MeshViewer: better double-buffering
[anneal.git] / src / edu / berkeley / qfat / MeshViewer.java
index f7fa9c1..2fe4200 100644 (file)
@@ -8,22 +8,34 @@ import javax.media.opengl.*;
 import javax.media.opengl.glu.*;
 import com.sun.opengl.util.*;
 import java.util.*;
+import edu.berkeley.qfat.bind.*;
 import edu.berkeley.qfat.geom.*;
 import edu.berkeley.qfat.geom.Point;
 
+/**
+ *  A basic MeshViewer displays zero or more meshes to the user, in
+ *  wireframe or shaded panels.
+ */
 public class MeshViewer extends JPanel implements GLEventListener, MouseListener, MouseMotionListener, KeyListener, MouseWheelListener {
 
+    Main main;
+
     private float tz = 0;
     private float anglex = 0;
     private float angley = 0;
 
+    boolean drawEdge = false;
+
     private Mesh.Vertex closest = null;
+    private Mesh.E      closestEdge = null;
+    private Point       closestOriginallyAt = null;
     private int         mousex;
     private int         mousey;
     private Matrix      projection = null;
     private Point       clickPoint = null;
     private GLCanvas    glcanvas;
     private boolean     updateVisibilities = false;
+    private boolean     updateClosest = false;
     private boolean     mouseInside = false;
 
     private HashSet<Mesh> meshes = new HashSet<Mesh>();
@@ -34,8 +46,13 @@ public class MeshViewer extends JPanel implements GLEventListener, MouseListener
     public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { }
     public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { }
 
+    public void addKeyListener(KeyListener kl) { glcanvas.addKeyListener(kl); }
+
     public synchronized void init(GLAutoDrawable gld) {
         GL gl = glcanvas.getGL();//gld.getGL();
+
+        gl.glEnable(gl.GL_DOUBLEBUFFER);
+
         gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
         gl.glViewport(0, 0, 500, 300);
         gl.glEnable(GL.GL_DEPTH_TEST);
@@ -48,10 +65,6 @@ public class MeshViewer extends JPanel implements GLEventListener, MouseListener
         float mat_specular[] = { 0.5f, 0.5f, 0.5f, 0.5f };
         float mat_shininess[] = { 50.0f };
         gl.glShadeModel(GL.GL_SMOOTH);
-        //gl.glMaterialfv(GL.GL_FRONT, GL.GL_DIFFUSE, mat_specular, 0);
-        //gl.glMaterialfv(GL.GL_FRONT, GL.GL_SPECULAR, mat_specular, 0);  
-        //gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT, new float[] { 0.3f, 0.3f, 0.3f, 0.3f }, 0);  
-        //gl.glMaterialfv(GL.GL_FRONT, GL.GL_SHININESS, mat_shininess, 0);
         gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, new float[] { 1.0f,    4.0f,  -10.0f, 0.0f }, 0);
         gl.glLightfv(GL.GL_LIGHT1, GL.GL_POSITION, new float[] { -10.0f, 10.0f,   10.0f, 0.0f }, 0);
         gl.glLightfv(GL.GL_LIGHT2, GL.GL_POSITION, new float[] { 10.0f, -10.0f,   10.0f, 0.0f }, 0);
@@ -76,6 +89,14 @@ public class MeshViewer extends JPanel implements GLEventListener, MouseListener
 
         GL gl = glcanvas.getGL();//drawable.getGL();
         GLU glu = new GLU();
+        gl.glDrawBuffer(GL.GL_BACK);
+
+        if (updateVisibilities) {
+            updateVisibilities = false;
+            // update vertex visibilities
+            updateVisibility(gl);
+        }
+        gl.glDrawBuffer(GL.GL_BACK);
 
         if (!mouseInside) gl.glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
         else gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
@@ -91,29 +112,97 @@ public class MeshViewer extends JPanel implements GLEventListener, MouseListener
 
         gl.glEnable(GL.GL_LIGHTING);
         gl.glShadeModel(GL.GL_SMOOTH);
-        for(Mesh mesh : meshes)
+        for(Mesh mesh : meshes) {
             mesh.render(gl, Matrix.ONE);
+            if (main != null && main.whichNeighbor>0 && main.transforms!=null && !mesh.option_wireframe) {
+                mesh.option_wireframe = true;
+                mesh.render(gl, main.transforms[main.whichNeighbor-1]);
+                mesh.option_wireframe = false;
+            }
+        }
 
