shot -> xs
- | exprIsCheap a -> xs
+ AFun one_shot xs | exprIsCheap a -> xs
other -> ATop
-- Case/Let; keep arity if either the expression is cheap
arityType other = ATop
+isStateHack id = case splitTyConApp_maybe (idType id) of
+ Just (tycon,_) | tycon == statePrimTyCon -> True
+ other -> False
+
+ -- The last clause is a gross hack. It claims that
+ -- every function over realWorldStatePrimTy is a one-shot
+ -- function. This is pretty true in practice, and makes a big
+ -- difference. For example, consider
+ -- a `thenST` \ r -> ...E...
+ -- The early full laziness pass, if it doesn't know that r is one-shot
+ -- will pull out E (let's say it doesn't mention r) to give
+ -- let lvl = E in a `thenST` \ r -> ...lvl...
+ -- When `thenST` gets inlined, we end up with
+ -- let lvl = E in \s -> case a s of (r, s') -> ...lvl...
+ -- and we don't re-inline E.
+ --
+ -- It would be better to spot that r was one-shot to start with, but
+ -- I don't want to rely on that.
+ --
+ -- Another good example is in fill_in in PrelPack.lhs. We should be able to
+ -- spot that fill_in has arity 2 (and when Keith is done, we will) but we can't yet.
+
{- NOT NEEDED ANY MORE: etaExpand is cleverer
ok_note InlineMe = False
ok_note other = True