X-Git-Url: http://git.megacz.com/?p=anneal.git;a=blobdiff_plain;f=src%2Fedu%2Fberkeley%2Fqfat%2FMesh.java;h=e3a7cde493a6d2202ba4dc01f6d48c422eba9720;hp=87cf35de23afc43ba6ba0b86188ce05e791de9c7;hb=a31f6136cd3fa98d8484bba56110c38a5c563856;hpb=e7caf167b9ca619310bb06ccc4a5079605396f22 diff --git a/src/edu/berkeley/qfat/Mesh.java b/src/edu/berkeley/qfat/Mesh.java index 87cf35d..e3a7cde 100644 --- a/src/edu/berkeley/qfat/Mesh.java +++ b/src/edu/berkeley/qfat/Mesh.java @@ -126,6 +126,7 @@ public class Mesh implements Iterable { public Vert nearest(Point p) { return pointset.nearest(p); } public final class Vert extends HasPoint { + public String toString() { return p.toString(); } public Point p; E e; // some edge *leaving* this point @@ -238,15 +239,15 @@ public class Mesh implements Iterable { else if (nearest_in_other_mesh == null) { if (score_against != null) { Vert ne = score_against.nearest(p); - oldscore = ne.fundamentalQuadric().preAndPostMultiply(p) * 100 * 10; + oldscore = ne.fundamentalQuadric().preAndPostMultiply(p) * 100 * 100; } else { oldscore = 0; } } else { - oldscore = nearest_in_other_mesh.fundamentalQuadric().preAndPostMultiply(p) * 100 * 10; + oldscore = nearest_in_other_mesh.fundamentalQuadric().preAndPostMultiply(p) * 100 * 100; } } else { - oldscore = (quadric.preAndPostMultiply(p) * 100) /*/ quadric_count*/; + oldscore = (quadric.preAndPostMultiply(p) * 100); } oldscore = oldscore; @@ -255,6 +256,7 @@ public class Mesh implements Iterable { float aspects = 0; E e = this.e; do { + //double ang = Math.abs(e.crossAngle()); double ang = Math.abs(e.crossAngle()); if (ang > Math.PI) throw new Error(); /* @@ -263,11 +265,11 @@ public class Mesh implements Iterable { aspects += e.t.aspect()*e.t.aspect(); } */ - /* - float minangle = (float)(Math.PI * 0.8); + + float minangle = (float)(Math.PI * 0.9); if (ang > minangle) oldscore += (ang - minangle); - */ + e = e.pair.next; } while (e != this.e); if (numaspects > 0) oldscore += (aspects / numaspects); @@ -302,7 +304,8 @@ public class Mesh implements Iterable { // FIXME: intersection test needed? boolean good = true; - /* + + if (!ignorecollision) for(T t : Mesh.this) { if (!good) break; e = this.e; @@ -316,7 +319,7 @@ public class Mesh implements Iterable { e = e.pair.next; } while(e != this.e); } - */ + reComputeErrorAround(); return good; } @@ -336,7 +339,14 @@ public class Mesh implements Iterable { E ret = getFreeIncident(e, e); if (ret != null) return ret; ret = getFreeIncident(e.pair.next, e.pair.next); - if (ret == null) throw new Error("unable to find free incident to " + this); + if (ret == null) { + E ex = e; + do { + System.out.println(ex + " " + ex.t); + ex = ex.pair.next; + } while (ex != e); + throw new Error("unable to find free incident to " + this); + } return ret; } @@ -448,10 +458,20 @@ public class Mesh implements Iterable { boolean shattered = false; public float comparator() { - if (t==null) return length(); + Vert nearest = score_against.nearest(midpoint()); + //if (t==null) return length(); + /* + double ang = Math.abs(crossAngle()); + float minangle = (float)(Math.PI * 0.9); + if (ang > minangle) + return 300; + */ + /* if ((length() * length()) / t.area() > 10) return (float)(length()*Math.sqrt(t.area())); return length()*t.area(); + */ + return length() + midpoint().distance(nearest.p); } public int compareTo(E e) { return e.comparator() > comparator() ? 1 : -1; @@ -798,11 +818,11 @@ public class Mesh implements Iterable { public boolean has(Vert v) { return v1()==v || v2()==v || v3()==v; } public void glVertices(GL gl) { - /* + if (e1().bind_to.set.size() == 0) return; if (e2().bind_to.set.size() == 0) return; if (e3().bind_to.set.size() == 0) return; - */ + norm().glNormal(gl); p1().glVertex(gl); p2().glVertex(gl); @@ -810,4 +830,5 @@ public class Mesh implements Iterable { } } public boolean tilemesh = false; + public boolean ignorecollision = false; }