         // highlight the point closest to the mouse; we do this here to avoid flicker
         if (closest != null) {
             gl.glDisable(GL.GL_LIGHTING);
             gl.glShadeModel(GL.GL_FLAT);
-            gl.glColor3f(1,1,1);
-            gl.glBegin(gl.GL_POINTS);
-            closest.getPoint().glVertex(gl);
-            gl.glEnd();
+
+            if (drawEdge) {
+                for(Mesh.E e : (Iterable<Mesh.E>)closestEdge.getBoundPeers()) {
+                    gl.glColor3f(0,1,0);
+                    gl.glBegin(gl.GL_LINES);
+                    e.glVertices(gl);
+                    gl.glEnd();
+                    gl.glColor3f(1,0,0);
+                    gl.glBegin(gl.GL_LINES);
+                    e.pair.glVertices(gl);
+                    gl.glEnd();
+                }
+                /*
+                if (closestEdge != null) {
+                    gl.glColor3f(1,1,0);
+                    gl.glBegin(gl.GL_TRIANGLES);
+                    Mesh.T t = closestEdge.t;
+                    t.p1().glVertex(gl);
+                    t.p2().glVertex(gl);
+                    t.p3().glVertex(gl);
+                    gl.glColor3f(0,1,1);
+                    main.transforms[main.whichNeighbor-1].times(closestEdge.t.p1()).glVertex(gl);
+                    main.transforms[main.whichNeighbor-1].times(closestEdge.t.p2()).glVertex(gl);
+                    main.transforms[main.whichNeighbor-1].times(closestEdge.t.p3()).glVertex(gl);
+                    System.out.println("t="
+                                       +t.p1()+"\n  "
+                                       +t.p2()+"\n  "
+                                       +t.p3()+"\n  "
+                                       );
+                    System.out.println("x="
+                                       +main.transforms[main.whichNeighbor-1].times(t.p1())+"\n  "
+                                       +main.transforms[main.whichNeighbor-1].times(t.p2())+"\n  "
+                                       +main.transforms[main.whichNeighbor-1].times(t.p3())+"\n  "
+                                       );
+                    gl.glEnd();
+                }
+                */
+            }
+
+            if (closest.visible) {
+                gl.glDisable(GL.GL_DEPTH_TEST);
+                gl.glColor3f(1,1,0);
+                gl.glBegin(gl.GL_POINTS);
+                closest.getPoint().glVertex(gl);
+                gl.glColor3f(0.5f,0.5f,0);
+                for(Mesh.Vertex v : (Iterable<Mesh.Vertex>)closest.getBoundPeers())
+                    if (v!=closest)
+                        v.getPoint().glVertex(gl);
+                gl.glEnd();
+
+                if (closest.getBindingConstraint() instanceof Plane) {
+                    Plane p = (Plane)closest.getBindingConstraint();
+                    Vec v = p.norm();
+                    gl.glEnable(gl.GL_BLEND);
+                    gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA);
+                    gl.glColor4f(1,1,0,0.3f);
+                    gl.glBegin(gl.GL_LINES);
+                    closest.getPoint().glVertex(gl);
+                    v.plus(closest.getPoint()).glVertex(gl);
+                    closest.getPoint().glVertex(gl);
+                    v.times(-1).plus(closest.getPoint()).glVertex(gl);
+                    gl.glEnd();
+                    gl.glDisable(gl.GL_BLEND);
+                }
+
+                gl.glEnable(GL.GL_DEPTH_TEST);
+            }
         }
 
         projection = Matrix.getProjectionMatrix(gl);
 
