X-Git-Url: http://git.megacz.com/?p=anneal.git;a=blobdiff_plain;f=src%2Fedu%2Fberkeley%2Fqfat%2FMesh.java;h=15cd3fc2e4accd62aac6efc0d1df814b956f3a64;hp=48fb47bb8929f27dccf326e51dd38306f3c7c609;hb=57f53f050333a8168f51b48d028a276214837a2d;hpb=d0a170a80133a2d71ea35fd427fc7f97643564da diff --git a/src/edu/berkeley/qfat/Mesh.java b/src/edu/berkeley/qfat/Mesh.java index 48fb47b..15cd3fc 100644 --- a/src/edu/berkeley/qfat/Mesh.java +++ b/src/edu/berkeley/qfat/Mesh.java @@ -295,15 +295,13 @@ public class Mesh implements Iterable { good = true; - - E e = this.e; - do { + for(E e = this.e; ;) { if (Math.abs(e.crossAngle()) > (Math.PI * 0.9) || Math.abs(e.next.crossAngle()) > (Math.PI * 0.9)) good = false; if (e.t.aspect() < 0.1) good = false; - // should recompute fundamental quadrics of all vertices sharing a face, but we defer... e.p2.quadricStale = true; e = e.pair.next; - } while(e != this.e); + if (e==this.e) break; + } if (!ignorecollision && good) triangles.range(oldp, this.p, (Visitor)this);