X-Git-Url: http://git.megacz.com/?p=anneal.git;a=blobdiff_plain;f=src%2Fedu%2Fberkeley%2Fqfat%2FMesh.java;h=9d98783c4611f6079094d4a2e52da47c91c7105e;hp=1d4967fe1bd76e279e2a0393ae133a7d2ebaef57;hb=f9488635746daea6f8ccbb4680ff7f169dc5b2e5;hpb=0f9ce20a060db6537a47b549cbf24fd268699ac6 diff --git a/src/edu/berkeley/qfat/Mesh.java b/src/edu/berkeley/qfat/Mesh.java index 1d4967f..9d98783 100644 --- a/src/edu/berkeley/qfat/Mesh.java +++ b/src/edu/berkeley/qfat/Mesh.java @@ -45,7 +45,9 @@ public class Mesh implements Iterable { */ return ts.iterator(); } + public HashSet ts = new HashSet(); + public RTree tris = new RTree(); public Mesh score_against = null; public double score = 0; @@ -279,16 +281,34 @@ public class Mesh implements Iterable { score += oldscore; } + private void removeTrianglesFromRTree() { + E e = this.e; + do { + if (e.t != null) e.t.removeFromRTree(); + e = e.pair.next; + } while(e != this.e); + } + private void addTrianglesToRTree() { + E e = this.e; + do { + if (e.t != null) e.t.addToRTree(); + e = e.pair.next; + } while(e != this.e); + } + /** does NOT update bound pairs! */ public boolean transform(Matrix m) { unApplyQuadricToNeighbor(); + Point oldp = this.p; try { if (pointset.get(this.p)==null) throw new Error(); pointset.remove(this); + removeTrianglesFromRTree(); float newx = m.a*p.x + m.b*p.y + m.c*p.z + m.d; float newy = m.e*p.x + m.f*p.y + m.g*p.z + m.h; float newz = m.i*p.x + m.j*p.y + m.k*p.z + m.l; this.p = new Point(newx, newy, newz); + addTrianglesToRTree(); pointset.add(this); } catch (Exception e) { throw new RuntimeException(e); @@ -296,7 +316,7 @@ public class Mesh implements Iterable { applyQuadricToNeighbor(); // FIXME: intersection test needed? - boolean good = true; + good = true; // should recompute fundamental quadrics of all vertices sharing a face, but we defer... E e = this.e; @@ -314,24 +334,48 @@ public class Mesh implements Iterable { e = e.pair.next; } while(e != this.e); - if (!ignorecollision) - for(T t : Mesh.this) { - if (!good) break; - e = this.e; - do { - if (!t.has(e.p1) && !t.has(e.p2) && e.intersects(t)) { good = false; break; } - if (e.t != null) { - //if (!e.t.has(t.e1().p1) && !e.t.has(t.e1().p2) && t.e1().intersects(e.t)) { good = false; break; } - //if (!e.t.has(t.e2().p1) && !e.t.has(t.e2().p2) && t.e2().intersects(e.t)) { good = false; break; } - //if (!e.t.has(t.e3().p1) && !e.t.has(t.e3().p2) && t.e3().intersects(e.t)) { good = false; break; } - } - e = e.pair.next; - } while(e != this.e); + + if (!ignorecollision && good) { + + tris.range(new Segment(oldp, this.p), + new Visitor() { + public void visit(T t) { + if (!good) return; + E e = Vert.this.e; + do { + if (!t.has(e.p1) && !t.has(e.p2) && e.intersects(t)) { good = false; } + if (e.t != null) { + if (!e.t.has(t.e1().p1) && !e.t.has(t.e1().p2) && t.e1().intersects(e.t)) { good = false; } + if (!e.t.has(t.e2().p1) && !e.t.has(t.e2().p2) && t.e2().intersects(e.t)) { good = false; } + if (!e.t.has(t.e3().p1) && !e.t.has(t.e3().p2) && t.e3().intersects(e.t)) { good = false; } + } + e = e.pair.next; + } while(e != Vert.this.e); + } + }); + + /* + for(T t : Mesh.this) { + if (!good) break; + e = this.e; + do { + if (!t.has(e.p1) && !t.has(e.p2) && e.intersects(t)) { good = false; break; } + if (e.t != null) { + if (!e.t.has(t.e1().p1) && !e.t.has(t.e1().p2) && t.e1().intersects(e.t)) { good = false; break; } + if (!e.t.has(t.e2().p1) && !e.t.has(t.e2().p2) && t.e2().intersects(e.t)) { good = false; break; } + if (!e.t.has(t.e3().p1) && !e.t.has(t.e3().p2) && t.e3().intersects(e.t)) { good = false; break; } + } + e = e.pair.next; + } while(e != this.e); + } + */ } + reComputeErrorAround(); return good; } + private boolean good; public boolean move(Vec v) { Matrix m = new Matrix(v); @@ -786,7 +830,11 @@ public class Mesh implements Iterable { public final int color; public final int colorclass; + public void removeFromRTree() { tris.remove(this); } + public void addToRTree() { tris.insert(this); } + public void destroy() { + tris.remove(this); ts.remove(this); } @@ -814,6 +862,7 @@ public class Mesh implements Iterable { this.color = color; this.colorclass = colorclass; ts.add(this); + tris.add(this); } public E e1() { return e1; } public E e2() { return e1.next; }