-        if (updateVisibilities) {
-            updateVisibilities = false;
-            // update vertex visibilities
-            updateVisibility(gl);
-            
-            //Matrix projection = Matrix.getProjectionMatrix(gl);
+        if (updateClosest) {
+            updateClosest = false;
             double dist = Double.MAX_VALUE;
+            double distE = Double.MAX_VALUE;
             closest = null;
+            closestOriginallyAt = null;
+            closestEdge = null;
             for(Mesh mesh : meshes)
                 if (mesh.option_selectable)
                     for(Mesh.Vertex v : mesh.vertices()) {
@@ -127,8 +216,22 @@ public class MeshViewer extends JPanel implements GLEventListener, MouseListener
                             dist = (x-mousex)*(x-mousex)+(y-mousey)*(y-mousey);
                             closest = v;
                         }
+                        for(Mesh.E e = v.e; e!=null; e=e.pair.next==v.e?null:e.pair.next) {
+                            if (!e.v2.visible) continue;
+                            Segment s =
+                                new Segment(projection.times(e.v1.getPoint()),
+                                            projection.times(e.v2.getPoint()));
+                            double dist2 = s.distance(getMouse());
+                            if (dist2 < distE) {
+                                distE = dist2;
+                                closestEdge = e;
+                            }
+                        }
                     }
         }
+        gl.glFlush();
+        glcanvas.setAutoSwapBufferMode(false);
+        glcanvas.swapBuffers();
     }
 
     protected synchronized void updateVisibility(GL gl) {
@@ -140,24 +243,26 @@ public class MeshViewer extends JPanel implements GLEventListener, MouseListener
         gl.glFlush();
         gl.glDisable(GL.GL_LIGHTING);
         gl.glShadeModel(GL.GL_FLAT);
-        gl.glColor3f(0,0,0);
         gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
-        for(Mesh mesh : meshes) mesh.render(gl, Matrix.ONE);
+        gl.glColor3f(0,0,0);
+        for(Mesh mesh : meshes) mesh.render(gl, Matrix.ONE, true);
         for(Mesh mesh : meshes)
             if (mesh.option_selectable)
                 for(Mesh.Vertex v : mesh.vertices()) {
                     Point p = v.getPoint();
+                    Point projected = projection.times(p);
+                    boolean vis = false;
+
                     gl.glColor3f(1,1,1);
                     gl.glBegin(gl.GL_POINTS);
                     p.glVertex(gl);
                     gl.glEnd();
                     gl.glFlush();
-                    
-                    Point projected = projection.times(p);
+
+                    vis = false;
                     gl.glReadPixels((int)projected.x-1, (int)projected.y-1, 3, 3, gl.GL_RGB, gl.GL_UNSIGNED_BYTE, buf);
-                    
-                    boolean vis = false;
                     for(int j=0; j<9*4; j++) vis |= buf.get(j)!=0;
+
                     v.visible = vis;
                     if (vis) {
                         gl.glColor3f(0,0,0);
@@ -203,21 +308,30 @@ public class MeshViewer extends JPanel implements GLEventListener, MouseListener
     public void mouseMoved(MouseEvent e) {
         mousex = e.getX();
         mousey = e.getY();
-        if ((e.getModifiersEx() & MouseEvent.SHIFT_DOWN_MASK) != 0)
+
+        if ((e.getModifiersEx() & MouseEvent.SHIFT_DOWN_MASK) != 0) {
             updateVisibilities = true;
+            drawEdge = true;
+            updateClosest = true;
+        }
     }
 
     public void mouseDragged(MouseEvent e) {
         if ((e.getModifiersEx() & MouseEvent.SHIFT_DOWN_MASK) != 0) {
+            updateVisibilities = true;
+            drawEdge = true;
             if (closest != null && projection != null) {
                 synchronized(this) {
-                    Point clickClosest = closest == null ? null : closest.getPoint();
+                    if (closestOriginallyAt==null) closestOriginallyAt = closest.getPoint();
                     Vec d1 = projection.inverse().times(getMouse()).minus(projection.inverse().times(clickPoint));
-                    Vec delta = d1.plus(clickClosest).minus(closest.getPoint());
+                    Vec delta = d1.plus(closestOriginallyAt).minus(closest.getPoint());
                     closest.move(delta, false);
                 }
             }
+        } else if ((e.getModifiersEx() & MouseEvent.CTRL_DOWN_MASK) != 0) {
+            // move edge
         } else {
+            updateVisibilities = true;
             anglex -= mousex - e.getX();
             angley += mousey - e.getY();
         }