X-Git-Url: http://git.megacz.com/?p=anneal.git;a=blobdiff_plain;f=src%2Fedu%2Fberkeley%2Fqfat%2FMesh.java;h=6048110b74f9cc7690d69c2d0c84ad40c5bfaadf;hp=f7143f0d8477a594ad82b0148a417bf7b5c5a14e;hb=e32bd0376c8c859f51920674c84e6599ef7aeb18;hpb=9a60e73a7339e38ca07ead4a1d4b8880eea34854 diff --git a/src/edu/berkeley/qfat/Mesh.java b/src/edu/berkeley/qfat/Mesh.java index f7143f0..6048110 100644 --- a/src/edu/berkeley/qfat/Mesh.java +++ b/src/edu/berkeley/qfat/Mesh.java @@ -118,17 +118,48 @@ public class Mesh implements Iterable { public void subdivide() { for (T t : this) t.old = true; for (Vertex v : vertices()) v.original = true; + Queue q = new LinkedList(); OUTER: while(true) { - for (T t : this) - if (t.old) { - Point p = t.e1.midpoint(); - System.out.println("shatter " + t.e1); - t.e1.shatter(); - nearest(p).edge = true; - continue OUTER; - } + for (T t : this) { + if (t.old) { t.shatter(); continue OUTER; } + } break; } + /* + while(q.size()>0) { + T t = q.remove(); + if (!t.old || t.destroyed()) continue; + E te = t.e1; + T to = t.e1.pair.t; + if (!t + q.add(t.e1().pair.t); + q.add(t.e2().pair.t); + q.add(t.e3().pair.t); + q.add(to.e1().pair.t); + q.add(to.e2().pair.t); + q.add(to.e3().pair.t); + Point p = te.midpoint(); + Point c = t.centroid(); + Vertex v1 = t.getOtherVertex(te); + Vertex v2 = te.pair.t.getOtherVertex(te.pair); + System.out.println("shatter " + te); + te.shatter(); + Vertex v = nearest(p); + v.move(c.minus(v.getPoint()), false); + v.edge = true; + v1.getE(p).shatter(); + v2.getE(p).shatter(); + } + */ + /* + for (Vertex v : vertices()) + clearWish(); + for (Vertex v : vertices()) { + + } + for (Vertex v : vertices()) + grantWish(); + */ } // Vertexices ////////////////////////////////////////////////////////////////////////////// @@ -222,6 +253,7 @@ public class Mesh implements Iterable { public HasQuadric nearest() { return error_against==null ? null : error_against.vertices.nearest(p, this); } public void computeError() { if (error_against==null) return; + if (nearest_in_other_mesh == null && nearest()==null) return; float nerror = nearest_in_other_mesh != null ? nearest_in_other_mesh.fundamentalQuadric().preAndPostMultiply(p) @@ -731,6 +763,9 @@ public class Mesh implements Iterable { private static float round(float f) { return Math.round(f*1000)/1000f; } + public T newT(HasPoint p1, HasPoint p2, HasPoint p3) { + return newT(p1.getPoint(), p2.getPoint(), p3.getPoint(), null, 0); + } public T newT(Point p1, Point p2, Point p3, Vec norm, int colorclass) { if (coalesce) { @@ -771,11 +806,114 @@ public class Mesh implements Iterable { public final int color; public final int colorclass; - public boolean old; + public boolean old = false; public final int serial = max_serial++; public boolean occluded; + public Point shatter() { + if (destroyed) return null; + E e = e1(); + + HashSet forward = new HashSet(); + HashSet backward = new HashSet(); + HashSet both = new HashSet(); + + for(E eb : (Iterable)e.getBoundPeers()) { + if (eb==e) continue; + if (eb.next.isBoundTo(e.next) && eb.prev.isBoundTo(e.prev)) { + forward.add(eb); + both.add(eb); + } + if (eb.pair.next.pair.isBoundTo(e.prev) && eb.pair.prev.pair.isBoundTo(e.next)) { + backward.add(eb.pair); + both.add(eb.pair); + } + } + + Vertex