float halfup = 0;
translations = new Matrix[] {
-
+ /*
Matrix.translate(new Vec(lshift, depth, halfup)),
Matrix.translate(new Vec(rshift, depth, halfup)),
Matrix.translate(new Vec(lshift, -depth, halfup)),
Matrix.translate(new Vec(rshift, -depth, halfup)),
+ */
- /*
Matrix.translate(new Vec(0, depth, halfup)),
Matrix.translate(new Vec(0, -depth, halfup)),
- */
+
Matrix.translate(new Vec(lshift, 0, height)),
Matrix.translate(new Vec(rshift, 0, height)),
if ((t1.v1().p.times(m).minus(t2.v1().p).mag() < Mesh.EPSILON) &&
(t1.v2().p.times(m).minus(t2.v3().p).mag() < Mesh.EPSILON) &&
(t1.v3().p.times(m).minus(t2.v2().p).mag() < Mesh.EPSILON)) {
- t1.e1().bindEdge(t2.e3());
- t1.e2().bindEdge(t2.e2());
- t1.e3().bindEdge(t2.e1());
+ t2.e3().bindEdge(t1.e1(), m);
+ t2.e2().bindEdge(t1.e2(), m);
+ t2.e1().bindEdge(t1.e3(), m);
}
if ((t1.v2().p.times(m).minus(t2.v1().p).mag() < Mesh.EPSILON) &&
(t1.v3().p.times(m).minus(t2.v3().p).mag() < Mesh.EPSILON) &&
(t1.v1().p.times(m).minus(t2.v2().p).mag() < Mesh.EPSILON)) {
- t1.e2().bindEdge(t2.e3());
- t1.e3().bindEdge(t2.e2());
- t1.e1().bindEdge(t2.e1());
+ t2.e3().bindEdge(t1.e2(), m);
+ t2.e2().bindEdge(t1.e3(), m);
+ t2.e1().bindEdge(t1.e1(), m);
}
if ((t1.v3().p.times(m).minus(t2.v1().p).mag() < Mesh.EPSILON) &&
(t1.v1().p.times(m).minus(t2.v3().p).mag() < Mesh.EPSILON) &&
(t1.v2().p.times(m).minus(t2.v2().p).mag() < Mesh.EPSILON)) {
- t1.e3().bindEdge(t2.e3());
- t1.e1().bindEdge(t2.e2());
- t1.e2().bindEdge(t2.e1());
+ t2.e3().bindEdge(t1.e3(), m);
+ t2.e2().bindEdge(t1.e1(), m);
+ t2.e1().bindEdge(t1.e2(), m);
}
}
Mesh.E e = es.poll();
verts++;
//System.out.println("shatter " + e);
+ //e.shatter(e.midpoint(), null, null, true, true);
+
e.shatter();
Thread.yield();
repaint();
if (t.aspect() < 0.1 && e.length()>e.next.length() && e.length()>e.prev.length()) es.add(e);
}
}
-
+ /*
for(int i=0; i<5; i++) {
Mesh.E e = es.poll();
if (e==null) break;
e.shatter();
}
+ */
tile.rebindPoints();
System.out.println("temp="+temp + " ratio="+(Math.ceil(acceptance*100)) + " " +