X-Git-Url: http://git.megacz.com/?p=anneal.git;a=blobdiff_plain;f=src%2Fedu%2Fberkeley%2Fqfat%2FMain.java;h=8fcb0ab4e9333c06ce928943d542f9794b421086;hp=6a02d08e1680959921f4d2b266e306525a4ae095;hb=33fcd7732290bcd1c7108ba9388af173fd139ee2;hpb=57376a862c00fa1c8731f9989085fcfceeee0370 diff --git a/src/edu/berkeley/qfat/Main.java b/src/edu/berkeley/qfat/Main.java index 6a02d08..8fcb0ab 100644 --- a/src/edu/berkeley/qfat/Main.java +++ b/src/edu/berkeley/qfat/Main.java @@ -26,26 +26,26 @@ import edu.berkeley.qfat.geom.Point; // http://www.cs.cmu.edu/afs/cs/project/quake/public/code/predicates.c /* -blender keys -- middle mouse = option+click -- right mouse = command+click + blender keys + - middle mouse = option+click + - right mouse = command+click -3,7,1 = view along axes (control for opp direction) -4, 8, 7, 2 = rotate in discrete increments (+control to translate) -middle trag: rotate space -shift+middle drag: translate space -wheel: zoom -home: home view: take current angle, zoom to whole scnee -5 = ortho vs non-ortho + 3,7,1 = view along axes (control for opp direction) + 4, 8, 7, 2 = rotate in discrete increments (+control to translate) + middle trag: rotate space + shift+middle drag: translate space + wheel: zoom + home: home view: take current angle, zoom to whole scnee + 5 = ortho vs non-ortho - */ +*/ // FIXME: re-orient goal (how?) public class Main extends MeshViewer { - public static int verts = 0; + public static int verts = 1; public static final Random random = new Random(); @@ -63,19 +63,17 @@ public class Main extends MeshViewer { Mesh.T t = goal.newT(p0, p1, p2, n, 0); } - goal.ignorecollision = true; - // rotate to align major axis -- this probably needs to be done by a human. - goal.transform(new Matrix(new Vec(0, 0, 1), (float)(Math.PI/2))); + goal.transform(Matrix.rotate(new Vec(0, 0, 1), (float)(Math.PI/2))); float goal_width = goal.diagonal().dot(new Vec(1, 0, 0)); float goal_height = goal.diagonal().dot(new Vec(0, 1, 0)); float goal_depth = goal.diagonal().dot(new Vec(0, 0, 1)); /* - float width = (float)0.6; - float height = (float)0.08; - float depth = (float)0.3; + float width = (float)0.6; + float height = (float)0.08; + float depth = (float)0.3; */ float width = (float)0.7; float depth = (float)0.08; @@ -89,24 +87,24 @@ public class Main extends MeshViewer { translations = new Matrix[] { /* - new Matrix(new Vec(lshift, depth, halfup)), - new Matrix(new Vec(rshift, depth, halfup)), - new Matrix(new Vec(lshift, -depth, halfup)), - new Matrix(new Vec(rshift, -depth, halfup)), + Matrix.translate(new Vec(lshift, depth, halfup)), + Matrix.translate(new Vec(rshift, depth, halfup)), + Matrix.translate(new Vec(lshift, -depth, halfup)), + Matrix.translate(new Vec(rshift, -depth, halfup)), */ - new Matrix(new Vec(0, depth, halfup)), - new Matrix(new Vec(0, -depth, halfup)), + Matrix.translate(new Vec(0, depth, halfup)), + Matrix.translate(new Vec(0, -depth, halfup)), - new Matrix(new Vec(lshift, 0, height)), - new Matrix(new Vec(rshift, 0, height)), - new Matrix(new Vec(lshift, 0, -height)), - new Matrix(new Vec(rshift, 0, -height)), + Matrix.translate(new Vec(lshift, 0, height)), + Matrix.translate(new Vec(rshift, 0, height)), + Matrix.translate(new Vec(lshift, 0, -height)), + Matrix.translate(new Vec(rshift, 0, -height)), - new Matrix(new Vec( width, 0, 0)), - new Matrix(new Vec(-width, 0, 0)), + Matrix.translate(new Vec( width, 0, 0)), + Matrix.translate(new Vec(-width, 0, 0)), }; @@ -216,37 +214,38 @@ public class Main extends MeshViewer { if ((t1.v1().p.times(m).minus(t2.v1().p).mag() < Mesh.EPSILON) && (t1.v2().p.times(m).minus(t2.v3().p).mag() < Mesh.EPSILON) && (t1.v3().p.times(m).minus(t2.v2().p).mag() < Mesh.EPSILON)) { - t1.e1().bindEdge(t2.e3()); - t1.e2().bindEdge(t2.e2()); - t1.e3().bindEdge(t2.e1()); + t2.e3().bindEdge(t1.e1(), m); + t2.e2().bindEdge(t1.e2(), m); + t2.e1().bindEdge(t1.e3(), m); } if ((t1.v2().p.times(m).minus(t2.v1().p).mag() < Mesh.EPSILON) && (t1.v3().p.times(m).minus(t2.v3().p).mag() < Mesh.EPSILON) && (t1.v1().p.times(m).minus(t2.v2().p).mag() < Mesh.EPSILON)) { - t1.e2().bindEdge(t2.e3()); - t1.e3().bindEdge(t2.e2()); - t1.e1().bindEdge(t2.e1()); + t2.e3().bindEdge(t1.e2(), m); + t2.e2().bindEdge(t1.e3(), m); + t2.e1().bindEdge(t1.e1(), m); } if ((t1.v3().p.times(m).minus(t2.v1().p).mag() < Mesh.EPSILON) && (t1.v1().p.times(m).minus(t2.v3().p).mag() < Mesh.EPSILON) && (t1.v2().p.times(m).minus(t2.v2().p).mag() < Mesh.EPSILON)) { - t1.e3().bindEdge(t2.e3()); - t1.e1().bindEdge(t2.e2()); - t1.e2().bindEdge(t2.e1()); + t2.e3().bindEdge(t1.e3(), m); + t2.e2().bindEdge(t1.e1(), m); + t2.e1().bindEdge(t1.e2(), m); } } } } - //xMesh.Vert mid = lbf.getE(mbn).shatter(); + //xMesh.Vertex mid = lbf.getE(mbn).shatter(); // rescale to match volume float factor = (float)Math.pow(tile.volume() / goal.volume(), 1.0/3.0); - goal.transform(new Matrix(factor)); + goal.transform(Matrix.scale(factor)); // translate to match centroid - goal.transform(new Matrix(tile.centroid().minus(goal.centroid()))); + goal.transform(Matrix.translate(tile.centroid().minus(goal.centroid()))); + goal.makeVerticesImmutable(); //tx.e2.shatter(); //tx.e3.shatter(); @@ -263,67 +262,66 @@ public class Main extends MeshViewer { System.out.println("tile volume: " + tile.volume()); System.out.println("goal volume: " + goal.volume()); - tile.score_against = goal; - goal.score_against = tile; - tile.tilemesh = true; + tile.error_against = goal; + goal.error_against = tile; } - public synchronized void breakit() { - if (verts > 800) return; - //while(verts < 800) { + public void breakit() { + int oldverts = verts; + System.out.println("doubling vertices."); PriorityQueue es = new PriorityQueue(); - for(Mesh.E e : tile.edges()) es.add(e); - for(int i=0; i<10; i++) { + for(Mesh.T t : tile) { + es.add(t.e1()); + es.add(t.e2()); + es.add(t.e3()); + Thread.yield(); + repaint(); + } + for(int i=0; i