v1 = e.t.v1(); + Vertex v2 = e.t.v2(); + Vertex v3 = e.t.v3(); + Point c = e.t.centroid(); + E e_next = e.next; + E e_prev = e.prev; + e.t.destroy(); + newT(v1, v2, c); + newT(c, v2, v3); + newT(v3, v1, c); + + // FIXME: forward too + for(E ex : backward) { + Vertex v1x = ex.t.v1(); + Vertex v2x = ex.t.v2(); + Vertex v3x = ex.t.v3(); + Point cx = ex.t.centroid(); + E ex_next = ex.next; + E ex_prev = ex.prev; + ex.t.destroy(); + newT(v1x, v2x, cx); + newT(cx, v2x, v3x); + newT(v3x, v1x, cx); + + // FIXME: i have no idea if this is right + e.next.bindTo(e.getBindingMatrix(ex.pair), ex.prev); + e.prev.bindTo(e.getBindingMatrix(ex.pair), ex.next); + e.next.pair.bindTo(e.getBindingMatrix(ex.pair), ex.prev.pair); + e.prev.pair.bindTo(e.getBindingMatrix(ex.pair), ex.next.pair); + + e_next.next.bindTo(e_next.getBindingMatrix(ex_prev.pair), ex_prev.prev.pair); + e_next.prev.bindTo(e_next.getBindingMatrix(ex_prev.pair), ex_prev.next.pair); + + e_prev.next.bindTo(e_prev.getBindingMatrix(ex_next.pair), ex_next.prev.pair); + e_prev.prev.bindTo(e_prev.getBindingMatrix(ex_next.pair), ex_next.next.pair); + } + + /* + + E first = null; + E firste = null; + E firstx = null; + E firstq = null; + for(E e : (Iterable)getBoundPeers()) { + E enext = e.next; + E eprev = e.prev; + E pnext = e.pair.next; + E pprev = e.pair.prev; + Point mid = e.midpoint(); + Vertex r = e.next.p2; + Vertex l = e.pair.next.p2; + if (!e.destroyed) { + e.destroy(); + e.pair.destroy(); + newT(r.p, e.p1.p, mid, null, 0); + newT(r.p, mid, e.p2.p, null, 0); + newT(l.p, mid, e.p1.p, null, 0); + newT(l.p, e.p2.p, mid, null, 0); + } + } + for(E e : (Iterable)getBoundPeers()) { + Point mid = e.midpoint(); + if (first==null) { + first = e.p1.getE(mid); + firste = e; + firstx = e.pair; + firstq = e.p2.getE(mid).pair; + continue; + } + e.p1.getE(mid). bindTo(e.getBindingMatrix(firste), first); + e.p1.getE(mid).pair. bindTo(e.getBindingMatrix(firste), first.pair); + e.p2.getE(mid).pair. bindTo(e.getBindingMatrix(firste), firstq); + e.p2.getE(mid).pair.pair.bindTo(e.getBindingMatrix(firste), firstq.pair); + } + */ + /* + first.setConstraint(firste.getConstraint()); + firstq.setConstraint(firste.getConstraint()); + */ + return null; + } + + T(E e1, int colorclass) { this.e1 = e1; E e2 = e1.next; @@ -813,11 +951,30 @@ public class Mesh implements Iterable { public boolean hasE(E e) { return e1==e || e1.next==e || e1.prev==e; } public boolean has(Vertex v) { return v1()==v || v2()==v || v3()==v; } + public Vertex getOtherVertex(E e) { + if (!hasE(e)) throw new RuntimeException(); + if (!e.has(v1())) return v1(); + if (!e.has(v2())) return v2(); + if (!e.has(v3())) return v3(); + throw new RuntimeException(); + } + public void removeFromRTree() { triangles.remove(this); } public void addToRTree() { triangles.insert(this); } - public void destroy() { triangles.remove(this); } + public void destroy() { + if (e1 != null) { + e1.t = null; + e1.next.t = null; + e1.prev.t = null; + } + triangles.remove(this); + destroyed = true; + } public void reinsert() { triangles.remove(this); triangles.add(this); } + private boolean destroyed = false; + public boolean destroyed() { return destroyed; } + public boolean shouldBeDrawn() { if (e1().bindingGroupSize() <= 1) return false;